Lt. Commander
Join Date: Dec 2007
Posts: 120
# 451
05-28-2012, 09:53 AM
Worst STF experience? ... Easy, anytime that I'm being told what to do by someone in an online computer game.

I mean seriously?? ... It's an internet game for gawd's sake!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 452
05-28-2012, 12:45 PM
Quote:
Originally Posted by willatreides View Post
Worst STF experience? ... Easy, anytime that I'm being told what to do by someone in an online computer game.

I mean seriously?? ... It's an internet game for gawd's sake!
No one is psychic pal, not even you
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 453
05-28-2012, 02:33 PM
Quote:
Originally Posted by willatreides View Post
Easy, anytime that I'm being told what to do by someone in an online computer game.!
Funny

Hopefully there are others who think the same way.

They will give us many more months of bad STF tales.

Yippeee......
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 454
05-28-2012, 03:29 PM
The only really bad STF experience I had was KASN, I asked if anyone wanted to goalie, got no response but saw a Caitan carrier start heading right. I headed left and covered the probes there while taking out nanites. I kept checking back behind me, and noticed that the kitty carrier was *further* than the gate from me. Uh oh.... I pop Evasive and skedaddle to the transwarp gateway, but one of the probes managed to make it through. Immediately, we see on the team chat

YOU GUYS SUCK, YOU LOST OPTIONAL

from the kitty-carrier. Of course I'm all

Uh, no, YOU lost optional, the probes came from your side.
We saw you heading right and assumed you had it.

to which he responds

I ALWAYS GO RIGHT, PROBES WERE SOMEONE ELSES JOB

and then he proceeded to *quit*. We still finished fine. It boggles me that people would leave a match when the optional is lost, it's only 1/5th of the award, and random, and you still might get nothing. Totally weird.

Durp durp durp. Stunning really. Next time I have a conversation like that I want to record it for posterity.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 455
05-28-2012, 03:51 PM
Quote:
Worst STF experience? ... Easy, anytime that I'm being told what to do by someone in an online computer game.
I mean seriously?? ... It's an internet game for gawd's sake!
atleast we all know you don't have the chatwindow closed! But srsly, how should anybody know, who in the team is experianced, or even knows the tactics?
a little explanation from one in the grp, or even tell you where you should go, if he got the feeling you are lost is in order.

it's an internet game, but still, i rather shout out commands to somebody that is at the wrong spot or doing something wrong, than having 15 min of my life utterly wasted because of that person.

just today, i pointed out to another player with 4 red injuries on his ship, that he might want to bring repair parts to an elite stf.
he responded "thx for the tip"...and when i wanted to tell him where he could buy them, i discovered that he allready ignored me^^
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 456
05-28-2012, 06:33 PM
Quote:
Originally Posted by Raudl View Post
it's an internet game, but still, i rather shout out commands to somebody that is at the wrong spot or doing something wrong, than having 15 min of my life utterly wasted because of that person.

just today, i pointed out to another player with 4 red injuries on his ship, that he might want to bring repair parts to an elite stf.
he responded "thx for the tip"...and when i wanted to tell him where he could buy them, i discovered that he allready ignored me^^
I agree.

It seems like if you try to say anything in a PUG people take it very personally and most likely will just ignore your advice. It is a game, but you are part of a team working towards a reward. It's not really fair to the other players if you just want to do your own thing regardless of the situation.

Anyways been running space STF's all weekend on my new FED eng and have had allot of bad missions. It seems the newest tactic is to stay 9km away from everything and do almost no damage. I have been on multiple teams now where I am the only player willing to go within the 5km range. Awesome when groups of spheres or a tactical cube exclusively focus fire on you for minutes at a time, while your team sits on the sideline hurling rocks.

Have also run a few missions where the option is lost and people are more concerned about finding someone to blame rather than finish the mission. Witnessed a few shouting matches that ended in a fail. Going to blame all of this on the holiday weekend and hope things get better tomorrow.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 457
05-28-2012, 08:30 PM
Quote:
Originally Posted by walkincrow
I agree.
It seems the newest tactic is to stay 9km away from everything and do almost no damage. I have been on multiple teams now where I am the only player willing to go within the 5km range. Awesome when groups of spheres or a tactical cube exclusively focus fire on you for minutes at a time, while your team sits on the sideline hurling rocks.
You mean that hanging back thing isnt standard tactics? Its obviously incredibly boring but who wants to be the one who charges in alone, gets blown up in short order (especialy on Cure where the cubes have friends), and then insulted by your teammates for your trouble?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 458
05-28-2012, 08:53 PM
Quote:
Originally Posted by ReginaMala View Post
You mean that hanging back thing isnt standard tactics? Its obviously incredibly boring but who wants to be the one who charges in alone, gets blown up in short order (especialy on Cure where the cubes have friends), and then insulted by your teammates for your trouble?
I agree that keeping your distance has it's place, like working a gate or in cure taking down the nanite probes, but everywhere else it's almost pointless unless you are playing support. I'm seeing allot of cannon escorts staying at the 9km range and they are doing practically no damage at that range. These STF's have timers on them, so damage output is pretty important.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 459
05-28-2012, 11:41 PM
I think it's my worst experience.
The easiest. The Cure Space Normal.
It began really nice. Everyone said Hi.
I went on the right killing node. With some guy we deal the first cube. We started the second cube. But it seems the guy who protects the Kang forgot to say help. 3 players helped him. The made the place clean and they went back to kill the second cube. We started the third cube. Suddenly. Time over. We lost optionnals.
A player said that we are moron because we lost time to protect the kang and he left. some one followed him.
So then there was 3 people left: 2 klink (included me) and a tactical fed. The kilnk stayed to protect the kang while the tac and me we deal with negh'var and the cube. After this I thought. It's ok. I was wrong. We spend 45 minutes to kill the mob. Birds of prey popped again and again. At the end, it was impossible to approach the mobb. Too much bird of prey. We had to kill all of the bird of prey before to take care of the mob. I was tired.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 460
05-29-2012, 03:41 AM
Quote:
Originally Posted by feistyfawn View Post
I think it's my worst experience.
The easiest. The Cure Space Normal.
It began really nice. Everyone said Hi.
I went on the right killing node. With some guy we deal the first cube. We started the second cube. But it seems the guy who protects the Kang forgot to say help. 3 players helped him. The made the place clean and they went back to kill the second cube. We started the third cube. Suddenly. Time over. We lost optionnals.
A player said that we are moron because we lost time to protect the kang and he left. some one followed him.
So then there was 3 people left: 2 klink (included me) and a tactical fed. The kilnk stayed to protect the kang while the tac and me we deal with negh'var and the cube. After this I thought. It's ok. I was wrong. We spend 45 minutes to kill the mob. Birds of prey popped again and again. At the end, it was impossible to approach the mobb. Too much bird of prey. We had to kill all of the bird of prey before to take care of the mob. I was tired.
STF's that go that way suck!

Though I do take some comfort in knowing that for every STF with a bad outcome you are likely to get another with a good one.

Played Cure Space on normal this morning - was myself, in my MVAE, a Bortas, a Galaxy-X , a Fleet Escort and an Odyssey.

Probably one of, if not THE, best STF I've played - the team just... worked. We barely even communicated beyond the occasional update.

Anyway, myself and the Fleet Escort took to defending the Kang, and blasted the snot out of the BOP's (we were both using Tetryon cannons, so their shields were melting in no-time) before they got anywhere near the Kang. Everyone else took the generators down, subsequently providing crowd control when the Raptors spawned. And the cubes were not taken down before the other team members had established that myself and the fleet escort had mopped up the BOP's etc.

The Negh' Var spawns proved a little more troublesome and the Kang took a few hits from Raptors that slipped past whilst the Fleet Escort and myself were busy with the Negh' Var's, but the Odyssey, Galaxy-X and Bortas dealt with those, and the Kang never dropped below 94%.

Optional passed, Mission passed - two EDC's obtained. Me =

Honestly, I almost wish I had friended that group - would have been good to have formed a small fleet.

Anyway, apologies - I realise that this is a thread for bad STF experiences but I can't be bothered to create a thread for good ones just for the sake of it.
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