Lt. Commander
Join Date: Dec 2007
Posts: 120
Star Ship Equipment:
4 Tetrion MK XII Turrets
2 Tetriaon MK XII Beam Arrays
Hanger: P-Fighters (Blue)
Hanger: P-Fighters (Blue)

OMEGA Deflector
OMEGA Engines
BORG Shields
Devices:
Scorpion Fighters, Red Matter Capacitor, Large Weapon Battery
Engineering: Anti-Matter Spread Module, D-Armor
Science: Shield +20 cap X 3, Tachyon Detection Field module
Tactical: BORG Assimilated Module & Automated Defense Turret (Thunderchild)

Bridge Officer Layout:

Tactical Lieutenant:
Beam Fire at Will I, Cannon Scatter Volley I

Engineer Lieutenant Commander:
Emergency Power to Engines, Auxiliary to Structural Integrity, Emergency Power to Shields III

Science Lieutenant Commander:
Hazard Emitters, Transfer Shield Strength I, Scramble Sensors II, Gravity Well III

Science Commander:
Hazard Emitters, Transfer Shield Strength I, Scramble Sensors II.


With this build, Iíve been able to consistently clear enemy Fighters. This build is not much good for anything other than that! It does also works in a light support role but really requires the help of a Cruiser with decent heals in order to have staying power with its control abilities! I also actively will use the beam target X subsystem against enemy Escorts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-07-2012, 03:56 PM
After finishing the Vault mission, can you buy the Scorpion fighters at starbases or do you have to keep redoing the missions?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-08-2012, 02:52 AM
I'm afraid that the only way to get scorpions is to replay the vault mission (not the event) over and over again.
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