Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Reply
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-02-2012, 02:10 PM
thats why i use scatter volley. it has cooldown issues with the 2 rapid fires but it can help clear spam sometimes and without running torps theres going to be some sort of cooldown overlap no matter what

ive pulled 5200 dps in ka space elite in this thing as it is. but its terribly squishy in pvp

---UPDATED---
New build changes:

Running 3 evasive conn officers, 1 warp core engineer and 1 tractor beam officer
for consoles 4 disruptor induction coils, a field generator, borg console, plasmonic leech and 2 rcs consoles.

http://www.stoacademy.com/tools/skil...d=vexgarumba_0
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-02-2012, 04:04 PM
Quote:
Originally Posted by CrustyMac View Post
Don't 3 attack patterns have cool down issues?
You can cycle Omega, Delta (or Beta) with another Omega to have one up constantly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-02-2012, 11:27 PM
Rapid Fire is better in PVP for the damage it provides.

Scatter Volley is good in PVP to help in killing Mine spam, and it assists in dealing with targets that are fans of the "Spiral up" stratigy to avoid cannons as it seems to give your DHC's a slight boost in up and down arcs. (As far as I have witnessed)

Edit:

Also eitiher of these two builds are useable in PVP at this time.

Quote:
Originally Posted by Husanak View Post
Tac Team 1 - Delta 1 - Rapid Fire 2 - Rapid Fire 3
Tac Team 1 - Beta 1 - Omega 1
Emergency Power to Weapons 1
Emergency Power to Shields 1 - Aux to Damp 1
Hazards 1 - Transfer Shield Strength 2

4 Disruptor Dual Heavy
3 Turrets

4 Piece Borg Set

2 Power Settings...
Weapon (Switch it on when you have Emergency to Shields up)
100 - 25 -50 - 25
Shields (Switch to when you have Emergency to Weapons up)
75 - 50 - 50 -25

Run with 2 Shield boosters... and one Regen Booster. (yes regen boost)

Pew Pew


Quote:
Originally Posted by Darkfader1988
TT1-RF1-APO1-RF3
TT1-APD1-APO1 (or beta, whatever u prefer)

EPTS1-RSP1
EPTS1

ST1-TSS2 (or HE1-TSS2, which do you favor?)
Also you could try
TB1-TSS2 (where u want to hit your target with better hit chance + the nasty beam)

With some alterations the Gurumba is pretty equivalent to the fleet escort alike ship.
I would take 2 Omega's because i think thats a necessity for all escort-like ships. And it might help your turnrate if your in siege mode.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-04-2012, 01:46 PM
Quote:
Originally Posted by SteveHale View Post
You can cycle Omega, Delta (or Beta) with another Omega to have one up constantly.
I learn something new every day.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:25 AM.