Lt. Commander
Join Date: Dec 2007
Posts: 120
# 41
04-18-2012, 03:06 PM
Quote:
Originally Posted by Alexin_Cobra View Post
You lost me on the popcorn. Rarely you get a 1 on 1 battle that last a long time unless you are equal ships. My battles with escorts are the shortlived ones because he out manuvers me, faster and can hold an attack volley longer. If he has upper hand he ends up on my stern and stayes there till i'm dead. If I have the upper hand on him he runs away before I can finish him off. Still my GX outlast my GR and we both have 12,639 Shield strength, and 54,956 HP . My BOF powers for GX are EPW1, EPE1, EPS3, APSI1, APB2, ET2, RSP3, HS1, AND ST2.

My GR has EPE1, EPW1,EPS1, ASI1, ET2, EPS3, EWP2, HS1, and ST2.
So your stats for both are the same now? Starting to go over the trollpost camp.....

Neither of your builds are what I'd call well put together, might wanna spend some time reading up on stuff before you start demanding a reason for why you're blowing up, because as far as I can tell it's because your builds are trash. If you'd just posted this information (And still don't know what the rest of your Boff powers are) You could've saved yourself a lot of trouble.

Here's Dragons Thread it should be a good basis for running either of those Cruisers and he can explain how a cruiser build should work better than I can.

http://forums.startrekonline.com/sho...d.php?t=251422
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Join Date: Dec 2007
Posts: 120
# 42
04-18-2012, 03:20 PM
Quote:
Originally Posted by Sierrafortune
Neither of your builds are what I'd call well put together, might wanna spend some time reading up on stuff before you start demanding a reason for why you're blowing up, because as far as I can tell it's because your builds are trash. If you'd just posted this information (And still don't know what the rest of your Boff powers are) You could've saved yourself a lot of trouble.
Couldn't agree more - it's no wonder the OP has issues.

OP, please take Sierrafortune's advice, if nothing else, and review that build - if only to give yourself a proper place to start from and tweak to your liking from there. You'll turn your ships into entirely different animals.
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Join Date: Dec 2007
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# 43
04-18-2012, 10:00 PM
Quote:
Originally Posted by Sierrafortune
So your stats for both are the same now? Starting to go over the trollpost camp.....

Neither of your builds are what I'd call well put together, might wanna spend some time reading up on stuff before you start demanding a reason for why you're blowing up, because as far as I can tell it's because your builds are trash. If you'd just posted this information (And still don't know what the rest of your Boff powers are) You could've saved yourself a lot of trouble.

Here's Dragons Thread it should be a good basis for running either of those Cruisers and he can explain how a cruiser build should work better than I can.

http://forums.startrekonline.com/sho...d.php?t=251422
First of all, I didn't say anything about blowing up. I asked why one ship was lasting longer than the other. You must remember I am not an engineering captain and this thread is not about tanking. But i want to make my GR as good as my GX. I don't believe in forcing players to use certain ships based on the Captain types. I'm a Tac because thats what most Captains are in the show. The powers I have from BOFs are what was avialble to me or a friend trained my BOF. I want to make a correction: both ships have two field generators, and one field emiter
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Join Date: Dec 2007
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# 44
04-18-2012, 11:32 PM
Quote:
Originally Posted by Alexin_Cobra View Post
First of all, I didn't say anything about blowing up. I asked why one ship was lasting longer than the other. You must remember I am not an engineering captain and this thread is not about tanking. But i want to make my GR as good as my GX. I don't believe in forcing players to use certain ships based on the Captain types. I'm a Tac because thats what most Captains are in the show. The powers I have from BOFs are what was avialble to me or a friend trained my BOF. I want to make a correction: both ships have two field generators, and one field emiter
Quote:
I don't know if the games mechanics is messed up or not but I want the DEV's to explain to me why my Galaxy Dreadnaught with 54,145 HP outlast in battle my Galaxy with 54,935 HP? Is it because the game defaults making the Dreadnaught tougher, no matter the stats? My ships, have generally the same defensive setup, its just the the Galaxy has a deflector that grants 24 structural integraty that edges it out the Dreadnaught's 18 structural integraty deflector. My Galaxy was getting on shot killed by many different escorts, while my Dreadnaught was lasting longer in battle before blowing up and taking some with me.
A. From your original post it seems like you wondering why your Gal-R wasn't doing as well as your Gal-X, even though it had more health. We've established that they both have the same health, which brings everything else into question.

B. The fact that your a tac captain in a cruiser changes nothing. Your builds still suck for a cruiser, and Dragons builds are designed with Tac captains in mind as well.

C. Again we cannot determine why your Gal-R isn't doing as well without more info. Giving us your build piecemeal, isn't cutting it. Without testing in a controlled environment odds are very strong you will never know. The two ships while similar in many respects have a very different playstyle as well. Again I recommend use of the search function, and studying up on the ship before accusing everyone of not helping you enough. My best guess right now is that something is wrong in the way you are flying the Gal-R versus the Gal-X. The X inherently has a more forward focus to its firewpower versus the R, and if you try to fly the R like the X you will be frustrated.


Cygone, Raudl, and Landshark may not have used language that was to your liking, but they were trying to help as well, and all your refusal to listen to anything that does not conform to what you believe seems to be the key problem here. You seem to have already made up your mind on this issue that there is something inherently wrong with the game, rather than with your build or playstyle. As long as you persist in this general attitude you may find difficulty in getting (And keeping) a sympathetic ear.

As the great Willy Wonka once said "Good DAY Sir"
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# 45
04-19-2012, 01:33 AM
Quote:
As the great Willy Wonka once said "Good DAY Sir"
i will conclude my posting here too, and wish you a happy life alexin_cobra.
i hope to encounter you in an open PVP match, so i can oneshot you too

but to be clear, i never doubted that destryoers had torpedos...i only corrected you on the wrong statement,
Quote:
In 1945 it took 5 American destroyers to sink the Japanese Battleship Yamato.
that destroyers didnt destroye the yamato battleship in operation ten go. your link of destroyers never even mentioned the yamato or operation ten go. And yes i knew that most naval warships are equipped with a variety of torpedos.

in your inicial post you stated that you got oneshot by escorts....

Quote:
My Galaxy was getting on shot killed by many different escorts, while my Dreadnaught was lasting longer in battle before blowing up and taking some with me.
Quote:
There wouldn't be a battle if there were ships outfitted with nuclear arms
submarines? even cruisers during the coldwar were equipped with nuclear warheads...although never confirmed on both sides.

Quote:
Rarely you get a 1 on 1 battle that last a long time unless you are equal ships. My battles with escorts are the shortlived ones because he out manuvers me, faster and can hold an attack volley longer
avarage to good players can hold off not only one escort but sometimes even 2
battles between me, in an escort, my fleetmates, in a cruiser or escort, generally take 20 min before one gets down.
my record is that we withdrew both, because 1h in 1vs1 without one killed was a waste of time. And i consider myself a good but not excellent captain.


but all that doesnt even matter, what matters is that you need to get it in your mind that there are very good players out there, that know STO mechanics, shipbuilts, shortcuts, etc...those guys will allways pawn you no matter what, because you are and maybe never will be a good, or even avarage player. Accept that fact and enjoy the game but dont demand nerfing weapons when you dont even know what they can do.

I think you still need to learn in life, that taking advice from someone better informed than you is the only way to go. if you fail that simple principle you generally fail in life.

PS: it's really ironic that you call me ignorant...but since i dont give a single f***
Quote:
Well you are ignorant because you didn't study these things thoroughly and going off of some info from one link
that one link was enough to show you that what you wrote was/is wrong.
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Join Date: Dec 2007
Posts: 120
# 46
04-19-2012, 01:43 AM
Quote:
Originally Posted by Alexin_Cobra View Post
Thank you, finally answer that tells me what I want to hear. I appreciate the knowneldge.
Fixed that for you.

In your original post, you said that they were 'similarly' equipped then pointed out different deflectors in each ship. In another post you stated 'identically' equipped, which *fully* contradicted the initial post.

As other posters pointed out, unless you list *everything* your ship has equipped, you're not providing *anywhere* near enough information for anyone to accurately answer you. Unless, of course, they say something that matches what you *want* someone to tell you.
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Join Date: Dec 2007
Posts: 120
# 47
04-19-2012, 06:10 AM
Quote:
Originally Posted by Alexin_Cobra View Post
First of all, I didn't say anything about blowing up. I asked why one ship was lasting longer than the other. You must remember I am not an engineering captain and this thread is not about tanking. But i want to make my GR as good as my GX. I don't believe in forcing players to use certain ships based on the Captain types. I'm a Tac because thats what most Captains are in the show. The powers I have from BOFs are what was avialble to me or a friend trained my BOF. I want to make a correction: both ships have two field generators, and one field emiter
No there really is no such thing as a Tac captain in the shows. Starfleet for whatever reasons changed their colour scheme on the uniforms between TOS and TNG. Red simply indicates Command. Hence Riker and Picard are the only two on the Enterprise D who wore red, Worf wore Yellow and yet was in charge of the Tactical Station and Security. Data wore Yellow and seemed to be more of a Science roll on the ship. La'Forge wore Yellow and he was Chief Engineer. In TOS only Kirk wore Yellow and everyone else wore red.

In the game they made colours more important to make the game more visually interesting. I guess.

Now according to Spidermitch's charts both the Gal R and Gal X have the same Hull Strength (40,000), so what ever difference there was between the ships was based on different equipment.
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Posts: 120
# 48
04-19-2012, 02:45 PM
Quote:
Originally Posted by Sierrafortune
A. From your original post it seems like you wondering why your Gal-R wasn't doing as well as your Gal-X, even though it had more health. We've established that they both have the same health, which brings everything else into question.

B. The fact that your a tac captain in a cruiser changes nothing. Your builds still suck for a cruiser, and Dragons builds are designed with Tac captains in mind as well.

C. Again we cannot determine why your Gal-R isn't doing as well without more info. Giving us your build piecemeal, isn't cutting it. Without testing in a controlled environment odds are very strong you will never know. The two ships while similar in many respects have a very different playstyle as well. Again I recommend use of the search function, and studying up on the ship before accusing everyone of not helping you enough. My best guess right now is that something is wrong in the way you are flying the Gal-R versus the Gal-X. The X inherently has a more forward focus to its firewpower versus the R, and if you try to fly the R like the X you will be frustrated.


Cygone, Raudl, and Landshark may not have used language that was to your liking, but they were trying to help as well, and all your refusal to listen to anything that does not conform to what you believe seems to be the key problem here. You seem to have already made up your mind on this issue that there is something inherently wrong with the game, rather than with your build or playstyle. As long as you persist in this general attitude you may find difficulty in getting (And keeping) a sympathetic ear.

As the great Willy Wonka once said "Good DAY Sir"
Some of of his builds were just like mine, so i don't know what you talking about. You must also understand i don't have all the top stuff From STF but i'm getting them slowly but surely. I understand that my ships don't have same offensive abilites as I stated before. It's like I'm talking in cirlces because instead of reading my post completely, people pick out what they want to curtique, such as the word "demand" and forgot about the whole question. Thast why I got mad. Its like asking the exterminator to kill pest but instead he is finding fault about how your house is built.

I already have rare neutronium XI on both ships, and double the field generators to bring up shield capacity. I have the shield field emitter and plasma relays for weapon power boost. There is no more room for anything else. I'm lacking in BOF powers on my GR because i need someont to train the leve 3 powers to my officers.
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# 49
04-19-2012, 03:11 PM
Quote:
Originally Posted by Raudl View Post
i will conclude my posting here too, and wish you a happy life alexin_cobra.
i hope to encounter you in an open PVP match, so i can oneshot you too

but to be clear, i never doubted that destryoers had torpedos...i only corrected you on the wrong statement, that destroyers didnt destroye the yamato battleship in operation ten go. your link of destroyers never even mentioned the yamato or operation ten go. And yes i knew that most naval warships are equipped with a variety of torpedos.

in your inicial post you stated that you got oneshot by escorts....





submarines? even cruisers during the coldwar were equipped with nuclear warheads...although never confirmed on both sides.


avarage to good players can hold off not only one escort but sometimes even 2
battles between me, in an escort, my fleetmates, in a cruiser or escort, generally take 20 min before one gets down.
my record is that we withdrew both, because 1h in 1vs1 without one killed was a waste of time. And i consider myself a good but not excellent captain.


but all that doesnt even matter, what matters is that you need to get it in your mind that there are very good players out there, that know STO mechanics, shipbuilts, shortcuts, etc...those guys will allways pawn you no matter what, because you are and maybe never will be a good, or even avarage player. Accept that fact and enjoy the game but dont demand nerfing weapons when you dont even know what they can do.

I think you still need to learn in life, that taking advice from someone better informed than you is the only way to go. if you fail that simple principle you generally fail in life.

PS: it's really ironic that you call me ignorant...but since i dont give a single f*** that one link was enough to show you that what you wrote was/is wrong.
See, you missed attention to detail. I didn't say I wanted the weapons nerfed, just the HP raised and I said WW2 battileships didn't have Nuke weapons. Cold war was two decades later, and we have not use those ships in combat. Cold War is a stalemate which both sides were afraid to start a war because we would anihilate eachother. The link I gave you was to prove about the destroyers armed with torpedos. There are plenty of links about the Ten Go but ships were also involved in the battle. You just looking for someone to oppose so much that you missed the whole point of the discussion. You don't have advice to give, just talking crap. You can't break my spirit just because you want to make somebody feel stupid. It seems your whole purpose in this forum is to try to make people feel stupid, as I have noticed in other threads, but I am the brick wall you just run into. Life has nothing to do with this fantasy world. You don't know me or what I have done in life. You can just move on because you can't bully me.
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Posts: 120
# 50
04-19-2012, 03:20 PM
Quote:
Originally Posted by Destinii
Fixed that for you.

In your original post, you said that they were 'similarly' equipped then pointed out different deflectors in each ship. In another post you stated 'identically' equipped, which *fully* contradicted the initial post.

As other posters pointed out, unless you list *everything* your ship has equipped, you're not providing *anywhere* near enough information for anyone to accurately answer you. Unless, of course, they say something that matches what you *want* someone to tell you.
I gues you missed the post were I said i fixed it. I have same deflectors now. I need RSP3 for my GR but i can't find anyone to train my BOF.
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