I can see my engine trails just fine. Borg, Aegis, Omega, and regular non-set engines.
(I'm using DX11 with all the video options turned as high as they can go)
The only engine trail issues i ever see are with the Aegis set, when there is a lot of background visuals. (like a random generated exploration map and there are lots of asteroids, and I'm going Full Impulse so my trail is long and very bright). The Aegis engine trail will flicker instead of staying solid in those situations. But that is unlikely to be related to the OP's issue.
How do you activate the impulse and warp trails. (I have the lowest posible video settings because i have a crappy computer but i see others impulse trails) Im a commander and i have efficient impulse engines.
Thanks. Any help is MUCHappriciated
Engine contrails (well, ion trails, plasma trails ... whatever) from nacelles and impulse engines disappeared for many players with the implementatiuon of the 19/4 patch. Borg, Aegis, MACO and Breen sets still show. Implulse engine trails will appear when at Full Impulse.
This seems to affect only some players. My guess, and this is purely deductive supposition, is that it has something to do with which DX version a player's comp is running. What's interesting is that the change occured wuth the 19/4 patch.
What's also interesting is that there has been NO communication from Cryptic whatsoever about this situation even though there are at least two threads about it the Graphic Bugs Forum.
Some players like them ... some players don't. Personally, I like the extra impression of movement and speed that they portray and would like them back.