Dear Devs, we are currently unable to un-mute players in custom chat channels. This is a video of what happens when we try to unmute / mute players in a channel, please fix this as soon as possible.
hi, just watched your recording on youtube, but your voice-over was very hard to hear, could hear the game sounds quite fine, but the audio from your voice was very weak, might wanna check it out and perhaps adjust so that the devs can hear it well..
Bran, any estimate when we might see the mute bug fix for player channels? This has really cut into my ability to enjoy STFs.
While I must admit that I don;t see this as a bug (I consider it as either harassment by player muting other players out of spite or "white as snow" players getting muted for a darn good reason but they don;t want to admit to it.) considering communications between players in STFs is an issue, maybe unmuting everybody while in a STF or on a fleet starbase should be considered.
And once they're out of that environment, return the mute status.
edit: While I've not had any issue with Pococurante, I seem to recall the last two folks complaining about being incorrectly being muted, I was one of the players who had done so and I had done so for a very darn good reasons.
I'm referring to player-created long-running channels like EliteSTF. There is a known bug when one of the secondary mods mutes a player then no one is able to reverse the process, not even a GM.
I'm referring to player-created long-running channels like EliteSTF.
I know. There's another thread on the topic this evening as well.
I saw the bit about STFs and had been wanting to bring that up. I wonder how much of the "lack of communication" in stfs is actually players previously banning each other,