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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-07-2012, 11:26 AM
Defiant is great if you want to run cannons with either torps or a dual beam bank since you need the extra tac slots.

If you run all 4 cannons and 3 turrents the Advanced with the MVAM console is great because it has the perfect number of tac slots, you can run a hazard emitter, TSS, and a tractor beam.

The console adds a lot since you can turn sooooo much better, even with the oddy, the point of separating isn't to have the extra damage of the pets, its to increase your turn rate. With a 4 cannon build turn rate is real important. Go wit the Beta section, and when that isn't up use the Alpha part that boosts shields and aux.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-08-2012, 10:20 AM
I purchased the MVAE yesterday and had a question. When the ship seperates the other 2 sections fire phasers. Is it recommended to run phasers with the consoles to max this effect? Or do the consoles not affect the other 2 sections?

Sorry if I'm hijacking the thread.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-09-2012, 10:08 AM
Quote:
Originally Posted by bswiss96
I purchased the MVAE yesterday and had a question. When the ship seperates the other 2 sections fire phasers. Is it recommended to run phasers with the consoles to max this effect? Or do the consoles not affect the other 2 sections?

Sorry if I'm hijacking the thread.
I haven't seen any pets that inherit the console bonuses of the parent ship, so I would "guess" no. I'll try to test this later when I get home by checking the combat logs with phaser consoles equipped.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-09-2012, 10:54 AM
Quote:
Originally Posted by HamRadio18
I prefer the Defiant-R over the MVAE. I think it is more personal preference really. The MVAE can last a little longer in a fight then the Defiant-R, but I can tell you that I have been called an exploiter cause I can tank so well in my Defiant. Since they can't understand how I do it, they just say I am exploiting. I have learned to fly my ship class very effectively. I tried out the MVAE, and didn't really care for it all that much.

I think it really comes down to this: If you plan on PvP, then I would choose the Defiant, as it is a little more offensive, and the quicker that you can kill your enemy, the more likely you will survive. If you plan on PvE, I would chose the MVAE, as you can have HE, PH, and ST. With those three science powers, you will be ready for anything that PvE will through at you.Chain ST with TT, and you will be good to go.
Iíd like to know what Iíd need to do to tank a bit better in my Defiant Refit.

My problem with my Defiant is that Iím taking some pretty hard hits and Iím only packing TSS2 and ASIF1 and they sometimes they just donít seem like enough.

My Defiant setup is here
http://www.stoacademy.com/tools/skil...=Aftermath_329


To OP:

I have both the Defiant Refit and the MVAE and I just canít stop using my Defiant Refit.

I like the MVAE but for some reason I never found myself wanting to use its special in PVP or PVE.

The MVAE has a very good BO setup for tanking but like has already been said the Defiant packs a better offensive punch.

Since the all of the adjustments that have been made to Science skills things like TR and GW are not quite has useful has they once were IMO.

The MVAE can use TSS3 or HE3 or MES3 and thatís nothing to sneeze at.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-09-2012, 12:04 PM
Quote:
Originally Posted by 0Gambit0 View Post
Iíd like to know what Iíd need to do to tank a bit better in my Defiant Refit.

My problem with my Defiant is that Iím taking some pretty hard hits and Iím only packing TSS2 and ASIF1 and they sometimes they just donít seem like enough.

My Defiant setup is here
http://www.stoacademy.com/tools/skil...=Aftermath_329


To OP:

I have both the Defiant Refit and the MVAE and I just canít stop using my Defiant Refit.

I like the MVAE but for some reason I never found myself wanting to use its special in PVP or PVE.

The MVAE has a very good BO setup for tanking but like has already been said the Defiant packs a better offensive punch.

Since the all of the adjustments that have been made to Science skills things like TR and GW are not quite has useful has they once were IMO.

The MVAE can use TSS3 or HE3 or MES3 and thatís nothing to sneeze at.
The Defiant will hit harder than a default c-store MVAE, but a T5 Advanced Escort with an MVAM module will hit just as hard and have better defenses. Both Defiant-R and T5 AE-MVAM both run Commander Tac + LtCmdr Tac BO stations. However, it's the extra ensign BO station that's the key difference.

Many seasoned players will run 2 ensign tactical team instances, but since the Defiant has 3, that extra ensign tac-slot is essentially "dead weight" since there is nothing else that qualifies as "must-have" abilty for that slot. Beam Overload 1 sounds viable, but once used, its immediate weapons systems power loss reduces following all energy until full weapon power is recovered. Beam Target Shields 1 is another option, but its imposed power loss can't drop target shields reliably due to insufficient shield system power drain.

Compare these with other ensign level science abilities like transfer shield strength, tractor beam, hazard emitters, or science team -- all can dramatically increase combat survivability, especially when used in tandem.

The Defiant is still a very good ambush predator with the ability to destroy its target in 1-pass when done right. However, it does not have good sustained combat staying power after its initial alpha strike. The AE-MVAM is a better dog-fighter given its more defense-oriented BO layout, without sacrificing any offense.

So, in a nutshell: If you favor ambush quick kills, go Defiant-R. if you like general dog-fighting, take an AE-MVAM or MVAE.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-09-2012, 01:32 PM
Quote:
Originally Posted by Red_1999
Hey, all. Due to the sale, I plan on picking up one of these. Question is, though, which one?
Is this for PvE or PvP?

What profession is the captain you are getting this ship for?

If the answer is PvP, my answer is Defiant for the Cloak.

If the answer is PvE, then the answer depends on your profession.



If you are Tac looking to do PvE, my answer is ...Fleet Escort.

Hype and gimmicks aside, the Fleet Escort is still extremely competitive and is probably the most resilient Federation escort.

Cloaking isn't very useful in STFs and while Gravity Well is nice - no Tac Captain in a well built Escort should need it for dealing with anything on an STF.

Also, as someone who is a cruiser player you might like this Escort's Engineering slant.

It's also free.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
04-26-2012, 06:52 PM
how do i use the mvam???? i bought ship and have the console but dont know how to activate it/ use it. help please!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
04-26-2012, 09:46 PM
Quote:
Originally Posted by mrvulcan88
how do i use the mvam???? i bought ship and have the console but dont know how to activate it/ use it. help please!!!
I've got the MVAE (and Def-R - couldn't pick so I got both) but I have NOT really played with it, so this is mostly conjecture based on how other ship consoles operate.

1. Equip the console in one of your console slots. I don't think it matters which one.
2. On your ship tray, there will be three powers for the MVAE. Put those in the tray.
3. When you want to split, you click one of the three powers. The three powers determine which section of the ship you will command; the remaining sections will be under AI control.
4. When you want to re-combine, click the button again. Note that there is a long cooldown timer once you do this, so be sure you actually want to recombine before you do. You do not have to recombine if the other sections are disabled.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
04-26-2012, 10:56 PM
Quote:
Originally Posted by 0Gambit0 View Post
Iíd like to know what Iíd need to do to tank a bit better in my Defiant Refit.

My problem with my Defiant is that Iím taking some pretty hard hits and Iím only packing TSS2 and ASIF1 and they sometimes they just donít seem like enough.

My Defiant setup is here
http://www.stoacademy.com/tools/skil...=Aftermath_329
Replace the high yeild 1 to a second tactical team 1. I find having 2 means its always up which can keep my shields facing the damage nicely. More shields facing the right side is equal to more damage you can tank. Get the purple/blue bridge officers to make your EPS1 have a shorter refresh timer. Again more power to shields = more tank damage. those are 2 things i do myself.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
04-27-2012, 01:31 AM
Quote:
Originally Posted by Shar487
Having used both Defiant-R and MVAM for quite some time, I favor the T5 Advanced Escort with an MVAM console (MVAE) for the following reasons:

1) The MVAE has a more robust bridge officer layout when compared to Defiants (that extra ensign science station is HUGE!)

2) Now that Field Generators stack and are science consoles instead of engineering, the MVAE can obtain higher total shield capacity since they run 3 sci console slots vs. the Defiant's 2.

3) The MVAE module ships move and turn much faster than Defiants when optimally spec'd and using hyper-impulse engines.


The Defiant is still a good ship, but it does have survival problems when facing a skilled opponent in an MVAE. If the Defiant's opening decloak alpha strike fails, then its chances of survival drop quickly as the fight drags on, especially when the opponent employs 30-sec CD tractor beams.

I'll still use a Defiant occasionally for nostalgia reasons, but if I'm going into a serious combat encounter, I'll take the MVAE instead.
Hah Classic. That LC Science slot make a perfect Gravity well button btw. Great for holding a group of borg probes still while you just unload the massive guns this MVAM Escort gets. Seriously with a tactical officer in the thing, you can get the cannons to reach an unbelievable 3k DPS! Of course the extra turn rates are even better for guard duty in the STF's like Cure Space and Khitomer Accord.

Oh need to mention this, Don't even bother with the Polarize hull when you can Attack Pattern Omega which does the same and more. LC tac slot instead of a limited science slot.
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