Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Season 6 Dev Blog #4
06-08-2012, 04:25 PM
Lead Content Designer Scott “Goatshark” Shicoff shares details about the upcoming No Win Scenario event in this entry of the Season 6 News Dev Blog series.


Link to the blog.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
06-08-2012, 04:29 PM
I love a challenge
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
06-08-2012, 04:41 PM
Been waiting for this. Definetely gona bring my all to the challenge. Hope my first attempt isn't against the romulans . I've heard things about multiple scimitars :S . Though idk about reaching level 10, supposed to be next to impossible from what they've been working on in the test servers. Nonetheless should be fun
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
06-08-2012, 04:43 PM
Cannot wait to try this out!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
06-08-2012, 04:55 PM
Quote:
Originally Posted by PWE_BranFlakes
Lead Content Designer Scott “Goatshark” Shicoff shares details about the upcoming No Win Scenario event in this entry of the Season 6 News Dev Blog series.


Link to the blog.
Can't wait to try this, I wonder if anyone will even get to wave 8 or 9 I've heard it's very difficult. Also I wonder what the reward is for beating all 10 waves.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-08-2012, 04:56 PM
So I assume that the longer you go, the more Fleet Marks you get. What is available to make it worthwhile for those that don't belong to a fleet other than the obvious bragging rights?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
06-08-2012, 05:40 PM
Quote:
Originally Posted by starkaos View Post
So I assume that the longer you go, the more Fleet Marks you get. What is available to make it worthwhile for those that don't belong to a fleet other than the obvious bragging rights?
Where, in that post, did you see that it was a fleet event? Did I miss something?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-08-2012, 05:47 PM
Quote:
Captains will be tested to see how long they can hold out against an ever-increasing enemy attack courtesy of a new Holodeck training program.
I wasnt aware this was a holodeck program, but that being the case why not finally use the currently useless holodecks at SFA for this?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
06-08-2012, 05:51 PM
I really like this hybrid approach to time-gated missions, and I hope the current time-gated missions will adopt the "always available, but with extra bonuses during calendar events" method.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
06-08-2012, 05:57 PM
Nice, the Kobyashi Maru... Challenge Accepted.
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