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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-07-2012, 01:53 AM
I do like the Ambassador class. But I'll say this, if they're going to sell it as a C store ship, then they better make a decent bridge for it!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-07-2012, 09:52 AM
Quote:
Originally Posted by ivanelme
Well, if you really want it while waiting you can, to an extent, make one. The size is all wacked out but it comes close. Celestial Saucer and Hull, with Galaxy everything else. Type 4 Material and type 2 windows. About as close as I have gotten to making one.
Which is why I keep saying it should be an Exploration Crusier skin.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-07-2012, 10:06 AM
Quote:
Originally Posted by DKnight1000
I'm going to make some guesses here.

It will cost roughly 1600 C-Points.
Most ships at Tier 5 cost this much although there are exception and of these exceptions they all have two Features. The Gal X has a Cloak and a Spinal Lance. The MVAE has a Hybrid BOFF layout and Seperation. The Atrox, it's a Carrier and it's a Carrier (OK Unique Fighters). 1600 Point ships have one Feature. Saucer Seperation, New BOFF layouts, and other such things.

It will be a Tier 5 Ship
While it may or may not fit, there's little point to releasing it as a lower tier ship I am willing to bet more Tier 5 ships have been sold than any other Tier. If it's Tier 5 you can use it at end game and compete. If it's a lower Tier (one would argue it would have made a better Tier 3 than what we got) it would be used for a week or two and than replaced by a bigger better ship.

When? Yeah I'm not that Brave, Season six? But do we expect to see another ship Season five?
The Dreadnaught cruiser... Is 2k points, not 1600. Defiant Retrofit has a cloaking console... That's about it and it's 1600 rofl. Of course for a little ship, it's pretty damn tough.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14 No No No...
06-07-2012, 10:09 AM
Quote:
Originally Posted by NeilCell View Post
Which is why I keep saying it should be an Exploration Crusier skin.
For the upteenth time, it CANNOT be a skin of another ship ala (Galaxy). The scaling is too far off, and the design would not fit based on the size difference. Not to mention, there is no point in even making an Ambassador if it is just a carbon "copy" of a Galaxy, or any other ship, which, it is not. It is its' own ship, and will be made as its' own ship. Read Al Rivera's recent post and it will fill you in on some important information about this particular ship class.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-07-2012, 10:15 AM
Interestingly enough, you can already find an Ambassador-class in the game.

If you join a Deep Space Encounter, you'll often find a derelict ship floating near the warp-in point. Sometimes, it's an Ambassador.

Give the Sirius sector encounters a few goes.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-07-2012, 11:37 AM
Quote:
Originally Posted by baelogventure
Interestingly enough, you can already find an Ambassador-class in the game.

If you join a Deep Space Encounter, you'll often find a derelict ship floating near the warp-in point. Sometimes, it's an Ambassador.

Give the Sirius sector encounters a few goes.
Are you certain that it is simply not just a Galaxy with a skin variant in that mission? Could you please post a screenshot?? That would be incredible, if it turns out to be an authentic Ambassador.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-07-2012, 11:50 AM
This is not official, just my own take on the design.

Based off the stats for the Excelsior and Galaxy class in the game, and that this ship filled the gap between, the final stats would probably look something like this:

Tier 3 ship

Hull Points: 28000
Fore Weapons: 3
Aft Weapons: 3
Crew: 850

Consoles:
Tactical: 2
Engineering: 2
Science: 1

Shield Modifier: 1.0

Bridge Officer Positions:

Tactical: 1 Lt.
Engineering: 1 Commander, 1 Ensign
Science: 1 Lt.

Turn: 7
Inertia: 25

Power: +5 to all systems

Again, this is only my own estimation based on the T3 Excelsior and T4 Galaxy class, and what is known about the class from the media. It's reasonable to assume that, if it is brought up in a Retrofit T4 or T5 variant that these stats would change to reflect the new tier, so this is just baseline data for comparison and speculation. Also, if it was a C-Store ship, a special ability console would be expected to be made for this ship, though I have no idea what it would be (maybe one that gives it the ability to subsystem target like a Science ship, but that's just one idea). Note that as it has to fit between a T3 c-store ship and a T4 regular ship, it's hard to strike the right placement of things.

As always, the Devs have the final say, and their ideas for the class may not appear anything like this. Also, as has been said, there is no clear idea when, or even if, this ship will see flight in STO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-07-2012, 12:22 PM
Quote:
Originally Posted by danqueller
This is not official, just my own take on the design.

Based off the stats for the Excelsior and Galaxy class in the game, and that this ship filled the gap between, the final stats would probably look something like this:

Tier 3 ship

Hull Points: 28000
Fore Weapons: 3
Aft Weapons: 3
Crew: 850

Consoles:
Tactical: 2
Engineering: 2
Science: 1

Shield Modifier: 1.0

Bridge Officer Positions:

Tactical: 1 Lt.
Engineering: 1 Commander, 1 Ensign
Science: 1 Lt.

Turn: 7
Inertia: 25

Power: +5 to all systems

Again, this is only my own estimation based on the T3 Excelsior and T4 Galaxy class, and what is known about the class from the media. It's reasonable to assume that, if it is brought up in a Retrofit T4 or T5 variant that these stats would change to reflect the new tier, so this is just baseline data for comparison and speculation. Also, if it was a C-Store ship, a special ability console would be expected to be made for this ship, though I have no idea what it would be (maybe one that gives it the ability to subsystem target like a Science ship, but that's just one idea). Note that as it has to fit between a T3 c-store ship and a T4 regular ship, it's hard to strike the right placement of things.

As always, the Devs have the final say, and their ideas for the class may not appear anything like this. Also, as has been said, there is no clear idea when, or even if, this ship will see flight in STO.
Have you read Al Rivera's post??? I believe it said the Ambassador would be similar / on-par with the Excelsior, and a T3 / T5 combo deal. It's nice to speculate on the Ambassador, however Al took a good chunk of his time to make a posting about this about 2 months ago to stop these kinds of posts and speculation. Once you read his post, this answers a lot of speculation, and makes your ship design sort of...obsolete. Not to be critical or anything.....but you should probably read his post.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-07-2012, 08:36 PM
Quote:
Originally Posted by USS_Merriman
Have you read Al Rivera's post??? I believe it said the Ambassador would be similar / on-par with the Excelsior, and a T3 / T5 combo deal. It's nice to speculate on the Ambassador, however Al took a good chunk of his time to make a posting about this about 2 months ago to stop these kinds of posts and speculation. Once you read his post, this answers a lot of speculation, and makes your ship design sort of...obsolete. Not to be critical or anything.....but you should probably read his post.
No, I hadn't read his post. I was aware there was alot of speculation, but not that anything had been decided or officially released.

I was also not aware that discussion of any class or its implementation was discouraged here. My apologies if I offended. I was merely trying to answer the OP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-08-2012, 12:05 AM
Quote:
Originally Posted by Krayus_Korianis
The Dreadnaught cruiser... Is 2k points, not 1600. Defiant Retrofit has a cloaking console... That's about it and it's 1600 rofl. Of course for a little ship, it's pretty damn tough.
Completely misunderstood what I said. I said there are exceptions and than spoke of the exceptions implying they cost more and giving the reason they did.

As for the Defiant vs the MVAE, the Defiant has a slightly different BOFF layout, it changes an Ensign so it's main feature is the cloak, the MVAE has a radically different BOFF layout Swapping Sci Officer Stations for Tac stations.
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