Lt. Commander
Join Date: Dec 2007
Posts: 120
I don't know I used evasive and ramming speed - maybe its a glitch with ramming speed - figures you should have hit something and gone BOOM!

I will test it next time I get to 40% - just hit evasive and not ramming - then the next time just ramming speed and see what happens
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
05-31-2012, 08:21 PM
What many people have posited, is that its not really a torpedo at all, but a stealthy ability of the Spheres and Cubes known as Boarding Party...which doesn't use shuttles, but * transporters*. These things wipe out your crew, crippling your ability to repair your ship, and devastate your hull when they finish their task.

If you, at any time, see a green Borg insignia appear over your vessel, followed by the sound of a Borg transporter effect, activate Tactical Team immediately. If you see all that followed by a red Antiproton Cutting Beam (possessed by Gates and other Elite starships), Hit Tactical Team as well as Hazard Emitters to repair the cutting damage to your hull before you explosively decompress.

I hope this mitigates your frustrations on this occurrence. I, like you, got sick of it after being blasting apart 15km away from a gate that was assaulting me in Khitomer with 100% full hull and shields. Hasn't happened to me since, so far.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
05-31-2012, 08:30 PM
It's weird because i find that only in the SSTF's do any of the games mechanic fail so hard or the borg cheat so bad. Granteed i'm used to playing games where elite means harder and not cheating, like damaging cloaked ships not working, hitting out side of weapons range, or the ever popular invisible death torp. Granted it COULD very well have been an ability that was mentioned earlier, but at the same time i never really see that in cases where i suddenly explode after getting to safety
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
05-31-2012, 08:30 PM
Quote:
Originally Posted by Kentaurus_Daystrom
What many people have posited, is that its not really a torpedo at all, but a stealthy ability of the Spheres and Cubes known as Boarding Party...which doesn't use shuttles, but * transporters*. These things wipe out your crew, crippling your ability to repair your ship, and devastate your hull when they finish their task.

If you, at any time, see a green Borg insignia appear over your vessel, followed by the sound of a Borg transporter effect, activate Tactical Team immediately. If you see all that followed by a red Antiproton Cutting Beam (possessed by Gates and other Elite starships), Hit Tactical Team as well as Hazard Emitters to repair the cutting damage to your hull before you explosively decompress.

I hope this mitigates your frustrations on this occurrence. I, like you, got sick of it after being blasting apart 15km away from a gate that was assaulting me in Khitomer with 100% full hull and shields. Hasn't happened to me since, so far.

Thanks a lot for this tip. I actually haven't been experiencing the 'invisible torpedo of doom' for a very long time now but then I realized I tend to spam Tactical Team as often as the purple Conn Officer allows me to
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
05-31-2012, 08:53 PM
Those are good points, Kentaurus, as the boarding party is definitely an easily-overlooked attack.


I find that the "problem" for me is more the torpedo animations and the actual moment of impact not synching up -- I've been hit both decently in advance of the visible effects as well as decently after. So sometimes you just have to know the way the Borg enemies operate and rotate your defense accordingly. I find that most of my deaths now are more a failure to properly pay attention to my shield facings or having my defenses on cooldown.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
05-31-2012, 09:10 PM
Quote:
Originally Posted by synkr0nized
Those are good points, Kentaurus, as the boarding party is definitely an easily-overlooked attack.


I find that the "problem" for me is more the torpedo animations and the actual moment of impact not synching up -- I've been hit both decently in advance of the visible effects as well as decently after. So sometimes you just have to know the way the Borg enemies operate and rotate your defense accordingly. I find that most of my deaths now are more a failure to properly pay attention to my shield facings or having my defenses on cooldown.
From what I noticed using my obsolete (read: awesome) Gal-R in ESTFs, I seem to have no problems at all with cubes.

But the transwarp gates do fire an invisible torpedo that as you said, deals damage about 2-3 seconds before the animation hits.

Escorts need to either fly cautiously or exploit blind fire arcs, cruisers need to rotate EPTS/TT to keep their shield levels up. Oh, and keep an eye on the shield status display. Once a facing goes down, dead ship. For newer players having a duty officer with % chance to regenerate shields / add damage resistance buff to Brace to Impact can be useful.

The post-May patch Borg damage has definitely been reduced so it's possible to tank in an Escort too and the 'sources' of invisible torpedo damage appear to be quite predictable.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
05-31-2012, 09:16 PM
Quote:
Originally Posted by Kentaurus_Daystrom
What many people have posited, is that its not really a torpedo at all, but a stealthy ability of the Spheres and Cubes known as Boarding Party...which doesn't use shuttles, but * transporters*. These things wipe out your crew, crippling your ability to repair your ship, and devastate your hull when they finish their task.

If you, at any time, see a green Borg insignia appear over your vessel, followed by the sound of a Borg transporter effect, activate Tactical Team immediately. If you see all that followed by a red Antiproton Cutting Beam (possessed by Gates and other Elite starships), Hit Tactical Team as well as Hazard Emitters to repair the cutting damage to your hull before you explosively decompress.

I hope this mitigates your frustrations on this occurrence. I, like you, got sick of it after being blasting apart 15km away from a gate that was assaulting me in Khitomer with 100% full hull and shields. Hasn't happened to me since, so far.
There must be many drones inside gates because gates do that at over 15 Km..I know gates can fire at you but you should be able to see the beam ...though we are talking about 15 km.

To make it simple...stf space maps are places where ships pop out of existace for no reason
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
05-31-2012, 10:17 PM
Quote:
Originally Posted by levi3
Both times I hit evasive around 8km out - then ramming speed - I was past 20km!!! both times with 40% hull when I went boom

that can't be a invisible torp or beam at 20km and still moving
Normal Torpedoes are hit or miss, while you may have outrun the graphic you can't outrun the actual Torpedo. High Yield Plasma's do Dissipate.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-01-2012, 12:12 AM
Quote:
Originally Posted by carmenara
From what I noticed using my obsolete (read: awesome) Gal-R in ESTFs, I seem to have no problems at all with cubes.

But the transwarp gates do fire an invisible torpedo that as you said, deals damage about 2-3 seconds before the animation hits.
Yeah, it's when I'm in closer with gates that it's really an issue anymore, not so much the cubes and spheres (aside from when I am being inattentive). It's nice that the gates have some definite blind spots, or so it seems, though.


In the Borg encounters, the command ships' torpedo salvo also likes to hand my ship the damage either before or after the visual of the explosion sometimes. You have plenty of time between it being fired and when it will hit you regardless, so you can prepare for it all the same -- it's just amusing when the explosions and screen-shake aren't in-synch with the shield and/or hull damage/absorbs.

I'm not really worried about it, but the more captains that are aware it can happen may mean more are giving a little more care to their defense and handling the damage.



Also, re-iterating the above post. Yeah you may outrun the visual, but it already "hit" or "missed" you as soon as it was fired.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-01-2012, 07:56 PM
This is 'new' to know...thanks.

Quote:
Originally Posted by Kentaurus_Daystrom
What many people have posited, is that its not really a torpedo at all, but a stealthy ability of the Spheres and Cubes known as Boarding Party...which doesn't use shuttles, but * transporters*. These things wipe out your crew, crippling your ability to repair your ship, and devastate your hull when they finish their task.

If you, at any time, see a green Borg insignia appear over your vessel, followed by the sound of a Borg transporter effect, activate Tactical Team immediately. If you see all that followed by a red Antiproton Cutting Beam (possessed by Gates and other Elite starships), Hit Tactical Team as well as Hazard Emitters to repair the cutting damage to your hull before you explosively decompress.

I hope this mitigates your frustrations on this occurrence. I, like you, got sick of it after being blasting apart 15km away from a gate that was assaulting me in Khitomer with 100% full hull and shields. Hasn't happened to me since, so far.
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