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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-13-2012, 07:15 PM
Quote:
Originally Posted by woghd
Tumerboy...you just made me a fan!
Awesome - if he has the parts left over can you get him to make me one, too?

Hyuk hyuk.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-13-2012, 10:54 PM
Ok, this would be good, but honestly how about having the new version of ESD and DS9 also? I mean, we still have the old version of ESD even though the new version has been in for over a year.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-13-2012, 11:58 PM
We try not to pull any old models, in case they are being used in people's maps.

Our new Env Artist's (you heard me) first task is hooking up a bunch of assets and maps for UGC use. I don't know the list offhand, but I'll ask about ESD/DS9.

The player starbases will likely be added one tier at a time, each after some fleets have unlocked said tier.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-14-2012, 12:22 AM
Quote:
Originally Posted by Tumerboy View Post
We try not to pull any old models, in case they are being used in people's maps.

Our new Env Artist's (you heard me) first task is hooking up a bunch of assets and maps for UGC use. I don't know the list offhand, but I'll ask about ESD/DS9.

The player starbases will likely be added one tier at a time, each after some fleets have unlocked said tier.
It's good to hear that those are on the list to add. I agree that you shouldn't pull the old versions, but it will be nice to have the new versions available as well.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-14-2012, 03:24 AM
Thanks for the info Tumerboy. Glad to know you rear your tacoy head around these forums too.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-14-2012, 04:18 AM
Quote:
Originally Posted by Tumerboy View Post
Our new Env Artist's (you heard me) first task is hooking up a bunch of assets and maps for UGC use. I don't know the list offhand, but I'll ask about ESD/DS9.

FU#% WHAT!!!!!????

That BETTER just mean they finally found you an underling Orion slave to use and abuse and that you finally got your well deserved raise to Grand Head Taco of all things kick a$$ looking.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-14-2012, 05:10 AM
Can I make an additional request? Please explore the possibility of adding a few foundry mission entry points to the player ship interior. Having a mission entry point at the Transporter Room, Shuttle Bay and Escape Pods would be nice. And for player ships that do not have a ship interior, please add entry points to a console on the bridge?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-14-2012, 05:15 AM
I just hope you finally hook up the Bajoran assets (Orb, Hathon architecture and of course all the new costumes that came out).

And while we're at it: Can we have PADDs and Tricorders, please?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-14-2012, 07:36 AM
Quote:
Originally Posted by Tumerboy View Post
We try not to pull any old models, in case they are being used in people's maps.

Our new Env Artist's (you heard me) first task is hooking up a bunch of assets and maps for UGC use. I don't know the list offhand, but I'll ask about ESD/DS9.

The player starbases will likely be added one tier at a time, each after some fleets have unlocked said tier.
Interior Pieces/Parts, please! Walls, Floors, Ceilings, windows. And if he's feeling really generous, a big empty interior map with nothing but an invisible floor and a star field background. Poor mans Ship interior creator without any new tech required.

Quote:
Originally Posted by voicesinthedark View Post
FU#% WHAT!!!!!????

That BETTER just mean they finally found you an underling Orion slave to use and abuse and that you finally got your well deserved raise to Grand Head Taco of all things kick a$$ looking.
I think he's saying that the team has an additional new Environmental Artist, not that Tumerboy is being replaced.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-14-2012, 07:41 AM
Quote:
Originally Posted by Tumerboy View Post
We try not to pull any old models, in case they are being used in people's maps.

Our new Env Artist's (you heard me) first task is hooking up a bunch of assets and maps for UGC use. I don't know the list offhand, but I'll ask about ESD/DS9.

The player starbases will likely be added one tier at a time, each after some fleets have unlocked said tier.
Do you mean like all the maps in relation to the old qo'nos? LOL
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