I would love it if you guys could add the 11th and 12th slots on all rows and tray settings as atm I have enough abilities to fill up 4 rows (5 and 6 if you include the pets and such) and my only solution for now was to use the 3 row tray and manualy bind shift as the modifier for the 4th row + two binds to cycle through the rows on the 3rd row (i.e. q = will cycle to the 4th row when pressed and shown on the 3rd row) have done that on both space and ground.
If anyone wants a copy of those binds let me know as i have bound every command and window minus the injury window till I know the name for it in the commands.
out of curiosity, why was it determined that photonic shockwave needed a nerf?
And why does resistance only effect siphon drones (!) and other abilities by half the amount of other skills?
Also, while 50 is better, you're still going to find it generally too high. At least for shield resistance. Too easy to spec into. All other resistance skills are tier 4 or higher. That 50 also needs to be a hard cap, which I doubt is the case. Hard cap wouldn't be necessary if science resists used the same diminishing return formulas as the weapon resistance powers, which they should.
AMS/SS immunity down to 20 is better. But let's be reasonable. 30 was an obviously stupid value. 15 seconds should be the absolute highest value allowed.