Out of curiuosity, is this change to Beam Target abilities an after thought becuase so mnay are using the Beam targte abilities currently in PvP?
It was not an afterthought at all. In fact, my opinion on the Beam Target Subsystem abilities is that it is rather a weak and pathetic ability to use; given how many ways there were to counter the power draining effect and for the fact that the sub-system shut down is already clearable by engineering team.
The re-work of this particular ability had more to do with what would make more common sense game-play and lore wise. Personally, I don’t really understand the power drain feature of this ability. It is negated by passive resistances and the overwhelming ability to increase power levels.