Quote:
Originally Posted by ReginaMala
I'm sorry to hear that.  I run a setup pretty similar to this in my science ship, except I have even less firepower (just faster turning), and I do alright. Move into their path about 12km from the gate, grav well when they're in groups, use Aux2Dampeners for turning, swing around a broadside, use FAW whenever its availabe for extra punch. I have a tractor beam for emergencies and 'the one that got away' but I rarely need it, and with the disruptor cannon you aren't without an emergency ability yourself.
Let me dig out a cruiser this evening. I want to see this work.
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Sci ships can work fine in Elite STFs.
You just need to approach the tactics slightly differently...
My Nebula was flying in a KSE yesterday evening, 2x Fore Photons and a Dual Beam Bank, 3s Rear Turrets, Grav Well 1 and either Tyken's 3 or Grav Well 3 (both available, depending on BOFF positions). Tac Abilities were TT1 and APB1. Had a few P2W consoles on hand as well for emergencies (Vent Theta Radiation and Point Defense Universal Consoles). The only other things of note were that I had two Blue Projectile Weapon DOFFs slotted (and a Purple Conn Officer for Tac Team), and that the toon is a Tactical Captain so his sppike DPS is slightly better than a Sci Captain.
Was able to handle two probes whilst taking out the first cube + transformer OK. Three probes plus lending a hand to the cruiser soloing the other Cube + Generator was doable. Four Probes whilst killing the gate was doable, (but I didn't have much time between spawns - the 4th probe died and left only 10 seconds or so before the first one spawned. Mine you, they didn't ever get more than a few KM from the gate)
When the three players on the far side of the map popped their gate, I managed to control the entire spawn of Probes and Spheres using alternating the two Gravity Wells and the Vent Theta Console. I died once, during the initial Sphere/Probe Spawn I popped Evasive to venting Theta over them all, and flew too close to the gateway which got in a few lucky Torpedo shots on me. It would have taken quite some time, but I could easilly have soloed the first wave myself.
That's not a maximum DPS build either. The weapons aren't all MkXII Borg yet, plus 3 Photons would have been slightly better damage output for structures and Torpedo Spread II instead of APB1 would have been better for probes (combined with Grav Well, TS is a killer)...