Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-06-2012, 06:02 AM
Quote:
Originally Posted by Feydman View Post
Some types of folks stand out when you read gaming forums...

I knew a certain pro-football player who bought a house, then bought an SUV which was simply too large to fit all the way into his garage. Now most people would have either parked it on the street or returned it for a smaller vehicle.

But what did he do?

He spent over $30k to have his garage raised 2ft and extend by 3ft. It just never occured to him to adapt to the situation rather than spend a fortune bending the situation to his will. but at least in his case, he could have it the way he wanted because it only affected him. Not so in an MMO. Some times, just as in real life, you have to suck it up and learn to adapt.
I remember this case. I also remember a sportswriter for the local paper who had some construction experience pointing out the job should have run $10-15k. The contractor read him like a book, saw he had more money than sense, and priced himself accordingly.

It's like this regular customer I have at the computer shop. Has a $4500 monster of a PC with SLI graphics and no games installed to use it. Judging from his browser history this thing is just a Netflix-and-porno box to him. No matter what security measures I put on that computer, he will break or disable them and the thing will be crawling like an anthill in a month. Doesn't read his bills, doesn't listen when I talk to him, just bought his eleventh antivirus subscription in three years, will probably disable it when he gets home.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-06-2012, 06:52 AM
I tend to just turn my ship so the facing shield is different from the drained one, hasnt failed me yet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-06-2012, 09:42 AM
Quote:
Originally Posted by DKnight1000
A fundamental flaw in your argument is the original poster does not believe in changing his tactics to suit the game but in changing the game to suit his tactics.

Tac Team, Emergency Power to Shields, Reverse Shield Polarity, Rotate Shield Frequencies (Eng Cap only) Shield Batteries, Evasive Manuvers or Deutrium Surplus, Brace for Impact with a Shield Distro DOFF, Transfer Shield Strength, Jam Sensors.

All these are ways of getting around the problem, I don't think I even covered them all. Yet none are good enough for Alexin so the game must be changed.
Face to foot style. How'd you like it?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-06-2012, 09:59 AM
Quote:
Originally Posted by lucianalliance View Post
Face to foot style. How'd you like it?
I'm sure somewhere that technique is spectacular, unfortunately this is Earth.

@Feydman, Oh and thanks for the laugh on the footballer story.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-06-2012, 10:31 AM
Quote:
Originally Posted by DKnight1000
A fundamental flaw in your argument is the original poster does not believe in changing his tactics to suit the game but in changing the game to suit his tactics.

Tac Team, Emergency Power to Shields, Reverse Shield Polarity, Rotate Shield Frequencies (Eng Cap only) Shield Batteries, Evasive Manuvers or Deutrium Surplus, Brace for Impact with a Shield Distro DOFF, Transfer Shield Strength, Jam Sensors.

All these are ways of getting around the problem, I don't think I even covered them all. Yet none are good enough for Alexin so the game must be changed.
Do you realize that you have no idea about my tactics. I have used BOFFs, DOFFs and every power available to me as a Tac Cap. Some of us are not flying ships that allow Commander level Tac BOFF slots so I can't afford to dump my weapon buff for Tac team. The player's shield redistribution is still too slow and slower than the NPC's redistribution rate. Pay attention to how fast NPC shields cover their exposed hull. As long as my shield face is getting hit, it won't cover my exposed hull. While my RSP or other BOFF powers are in cooldown, I have to rely on redistributing my shields.

Of couser, I'm not sitting still, like like a bump on a log. After using all the powers, you have to wait for cool down time, then you are just left with redistributing your shields. While you are in cool down time, you are still under constant attack by players or NPC's.
If the NPC's shields can redistibute fast without a buff, then the player should redistribute thier shields without a buff.

Its quite obviouse that you guys hate to hear people come up with ideas that's not your own. The game is far from perfect with all its bugs and irregularities. Instead of thinking maybe its about time the devs tweak some in the game to improve, you guys grandstand and jump all over the players who makes the thread. I have been in this game since the begining of the regular servers in February 2010, don't you think I know about the Boff powers and DOFF powers by, now?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-06-2012, 10:55 AM
Quote:
Originally Posted by Alexin_Cobra View Post
Do you realize that you have no idea about my tactics. I have used BOFFs, DOFFs and every power available to me as a Tac Cap. The player's shield redistribution is still too slow and slower than the NPC's redistribution rate. Pay attention to how fast NPC shields cover their exposed hull. As long as my shield face is getting hit, it won't cover my exposed hull. While my RSP or other BOFF powers are in cooldown, I have to rely on redistributing my shields.

Of couser, I'm not sitting still, like like a bump on a log. After using all the powers, you have to wait for cool down time, then you are just left with redistributing your shields. While you are in cool down time, you are still understand constant attack by players or NPC's.
If the NPC's shields can redistibute fast without a buff, then why not the player's?
You can sit there and yell "Shields! SHIELDS!" in your best Sulu voice until you hyperventilate (Andorians may get offended at 'blue in the face') but it won't help you respawn any faster. I have no such problem with shields so it must be user error. Perhaps you should take a good long look at your build. But have you thought of turning your ship or flying out of range?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-06-2012, 11:30 AM
Quote:
Originally Posted by lucianalliance View Post
You can sit there and yell "Shields! SHIELDS!" in your best Sulu voice until you hyperventilate (Andorians may get offended at 'blue in the face') but it won't help you respawn any faster. I have no such problem with shields so it must be user error. Perhaps you should take a good long look at your build. But have you thought of turning your ship or flying out of range?
Maybe it doesn't happen to you, because you don't play anybody worth fighting, or you don't really grind much on Elite STF's. Maybe you don't like looking at the details of whats going on. I pay attention to player behavior and NPC behavior. NPC's have the same buffs players have and some, especially the Borg, having many powers that players can't get. Some powers are not even used right according to the movies and shows. For instance, in the game the Borg can beam onboard your ship with your shields still up. That wasn't possible in the show or the movies. The shield had to be down before they could beam any drones aboard. In the show, anti-matter spread had confused the Borg cube but in the game, it has zero affect on the cube. Those are just examples of things that are irregular to canon Star Trek. Borg NPC's are not the only NPC's that are fast redistributing their shields. Even the weakest Klingon ship in Scout Force, redistribute shields very fast. Look at how the other shield faces drain fast as the NPC keeps the face you are attacking up. The player, however, have to use buffs that have long cooldown rates to do this properly and it doesn't fill in the missing face more than 10-20% depending on what level of EPS you are using. You can try to stack redistution on top of EPS or RSP to get better results but when those powers are in cool down, you have to rely on slow redsitrbution rate, and hope you don't get one shot killed by a cube/assimilated Negh'Var, or hit by a torpedo spread from regular NPC Negh'Vars.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-06-2012, 01:01 PM
Quote:
Originally Posted by Feydman View Post
Some types of folks stand out when you read gaming forums...

I knew a certain pro-football player who bought a house, then bought an SUV which was simply too large to fit all the way into his garage. Now most people would have either parked it on the street or returned it for a smaller vehicle.

But what did he do?

He spent over $30k to have his garage raised 2ft and extend by 3ft. It just never occured to him to adapt to the situation rather than spend a fortune bending the situation to his will. but at least in his case, he could have it the way he wanted because it only affected him. Not so in an MMO. Some times, just as in real life, you have to suck it up and learn to adapt.
If you can spare the $30k, how is that not adapting?

Now if he also insisted zoning and/or construction regs be changed to allow that modification.....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-06-2012, 01:09 PM
Quote:
Originally Posted by Alexin_Cobra View Post
Do you realize that you have no idea about my tactics. I have used BOFFs, DOFFs and every power available to me as a Tac Cap. Some of us are not flying ships that allow Commander level Tac BOFF slots so I can't afford to dump my weapon buff for Tac team. The player's shield redistribution is still too slow and slower than the NPC's redistribution rate. Pay attention to how fast NPC shields cover their exposed hull. As long as my shield face is getting hit, it won't cover my exposed hull. While my RSP or other BOFF powers are in cooldown, I have to rely on redistributing my shields.

Its quite obviouse that you guys hate to hear people come up with ideas that's not your own. The game is far from perfect with all its bugs and irregularities. Instead of thinking maybe its about time the devs tweak some in the game to improve, you guys grandstand and jump all over the players who makes the thread. I have been in this game since the begining of the regular servers in February 2010, don't you think I know about the Boff powers and DOFF powers by, now?
Your right, I don't know your tactics but I can find three threads by you on the front page asking the game to be changed rather than you not flying into the big death cloud of Theta Radiation or you complaining about Klingons having a special Subspace Jump ability that hasn't been put in a lock box yet. And let's not forget your dislike of abilities like Ramming Speed, Abandon Ship or Escorts out DPSing cruisers.

And far be it from me to tell you the expert with two years experience under his belt that Tac Team is a weapons buff, sure it's not as direct or damage increasing as Torpedo Spread or Cannon Rapid Fire, but it does increase all weapons damage, removes boarding parties and helps with the shields. It's almost like it's a general purpose tactical buff. And while I only have three Tactical powers on my Sovereign I still find room for Tac Team as it helps so very much with all combat operations of the ship.

Tactical Team 1
Removes hostile boarding parties over 10 sec
Removes tactical debuffs over 10 sec
+18 Starship Energy Weapons Training for 10 sec
+18 Starship Projectile Weapons Training for 10 sec
Distributes shield strength to shields receiving damage for 10 sec

Now yes there are bugs in the game, and these bugs need to be fixed but the shield redistribution is not one of them, as far as I can tell it's working as intended. Judging by the fact that people seem to be suggesting you try other things and aren't saying hell yeah right on dude, than perhaps the problem isn't the game but you.

Can you show me an example of even one person agreeing with you?

My Sovereign may have some hairy moments on an Elite STF Tac Cubes if the fight goes on too long but generally unless I screw up I survive the fight with ranks in threat control and the loving devotion to my demise that only the Borg can bring. I have not found an issue with Shield Redistribution since I rebound it to my mouse. And before that I didn't have an issue but I was much slower doing it.

I do have a question for you but, do you use total redistribution to all faces or do you just use one facing? I find one facing to be much faster than all.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-06-2012, 01:23 PM
typically oh-****-button: tac team1+RSP1+distribute all shields = incomming dmg-> all sides go up

as DKnight said, tac team isnt just a defensive but also an offensive buff

and for that grind stuff... personally i use for elite stf grinds an escort cause with that my tac has the best layout matching his carreer, if i want to fly an cruiser or something else i make my daily or somewhat else.
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