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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-18-2012, 02:21 AM
I get confused about cannons at times, my apologies.

Having said that, the Odyssey is still a great ship in my opinion. But ultimately, you'd be best off with the thing you like best, not what may be most powerful.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-18-2012, 02:25 AM
Quote:
Originally Posted by thibash
I get confused about cannons at times, my apologies.

Having said that, the Odyssey is still a great ship in my opinion. But ultimately, you'd be best off with the thing you like best, not what may be most powerful.
I'm probably thinking with my present assault cruiser flight patterns I should do well with the Excelsior's superior maneuverability. I don't think the Odyssey would be as durable a battleship as I'd hope since I already have tanking experience with an Aegis star cruiser.

I could make the Oddy tank as well as a star cruiser but... I'd end up with exactly the same Tactical boff options which is basically nothing.

Aesthetics too appeal to me and I'd rather seen in a beat up old Excelsior on hindsight. I'ts more 'exclusive' right now as most are purchasing Odysseys. Thanks everyone for the great conversation so far. I'm still at work and have yet to purchase the actual ship (or the c points to do so).

The antique Excelsior is ironically winning all the key decision points right now for a tactical assault cruiser, ironically.

There is an underdog here... in a neighbouring thread there is mention of a powerful Tactical Nebula build. I just wish that ship didn't look so cute with its stubby proportions. I'm also used to having excessive Engineering boff skills and excessive weapon hardpoints. Tricobalt mines doing 24k damage to hapless Borg chocolate pastries ftw.



Speaking of TCB Mines - a newbie question.

What happens if I use Dispersal Pattern with a TCB mine device? Will I get 24k x 5 damage per salvo?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-18-2012, 02:30 AM
Quote:
Originally Posted by carmenara
I'm probably thinking with my present assault cruiser flight patterns I should do well with the Excelsior's superior maneuverability. I don't think the Odyssey would be as durable a battleship as I'd hope since I already have tanking experience with an Aegis star cruiser.

Aesthetics too appeal to me and I'd rather seen in a beat up old Excelsior on hindsight. I'ts more 'exclusive' right now as most are purchasing Odysseys. Thanks everyone for the great conversation so far. I'm still at work and have yet to purchase the actual ship (or the c points to do so).

There is an underdog here... in a neighbouring thread there is mention of a powerful Tactical Nebula build. I just wish that ship didn't look so cute with its stubby proportions.
The Excelsior is an excellent ship. They Odyssey is too, and it can be pretty durable, but, for a true tactical cruiser, the Excelsior has a lot going for it (maneuverability being a major factor). I run one with cannons fore, arrays aft. It's fairly easy keeping things in the 35 degree broadside, honestly.

Dispersal patterns do nothing for TCMs. You get one high powered mine with a TCM. That's it. I don't see mines usually as a viable weapon system, unless it's in a B'rel Retrofit. Because then you can launch mines during an overrun at point blank without breaking cloak.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-18-2012, 02:33 AM
the sci version of the odyssey is really nice for its sensor analasys, extra self and teamheal, and the more favourable Boff layout compared with excelsior or Galaxy x.

but the excelsior has superior manuverability, and combined with the ltcmdr tactical slot is a better offensive choice.
But the odyssey is far more versatile in my opinion, and i think it would fit your playstyle as healer/supporter better.

at the end you will have much fun with both, so go for whatever you desire the most.

Quote:
Plus there's the persistant rumor of a Soverign Retrofit on the drawing board.
that is true and it will come, and i would wait for that...actually i will and if it has a reasonable Boff layout and some other cool stuff, i will get one!


PS: for the galaxy x you should switch to phaser weapons to further buff the lance
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-18-2012, 02:51 AM
For starters forget the Odyssey. Offensively speaking it just doesn't have an edge over the Galaxy-X or Excelsior.

Now down to the nitty gritty.

Gal-X Vs Excelsior

Lets say the Galaxy-X is equipped with dual heavy cannons and turrets, while the Excelsior is equipped with single cannons and turrets. While the Gal-X's turnrate would make this a problem in PvP, NPCs are generally not tactically minded enough to get out of your firing arc, making such a build very feasible.

With cannon rapid fire 1 the Galaxy-X will do more damage then the Excelsior will do with cannon rapid fire 2. However, since the Excelsior can also take cannon rapid fire 1, allowing it to cycle the two abilities, the Excelsior will end up doing more sustained damage. That said, the damage difference between an unbuffed Gal-X and a cannon rapid fire 1 buffed Excelsior is minor. Also the dual heavy cannons will crit for MUCH larger amounts.

Basically if you need to destroy something fast and have it in your sights (like a transformer), the Gal-X is your ship. In a longer running fight (lets say against a Tac cube) the Excelsior has a very slight firepower advantage. Even then the Gal-X may come out on top due to the spinal lance.

The Excelsior however is a dream to fly and doesn't require an ability with a 5 minute cooldown to make it so. The Gal-X however always feels like it's fighting you when your using dual heavy cannons.

If you were thinking of flying one of these cruisers into PvP, I'd pick the Excelsior. The optimum damage build (dual heavy cannons and turrets) for a Gal-X is just infeasible when fighting fast moving escorts that know your dual heavy cannons have such a restricted firing arc.

Basically the Excelsior is more well rounded, good for both PvE and PvP. The Gal-X pretty much only excels in PvE, while in PvP it'd be as effective as an Assault Cruiser. If you're never gong to PvP, then I'd say the Galaxy-X, as long as your ready for it's turnrate.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-18-2012, 06:22 AM
Quote:
Originally Posted by Alendiak
For starters forget the Odyssey. Offensively speaking it just doesn't have an edge over the Galaxy-X or Excelsior.
It has an edge called saucer separation.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
04-18-2012, 10:46 AM
Well, speaking as a captain who has and enjoys both the Excelsior B and an Odyssey-Ops, I can say I constantly bounce between the two when trying to decide which I enjoy more.

The Odyssey has flexibility with its two universal BOFF slots, and is thus able to do duty as an assault cruiser, defense cruiser, or support cruiser as mission or whim require. In addition, the unique bridge is a nice change from more 'traditional' bridges available (though I wish they'd fix the mismatch between the side rooms and the bridge hull). With its fifth hull slot, 3000 additional hull and increased shield modifier, it has a nice ability to tank in any profile. However, while the OPs version can partially offset it while chevron-seperated, the slow turn rate can be a problem, as can the slow accelleration/decelleration. Also, in order to enjoy the Aquarius bridge, you are locked into the default Medium interior for the rest of the ship.

The Excelsior has manueverability on its side, enjoying the higher turn rate at all times as opposed to the Odyssey's only having it while cheveron-sepped (with a 5-min break between those). Also, the third Tactical console slot combined with the higher-level BOFF slot gives this ship a better all-around feel for being able to deal with various situations. Finally, modifying the interior of this ship feels much easier as you are not 'giving up' anything by doing so.

I don't have a Galaxy-X, so I can't give first-hand advice on that ship. However, I would estimate the Cloak and Phaser Lance give the ship better ability to strike a hard opening hammer blow, but after that the ship would perform below that of either an Odyssey or Excelsior due to the limited BOFF arrangement. On the other hand, the Galaxy-X has a BOFF setup closer to that of an Assault Cruiser, so you probably wouldn't have to re-train your BOFF crew as much for this ship.

Ultimately, I think all of these ships perform well in different ways. The Odyssey is the most flexible in terms of being able to be tailored to the mission at hand. The Excelsior is the most balanced of the three and capable of doing almost everything a Cruiser is expected to do well, if not exceptionally well. The Galaxy-X is the hardest-hitting alpha strike cruiser of the three, but is geared more towards PVP and fighting other cruisers than the other two ships (I imagine Escorts would pose a grave danger to the Galaxy-X).

The most important thing is how -you- feel about each ship. Running a ship you dislike is the fastest way to make a ship feel like a wasted purchase. Based on that, I'd say the Odyssey is definitely not the ship for you (sounds like you dislike the appearance and commonality of the ship), so I recommend you drop it from consideration unless you really feel you can get to love it. Between the Excelsior and the Galaxy-X, I'd say get the Galaxy-X only if you intend to PVP or act as an attack ship in any missions you do, and/or if you like the look of the Galaxy class better than that of the Excelsior. Otherwise, get the Excelsior for its well-rounded advantages.

Finally, as has been noted, there is word of both a T5 Assault Cruiser design down the road, and the impending Galaxy package which may alter both the Galaxy-X and Galaxy-R. As the current Assault Cruiser is not that different from an Excelsior (with the exception of the built-in transwarp drive of the Excelsior), I'd recommend holding off buying any of these ships until you see what's coming down the line and sticking with the Assault Cruiser you have for now.

Hope this helps a bit.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
04-18-2012, 11:03 AM
For what it's worth, my Engineer runs a G-X for STFs. Granted, I use mine to actually tank damage from the bad guys. I run all phaser arrays Anti-Borg gear, Plasma Defense and a tiny Auto turret to shoot down incoming Plasma torpedoes.

For those occasions when I'm doing something other than STFs, I run the Excelsior. She's great for dailies and casual game play.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19 Odyssey or Dreadnaught
05-16-2012, 07:33 AM
I have both, Operations Odyssey (with all odyssey special consoles) and the dreadnaught. Holy **** my game improved with the odyssey. Never die, antiprotons and quantums, chevron seperation and assault cruiser. Sweet rides. Galaxy Dreadnaught is fun but no where near as solid. Fact.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
05-16-2012, 09:47 AM
Quote:
Originally Posted by baggworth
I have both, Operations Odyssey (with all odyssey special consoles) and the dreadnaught. Holy **** my game improved with the odyssey. Never die, antiprotons and quantums, chevron seperation and assault cruiser. Sweet rides. Galaxy Dreadnaught is fun but no where near as solid. Fact.
Its all a matter how you play.

My playing style fits the dready more then the odyssey. My dread is probably my second favorite ship for the federation. The dread plays well in PvP and PvE. You just need to find a layout that fits your needs. I run all phasers on mine just to buff my lance. While this makes a lot of people shudder to be at the end game and see me running phasers I had no issues melting their hull with a couple volleys.

The only thing you have to get used to on the dready is the turn rate and when is the perfect time to use the lance.
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