Prev Previous Post   Next Post Next
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
06-10-2012, 05:46 PM
Quote:
Originally Posted by dalolorn
Partially off-topic: What's the easiest way of making various events make varying groups? I ended up having to make some severe alterations in order to spawn some of my characters in Exploratory Crisis.
The easiest way is to use a branching map dialogue and use "dialogue prompt reached" trigger to have different results.

Even if the different spawns are actually triggered by interacting with different objects, it's often easier to use a branching dialogue to process the triggers.
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 12:16 PM.