Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Tac / raptor space sets
05-09-2012, 06:26 PM
I am trying to decide which space set pieces to get. my build is the standard 3 dhc + torp / 3 turret.

I will have the borg console and KHG shield. To get the 2 pc bonus for both (more torp dmg and hull regen). My question is should I go KHG deflector and borg engine, or KHG eng / borg deflector?

Klingon Honor Guard Positron Deflector Array Mk XII
Very Rare Ship Deflector Dish
Bind On Pickup
Lieutenant General
Values do not reflect skills or other modifiers

+18 Starship Structural Integrity
+8.8 Starship Electro-Plasma System
+18 Starship Flow Capacitors
+18 Starship Graviton Generators
+8.8 Starship Stealth
+18 Starship Particle Generator
+18 Subspace Decompiler

Assimilated Subtranswarp Engines
Very Rare Impulse Engine
Bind On Pickup
Rear Admiral, Lower Half
Values do not reflect skills or other modifiers

+5 Engine Power Setting
+12 Flight Speed
+0.18 Flight Turn Rate
While in sector space. This engine's Transwarp Coil increases your ship's maximum warp factor to 14.
Full Impulse
+15 Full Impulse Flight Speed
All Power to Engines
+101 Flight Speed
Diverts all power to engines



Assimilated Deflector Array
Very Rare Ship Deflector Dish
Bind On Pickup
Rear Admiral, Lower Half
Values do not reflect skills or other modifiers

+5 Auxiliary Power
+23 Starship Structural Integrity
+15 Starship Inertial Dampers
+15 Starship Graviton Generators
+23 Starship Power Insulators

Klingon Honor Guard Impulse Engines Mk XII
Very Rare Impulse Engine
Bind On Pickup
Lieutenant General
Values do not reflect skills or other modifiers

+12 Flight Speed
(Efficient at Low Power Levels)
+4.5 Flight Turn Rate
+3.8 Weapon Power Setting
+3.8 Shield Power Setting
+3.8 Auxiliary Power Setting
Hot restart: Automatically removes engine disabled conditions after 1 second.
Full Impulse
All Power to Engines
+101 Flight Speed
Diverts all power to engines

Or should I go KHG shields and 3 pc borg set, dropping the extra torp dmg for the chance to trigger the shield regen?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-10-2012, 10:10 AM
I believe the KHG 2P is Engines and Shields as opposed to the Maco which is Deflector and Shields.

Certainly seems like the better way to go, free power is always good.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-10-2012, 10:14 AM
Personally I think it's tough to beat the KHG Engine. I would go with that and the Borg Deflector
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
05-10-2012, 10:50 AM
TY, the KHG engine, Borg Def is what I am looking at.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
05-10-2012, 02:28 PM
KHG Engine and Shields
Borg Deflector and Console

set bonus: Borg
Set 2: Autonomous Regeneration Sequencer

Passive
This system provides a passive bonus to your Hull Repair skill as well as speeding up hull regeneration both in and out of combat. There is also a chance to trigger an automatic hull regeneration sequence that will restore up to 30% of your total hull points once per minute while simultaneously reducing incoming damge, whenever incoming damage is received.
+0.35 Health Regeneration
+10 Starship Hull Repair
When receiving All Damage, 2% chance of applying Autonomous Regeneration Sequencer
+4.2 Hull Regeneration over 10 sec
Reduces Damage to Hull by ??% for 10 sec

set bonus: KHG
Set 2: Tactical Readiness

Passive
+25% Bonus to Torpedo Damage
+7 Auxiliary Power Setting
+18 Able Crewmen resistance
+18 Alive Crewmen resistance
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