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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 151
06-04-2012, 12:29 PM
Quote:
Originally Posted by saltypineapple
Looking at my accolades and I've now completed 118 normal and elite space STFs, of that about half 40% were elites and mostly ISE and KASE. I just ran all three; ISE (optional completed) gave me in my personal loot container 2 rare borg salvage and a rare shield tech, KASE (optional failed) game me my first prototype deflector tech, and CSE (optional failed) gave me 2 rare borg salvage.

What I noticed was that in ISE, I didn't die and was dishing out the dps. KASE, I died once but my team died a lot more and I was dishing out a heaping amount of dps. CSE, I pulled guard duty so I didn't dish out the dps but I didn't die. Don't know if this was a coincidence or a pattern but my loot was far more rewarding than normal and I'm leaning more toward how well you do among your team which determines the greater your reward.
i would disagree with that assessment, only because there is no way to know how much DPS you're putting out relative to the rest of your team. that is something that should be implemented though.

right now, were kind of guessing on if we dished out the most dps or not (you can say escort a put out more than sci vessel b- but what about escort vs escort? cant distinguish).

and the thing about dying- i tend to agree with you, but ive also seen STF's where the person who died most also go the proto tech at the end. that could also be the exception, not the rule so im not sure.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 152
06-04-2012, 03:49 PM
Quote:
Looking at my accolades and I've now completed 118 normal and elite space STFs, of that about half 40% were elites and mostly ISE and KASE. I just ran all three; ISE (optional completed) gave me in my personal loot container 2 rare borg salvage and a rare shield tech, KASE (optional failed) game me my first prototype deflector tech, and CSE (optional failed) gave me 2 rare borg salvage.

What I noticed was that in ISE, I didn't die and was dishing out the dps. KASE, I died once but my team died a lot more and I was dishing out a heaping amount of dps. CSE, I pulled guard duty so I didn't dish out the dps but I didn't die. Don't know if this was a coincidence or a pattern but my loot was far more rewarding than normal and I'm leaning more toward how well you do among your team which determines the greater your reward.
your own performance and the amount of death has really nothing to do with the loot outcome. That would be premiere in MMO history.
And having a lootsystem like that, without anybody telling the community is highly unlikely.
It's random, you got lucky.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 153
06-04-2012, 04:34 PM
Quote:
Originally Posted by grandmasteroz View Post
i would disagree with that assessment, only because there is no way to know how much DPS you're putting out relative to the rest of your team.
Actually copy your combat log and paste them in a combat parser, then you will see everyone's damage.

And from what I've read, yes loot is random and not dependant on dps
Lt. Commander
Join Date: Dec 2007
Posts: 120
Quote:
Originally Posted by saltypineapple
Looking at my accolades and I've now completed 118 normal and elite space STFs, of that about half 40% were elites and mostly ISE and KASE. I just ran all three; ISE (optional completed) gave me in my personal loot container 2 rare borg salvage and a rare shield tech, KASE (optional failed) game me my first prototype deflector tech, and CSE (optional failed) gave me 2 rare borg salvage.

What I noticed was that in ISE, I didn't die and was dishing out the dps. KASE, I died once but my team died a lot more and I was dishing out a heaping amount of dps. CSE, I pulled guard duty so I didn't dish out the dps but I didn't die. Don't know if this was a coincidence or a pattern but my loot was far more rewarding than normal and I'm leaning more toward how well you do among your team which determines the greater your reward.
The better you perform has no bearing on what your drop is or my last KA space run I should have got the entire set

I personnally destroyed 2 cubes - 2 Gens - 1 gate and 3/4 or the Big B$tich - I worked my a$$ off hard core and got the optional completed

For my increadible effort I got:

out of the 5 opt loot - ZERO - nothing - nadda

out of the main drop loot: Mystery box - 2 edc's and a wothless aux power Booster

Personally that was a back handed slap to the face and makes me not want to bust my butt on elite any more

I was holding that whole game together - a PUG - but no different with the odds than a made up team - and it makes me want to give up trying STF's all together so that there will be 1 less good player to help carry the others along to the finish - which in overall game terms mean that more people will just leave the game entirely who were not major players and PW/cryptic won't get their revenue from those casual players either
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 155
06-05-2012, 02:45 PM
yup how well you do has nothing to do with the loot drop. I've done IGE an not been killed and team got optional, done it where all heck broke loose and it was a mess. Same drops. 500 Plus STF and still not a single Proto PSG. Literally I have 4 of all other items.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 156
06-06-2012, 06:52 AM
Me and a freind are lucky in the sense we have 2 pieces of our XII gear, shield and Deflector, however, we have been doing the cure for 7 weeks now, everyday, as much as we can bare to do, and we have never seen the Engine tech drop, at all, i can understand you dont wish the XII gear to be easy to get, but to have it never drop in 7 weeks? seems alittle silly to me, as stated before, at least add in the abilty to spend EDC's or even Borg Salvage on it. With luck they may have this planned to be fixed with the release of Season 6
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 157
06-06-2012, 03:44 PM
Quote:
Originally Posted by Voncloud
Me and a freind are lucky in the sense we have 2 pieces of our XII gear, shield and Deflector, however, we have been doing the cure for 7 weeks now, everyday, as much as we can bare to do, and we have never seen the Engine tech drop, at all, i can understand you dont wish the XII gear to be easy to get, but to have it never drop in 7 weeks? seems alittle silly to me, as stated before, at least add in the abilty to spend EDC's or even Borg Salvage on it. With luck they may have this planned to be fixed with the release of Season 6
They have EDC transfer planned for as soon as new STF sets come out.

But I agree, my KDF science who has been doing pure CGE whenever I feel like doing it, hasn't gotten a proto tech EVER. and it's all she needs for the XII set. (Already has full elite optionals one as well.) And she's gotten a literally massive stockpile of salvages. Last count? 11+ for both rare and proto.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 158
06-06-2012, 07:57 PM
In the past week w/a DPS oriented TAC Carrier I've gotten 4 proto tech drops. Is it mearly luck or does DPS play a factor?

Edit: They were all pugs 2 from cure 2 form Infected. In another run another player in a dps ship got deflector proto drop.

W/a sci toon I've only gotten 1, but rarely do them w/that toon anymore (on and off for 6 months).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 159
06-06-2012, 10:14 PM
Yesterday, I play The Cure space normal. As usually the random loot for the optionnals was not for me. But I got shield proto tech drops (no common). I went to the Roxy office. I bought omega shield MkX. I drunk some champagne to celebrate this.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 160
06-13-2012, 12:12 AM
bumping this again: too many different threads about the same thing; "STF drop rates are a joke"
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