Lt. Commander
Join Date: Dec 2007
Posts: 120
# 221
04-29-2012, 07:52 AM
Quote:
Originally Posted by Kalavier View Post
Well... played cure ground elite.

Guy leaves before first turret, luckily we get another player joined instantly (This guy had Mark XII maco, with the alt appearance due to having all elite optionals. Instant trust from me due to experiance).

Two of the tacs kept dying often and quickly, never appeared to heal their injuries. Get to first gate, couldn't even get past it. one time we got lucky and third transmitter activated, but they didn't kill worker drones and the thing reset.

Eventually me and the MACO guy just left.
Cure Ground Normals are bad enough when the team is doing trial and error. It's actually possible to lose the mission early on if people don't know how to work the plasma pulse generators. It can get pretty exciting or frustrating really fast! Especially when no one is guarding the devices. Go back and redo!

For first timers, sometimes no one realizes to time themselves to rush in and set charges on the turrets too. And there comes turrets + pulse gens and suddenly everything goes FUBAR.

Fun times.

With a good team though, it's pretty much commando action all the way. Only the end part with Armek is worrysome due to the random orbital strikes hitting the area. Ironically the safest place (for me) is pretty much hand to hand all the way.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 222
04-29-2012, 01:06 PM
Today I played an IGE. The run itself was quite smooth.

When we finally fought against Rebecca I got the aggro and of course the blue circle. I learned from older runs: Blue circle = don't shoot. So far so good. 'Becca did some damage so I thought: "Okay, as I am not allowed to shoot at least I could heal myself."

So I rerouted my shields and used a hypo. The very next moment I realized that my team members were dead. I was feeling bad because it was my fault. I appologized for not knowing that healing myself hurts others. Seriously that was really unexpected.

Anyway: One player started to PN me and saying bad words at me. Not so nice... He made me feel even more bad. Well at least I learned something new and I do have one more player on my igno.

But how could I expect that healing myself hurts others?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 223
04-29-2012, 04:06 PM
Quote:
Originally Posted by NahariKajal View Post
Today I played an IGE. The run itself was quite smooth.

When we finally fought against Rebecca I got the aggro and of course the blue circle. I learned from older runs: Blue circle = don't shoot. So far so good. 'Becca did some damage so I thought: "Okay, as I am not allowed to shoot at least I could heal myself."

So I rerouted my shields and used a hypo. The very next moment I realized that my team members were dead. I was feeling bad because it was my fault. I appologized for not knowing that healing myself hurts others. Seriously that was really unexpected.

Anyway: One player started to PN me and saying bad words at me. Not so nice... He made me feel even more bad. Well at least I learned something new and I do have one more player on my igno.

But how could I expect that healing myself hurts others?
Um never seen this so called blue circle. With Rebecca, the only real problem comes from people not spreading out and then getting hit by the chain lightning. So it wasn't really your fault unless you were hugging close to other players. The other problem people do is call in turrets or otheer things like security, that can make the whole room aggro.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 224
04-29-2012, 04:33 PM
A few weeks ago I was pugging ISE. A good mix of tanks and escorts. Even better the escorts actually had good dps and the tanks actually could tank! What could have been better eh?

Anyway, the cube went down very quickly and no one had a scratch on them. We all went for the left hand gen set and the usual (obligatory) calls of "10%" and "yup" went out and what do you know? It was actually going to plan. The tanks were having a little trouble with their gens so I went and helped out on one of them. Thing is as we got close to the 10% there was a..."lucky crit" or 10 and the damn thing popped early. The tank said on his voice chat "f**k me that's a lot of crits." in a broad Yorkshire accent followed by my "oh b*llocks". Hot our heels was some klink goon screeching over the voice chat "TEN PER-F*CKING-CENT YOU GOONS" in the strongest Belfast accent I have ever heard and I heard quite a few during my time serving in Northern Ireland with the army!

Now I wouldn't have minded so much if he'd set his mic just a little bit lower*. We certainly had the dps to sort out the mess and sorted it out we most certainly did! The thing went down faster than I have ever seen. It was dropped from 100 down to 0 in seconds and I loved it! Things were actually rather rosy even with my embarrassing string of crits. Later on I checked the logs and discovered that during my last scatter volley on that generator I made 37 consecutive critical hits! Nutty doesn't cover it
But you know what my problem with this stf was? It was the Irish guy bellowing on his voice chat "TEN PERCENT" every-few-seconds. He even threw in the odd expletive for good measure.

It ended up going rather well. We had the optional with 4 minutes to spare and no one left! Quite a memorable pug.
I felt rather bad afterwards though. I kept giggling and laughing at the Irishman. I kept worrying that it looked like I was the troll! I don't know what it was, perhaps the accent? The content? The tone of his voice? Maybe it was the apparent patheticness** he was displaying at an event that could happen quite innocently and really didn't matter anyway. Have to admire his persistence though!

There's also the story about the rather "vocal" Scot on the B'ger run in a miranda trying to kill it with harsh language and what looked like an AP turret. That was fun!

*Okay I lied I meant a LOT LOWER.
**Is that even a word?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 225
04-29-2012, 04:47 PM
Quote:
Originally Posted by NahariKajal View Post
Today I played an IGE. The run itself was quite smooth.

When we finally fought against Rebecca I got the aggro and of course the blue circle. I learned from older runs: Blue circle = don't shoot. So far so good. 'Becca did some damage so I thought: "Okay, as I am not allowed to shoot at least I could heal myself."

So I rerouted my shields and used a hypo. The very next moment I realized that my team members were dead. I was feeling bad because it was my fault. I appologized for not knowing that healing myself hurts others. Seriously that was really unexpected.

Anyway: One player started to PN me and saying bad words at me. Not so nice... He made me feel even more bad. Well at least I learned something new and I do have one more player on my igno.

But how could I expect that healing myself hurts others?
There's an unwritten Rule of Acquisition somewhere on my IRL business dealings list.

1. If not directly at fault, never apologize.

Some people see politeness and apologies as a sign of weakness and will use it as a target for venting their (ill managed) anger.

I can also confirm that self heals do not attract aggro and is the smart thing to do to take cover when the going gets tough.

Especially on ground Elite you have to be aware of the shots coming at you even before their graphics hit because once damage registers on both server and client side, you're already dead. Thus, not anyone's fault if Ms. Kajal survives longer than the others, it's because she's smart

The new respawn timer of course does reward caution. There's no point racking up a death timer - staying alive for 20 seconds more after healing = 20 seconds of active DPS instead of waiting. That room in IGE is also a 'no respawn' encounter, once everyone dies the room must be redone from scratch.

So why the cussing in PM? I for one think that 'issues' aired on team chat can be effective as they might highlight new general knowledge for -the team- to take note and learn from - for instance looking out for 'premature detonation' on ISE, and telling others to not attack tac cubes horizontally to avoid invisitorps.

Cussing - an obvious sign of impatience - never creates any additional DPS and only shuts down any slim chance of effective communication in the group.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 226
04-30-2012, 02:33 AM
Have had two 'iritating' experiences in the past 24 hours:

Now please don't get me wrong - I'm not one for ranting about failing the optional, especially not on normal - I just don't feel that it's really that big a deal. And the mission was completed each time, even if the optional failed.

Anyway - was playing CS normal this morning; it all seemed to be going fine and I did the usual trick of joining a group to attack a specific target, but was keeping my eye on the Kang. Noticed the Borg BOP groups making their way(s) toward the Kang so flew to intercept. Managed to take out two, but the third one managed to get within firing range of the Kang. Managed to take number three down, but not before it had reduced the Kang's shields to 95%. By this time another two groups were heading in my direction. I made a few calls for assistance, but the other team members either didn't have chat screens open or were simply ignoring it.

Now, my ship is an Intrepid Retrofit - MACO sheid, Borg Deflector, Borg engine, Borg console foward and aft mk XI [Borg] antiproton beams and the rest mkXI [Borg] photon torpedo launchers (great, as I can fire off multiple torpedoes in quick succession within a short period of time thanks to their quick cooldown) but it's still a science ship and not big on DPS, though I can hang in a fight for quite a while thanks to the MACO shield and Borg kit.

What it cannot do is handle six BOP's singlehanded. Used every trick in the book, and managed to despatch two of them, but by this time the Kang was at 61% and falling, the optional had (obviously) already failed and I was beginning to doubt that I could deal with the remainer before even more arrived. Thankfully a Dreadnought showed up and destroyed three of the four; but I did feel like saying "what took you so long!"

Second instance was in IS normal - I was dealing with the Probes, and not doing a terrible job of it, but some idiot in a 'Taste the Rainbow' Oddy called "Someone deal with the probes". Advised him that I was doing just that, but would appreciate some support. No reply. Nor did he make any attempt to assist. Thankfully someone in a Star Cruiser arrived to assist but the optional failed anyway, as we didn't manage stop them all. Rainbow Boy then ranted about the probes having been ignored. Didn't bother replying - didn't see much point.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 227 Rince repeat?
04-30-2012, 04:20 AM
There I was.....

Cure Normal space again, my favorite for noobe activity.

I flew in, said HI as always and head to the right.

I killed a node and looked back at the Kang as I always do.

I saw that all four rainbow technicolor ships (including a klink) had followed me.

Nobody was protecting the Kang.

So I head back, kill all the incoming Borg and low and behold, all 4 of the other ships show up.

Now there's nothing here to kill so what is their plan?

I say, 'Anybody going to kill the cubes?'

No responce.

So I head back to the cube and start on the nodes again.

Low and behold once again, all 4 ships followed me.

So I head back to the Kang where a couple Borg are already shooting.

I kill all the incoming ships and guess what....

All 4 of the other ships followed me.

I say, 'What is this, follow the leader?'

No responce.

So I heal the Kang (which I was sure none of the other 4 had ever seen done before) and wait for the next group of Borg while setting next to the Kang.

I figured I'd shake them if I left them there to fight the Borg.

So the Borg arrive, I take a couple shots and head back to the first cube.

I finish a couple nodes real quick and what do I see? ALL 4 SHIPS FOLLOWED ME BACK WHILE THERE'S BORG SHOOTING THE KANG!

Optional goes bye bye.

I fly back, kill the Borg, heal the Kang, and there they are again! 4 ships, doing nothing.

So now the timers at about 8 minutes, first cube is still alive. I'd changed my setup for tanking a few hours earlier so I wasn't quite as powerful as I once was and didn't have what it takes to finish everything plus protect the Kang by myself in 8 minutes. (I need to fix the setup by the way, thanks for reminding me.)

So I typed, 'ALL 4 OF YOU STAY HERE AND PROTECT THE KANG!'

No responce.

I fly back to the first cube, kill three Borg that had spawned on the way, and the cube finally goes bang

I look back real quck and what do I see? NO SHIPS AT THE KANG!

They had all 4 gone to the third cube and they had bypassed all the incoming Borg ships from both the second and third cubes!.

Now I'm hot.

I type, 'I SAID PROTECT THE KANG!'

No responce.

The Kang is getting clobered and goes boom before I can get back.

So I say, 'Will you noobes please go read the forums about how to do STF's before you try one again?'

Too late, they'd all 4 already left.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 228
04-30-2012, 04:33 AM
I really like reading your words
I don't play STF as Fed but as Klingon (It allow me to be rude).
I played KASE.
No say "hi".
We deal with cube. I took the probes.
Trhee players got the other side.
The guy with me we deal with probes and transformers.
Three players killed transformers and gate. And they went help us. Time is coming to fight with Donatra.
After a while. Three left without saying anything.
KASE failed. Interesting, isn't it? I don't care. I just playing my klingon toon and looking for mystery box for exchange
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 229
04-30-2012, 05:12 AM
Quote:
Originally Posted by feistyfawn View Post
I really like reading your words
I don't play STF as Fed but as Klingon (It allow me to be rude).
I played KASE.
No say "hi".
We deal with cube. I took the probes.
Trhee players got the other side.
The guy with me we deal with probes and transformers.
Three players killed transformers and gate. And they went help us. Time is coming to fight with Donatra.
After a while. Three left without saying anything.
KASE failed. Interesting, isn't it? I don't care. I just playing my klingon toon and looking for mystery box for exchange
Sounds like those pataQ are so used to failure, they cannot appreciate success!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 230
04-30-2012, 05:26 AM
I think their is an old saying that goes, "Hope for success, but prepare for failure" but I could be wrong.
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