Lt. Commander
Join Date: Dec 2007
Posts: 120
Hi! Iīd like to see a UI healthbar/UI notification regarding the health of your seperated Aquarius Escort and the seperated Cheveron Saucer. Itīs hard so see if they are alive trough all the combat in STF:s. And it would be helpful if the UI gave us an notification that those ships where in need of repair or had been destroyed. As it is now, valuable cooldown time is wasted before you see that your ship-pets are destroyed and recalls them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-17-2012, 07:41 AM
I'd like to have the same on my MVAE. I can never see the health of my two sections when I'm fighting borg cubes and such. Maybe they need to start treating them like carrier fighters, giving us the option of recalling them or having them attack specific targets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-17-2012, 08:48 AM
Quote:
Originally Posted by Commander_Knuhteb
I'd like to have the same on my MVAE. I can never see the health of my two sections when I'm fighting borg cubes and such. Maybe they need to start treating them like carrier fighters, giving us the option of recalling them or having them attack specific targets.
That would be great.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-17-2012, 08:55 AM
Yes! In a former Cryptic game, I had a separate health bar for pets, so I know they can do this
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-17-2012, 09:33 AM
Quote:
Originally Posted by Obsidius View Post
Yes! In a former Cryptic game, I had a separate health bar for pets, so I know they can do this
Yeah, It dosenīt have to be ultra advanced. Just a small healthbar beneath your own that displays the status of the ship in question. And a small alert of some kind when it blows up.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-17-2012, 03:49 PM
I too want health status on my pets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-17-2012, 06:07 PM
ditto this and actual control rather and letting them auto target my targets on every second target selection, as haveing them float there for some targets and not attack is getting on my nerves.
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