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So, I’ve been playing with the kits for a LOOONG while now and it’s become… Well, boring. With only the same few kits per profession ground combat can be kinda trite after a while.
A little while ago I heard the idea of freeform kits and I loved the idea! Allowing players to be able to craft their own diverse (or specific) set of abilities would go a long way to re-invigorating ground combat. ‘Cause let’s face it, there comes a point when ground combat has just become repetitive and boring. I believe that being locked into a small amount of specific sets of abilities with little to no choice of what powers are in them is one of the reasons that ground combat can become boring.
There is also the fact that tons of abilities from different sets of different professions could also work cross class. For instance:
Chroniton Mines and Transphasic Bombs could easily be used by a Tac, while Health/shield generators could be used by Sci.
Open to Engineering/Tac: (Shared)
Chroniton Mine Barrier
Open to Sci/Engineer: (Shared)
Medical Generator Fabrication
Shield Generator Fabrication
Nanite Health Monitor
Open to Sci/Tac: (Shared)
Shared means that the abilities listed are shared between the two stated classes. Note, not all of the abilities granted by kits are listed, these abilities are the ones that I felt could easily be adapted and allowed to “multiclass” between the two base classes. All the other abilities not listed are still with their base class, and can only be used by them.
Now, I imagine that as we progress in level, we gain more “slots” that we can fill with abilities. Each ability would be it’s own item, for instance Chroniton Mines would be a “Chroniton Mine Fabrication Device” and Medical Tricorder would be a “Medical Tricorder”.
- LT: 1 ability slot
- LT. COMM: 2 ability slots
- COMM: 3 ability slots
- CAPT: 4 Ability slots
As with kit’s already, each of these items could come in different rarities. Each rarity can grant a better (or worse) level of the skill.
Now, that being said, there is also the smallish debate that there is little to no difference between silver and gold players. Well, how about giving gold players the ability to have custom kits and allowing silver the ability to purchase them in the c-store?
So, what does everyone think? I threw this together in an hour or two, so let me know if you believe I missed some abilities that would work well with other classes, or if you think it’s all crap. Just let me know why and we can discuss it! I honestly believe that this would make the game MUCH better.
Well I'm thinkin we need some new abilities anyway... How about that holo-projector that Cardassians use? That'd make a nice multi-class ability:
Tac- Creates 2,4,6 level X security holograms (like the new ones from facility 4028)
Sci- Creates 2,4 level X Emergency Medical holograms
Eng- Creates 2,4 level X Engineering holograms
Each of the different types would have different abilities, the Security Holograms would have covering fire and battle strategies. The EMHs would have medical tricorder and triage, while the Engineer Holograms would have weapons malfunction and shield recharge.