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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
06-16-2012, 02:32 AM
Okay how is this:
  • Crew: 30.
  • Hull: 26,000.
  • Impulse Modifier: 0.20
  • Weapons Fore: 4.
  • Weapons Aft: 2.
  • Base Turn Rate: 17 D/sec
  • Tactical Consoles: 4.
  • Engineering Consoles: 3.
  • Science Consoles: 2.
  • Console Stations Tactical: 3: 1 Ens 1 LCDR, 1 LT.
  • Engineering Consoles: 2: 1 LCDR, 1 Ens.
  • Science Consoles: 2: 1 Ens, 1 LT.
  • Special Consoles: Multi-Vector Phaser Countermeasure "Ring of Fire". 4 small 90 DEG Quadrant single
    cannons firing simultaneously for 10 seconds. Targets Projectiles and fighters.
  • Special Abilities: +20 to all weapons.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
06-16-2012, 04:27 AM
Quote:
Originally Posted by spektre12
Here is my rough draft, 3D model to follow.

http://img543.imageshack.us/img543/4...srefit0001.png


FORMIDABLE CLASS, ESCORT

U.S.S.FIRESCOUT, NCC-99371

  • Crew: 30.
  • Hull: 26,000.
  • Impulse Modifier: 0.20
  • Weapons Fore: 4.
  • Weapons Aft: 2.
  • Base Turn Rate: 17 D/sec
  • Tactical Consoles: 4.
  • Engineering Consoles: 3.
  • Science Consoles: 2.
  • Console Stations Tactical: 3: 1 Ens 1 LCDR, 1 LT.
  • Engineering Consoles: 2: 1 LCDR, 1 LT.
  • Science Consoles: 2: 1 Ens, 1 LT.
  • Special Consoles: Multi-Vector Phaser Countermeasure "Ring of Fire". 4 small 90 DEG Quadrant single
    cannons firing simultaneously for 10 seconds. Targets Projectiles and fighters.
  • Special Abilities: +20 to all weapons.
just simply, no.

the armitage is strong enough, that is just nuts. the day a beastie like that this comes, is the day I just hang it up and turn evil myself...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33 I like it :D
06-16-2012, 04:49 AM
Quote:
Originally Posted by spektre12
Here is my rough draft, 3D model to follow.

http://img543.imageshack.us/img543/4...srefit0001.png


FORMIDABLE CLASS, ESCORT

U.S.S.FIRESCOUT, NCC-99371

  • Crew: 30.
  • Hull: 26,000.
  • Impulse Modifier: 0.20
  • Weapons Fore: 4.
  • Weapons Aft: 2.
  • Base Turn Rate: 17 D/sec
  • Tactical Consoles: 4.
  • Engineering Consoles: 3.
  • Science Consoles: 2.
  • Console Stations Tactical: 3: 1 Ens 1 LCDR, 1 LT.
  • Engineering Consoles: 2: 1 LCDR, 1 LT.
  • Science Consoles: 2: 1 Ens, 1 LT.
  • Special Consoles: Multi-Vector Phaser Countermeasure "Ring of Fire". 4 small 90 DEG Quadrant single
    cannons firing simultaneously for 10 seconds. Targets Projectiles and fighters.
  • Special Abilities: +20 to all weapons.
Looks really cool, I guess it could be possible as there is a Retrofit B'rel for the KDF as the ship you start out with on the KDF has mainly the same specs as Sabre escort at Lt rank
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
06-16-2012, 07:27 AM
Quote:
Originally Posted by spektre12
Okay how is this:
  • Console Stations Tactical: 3: 1 Ens 1 LCDR, 1 LT.
  • Engineering Consoles: 2: 1 LCDR, 1 Ens.
  • Science Consoles: 2: 1 Ens, 1 LT.
  • Special Abilities: +20 to all weapons.

This stuff is still over powered, go back a page or two to my previous recommendations on these subjects.

I think you can up the Hull a little to 28k and bump the turn up to 19. Just get a Decent idea of how BOFFs work before the next concept.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
06-16-2012, 12:39 PM
Quote:
Originally Posted by DKnight1000
This stuff is still over powered, go back a page or two to my previous recommendations on these subjects.

I think you can up the Hull a little to 28k and bump the turn up to 19. Just get a Decent idea of how BOFFs work before the next concept.
Roger that Captain
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
06-16-2012, 12:46 PM
Quote:
Originally Posted by spektre12
Here is my rough draft, 3D model to follow.

http://img543.imageshack.us/img543/4...srefit0001.png


FORMIDABLE CLASS, ESCORT

U.S.S.FIRESCOUT, NCC-99371

  • Crew: 30.
  • Hull: 26,000.
  • Impulse Modifier: 0.20
  • Weapons Fore: 4.
  • Weapons Aft: 2.
  • Base Turn Rate: 17 D/sec
  • Tactical Consoles: 4.
  • Engineering Consoles: 3.
  • Science Consoles: 2.
  • Console Stations Tactical: 3: 1 Ens 1 LCDR, 1 LT.
  • Engineering Consoles: 2: 1 LCDR, 1 LT.
  • Science Consoles: 2: 1 Ens, 1 LT.
  • Special Consoles: Multi-Vector Phaser Countermeasure "Ring of Fire". 4 small 90 DEG Quadrant single
    cannons firing simultaneously for 10 seconds. Targets Projectiles and fighters.
  • Special Abilities: +20 to all weapons.
Ok; First of all, i never do this normally, but thanks for giving the Tier 2 saber escort some attention. Ive been wanting to fly this thing at Tier 5 (With full Tier 5 specifications) since a long time!

But let me put my advice/tweaking on the layout and specs:

Weapons
4 Fore
3 Aft

instead of 4 fore, 2 aft.
Just put the Weapon power back from +20 +15, basically with +15 to weapons + Warp core potential = 20 + borg console = 125. Its kinda useless having +20 to weapons then.

4 fore, 3 aft is just like any other fedscort. Fair.

Turnrate should be at LEAST comparable to the defiant, but I'd say that any fancy cannon can not go up against a Cloack from the defiant even if its a new special saber console, so thats why i say buff up the turn rate to at least let it come very close to the jem hadar.

In fact this saber escort is so cute and tiny it should have the same turnrate/speed as the jemmy.

Stations:

Commander Tact
LC Tact
Lieutenant Sci
Lieutenant Eng
Ensign Universal. <--- In my opinion every ship needs that because it gives us that tiny bit more freedom on our ships.


Nice draft btw.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
06-17-2012, 02:04 PM
Quote:
Originally Posted by forthegamer View Post
I think combining what Blitzy and I had would probably work the best for stats. Not sure what you'd give it for a class title. Cutlass, perhaps?

Hull: 26000
Front: 5
Rear: 1
Crew: 30

Bridge Officer (12 total)
Engineer: LT
Science: LT
Tactical: LT, Com
Universal: LT

Device Slots: 1

Consoles (9 total)

Engineer 3
Science 3
Tactical 3

Turn Rate: 16
Shield Modifier: 0.90
Impulse Modifier: 0.23
Inertia rating: 25
Power Bonus: +15 Weapons

Its got plenty of penalties to it with this design to make up for its very good positives. Low crew, low hull, loss of 1weapon (aft), loss of 1 tactical console, runs at a lower shield modifier than other ships.

I think dropping the special console would be a good idea. This ship is pretty darn nice without it. Making it even nicer would be kinda over-killing it.

Also could probably copy this and paste it over to the KDF for their new BoP.
I like the name "Cutlass", or maybe "Katana"? Now for the Stats:

Hull: 26000
Front: 5
Rear: 1
Crew: 30

The hull looks good, even if it makes it have a glass jaw compaired to the BOP and all of the escorts in the game. Again, the maxx fore weapons is 4, not 5. Where do people come up with this? Also, you didn't remove one weapon slot from the aft, you removed two. Just stay with 4 fore, 3 aft. Explain the reduction of crew from 50 at Tier 2 to 30 at tier 5? Considering that this ship is already weak on hull, that loss of 20 crew members does a number on how fast the hull repairs.

Bridge Officer (12 total)
Engineer: LT
Science: LT
Tactical: LT, Com
Universal: LT

I am comfortable with the BOFF slots, even though I would think that a Lt. Commander and Ensign Universal BOFF slot would be better, but that is just my personal preference.

Device Slots: 1

Consoles (9 total)

Engineer 3
Science 3
Tactical 3

Why only one device slot? No ship has only one device slot. This should be two. Console slots are good, and are not a set-up seen on any other escort, so that gives the ship a unique character, very nice!

Turn Rate: 16
Shield Modifier: 0.90
Impulse Modifier: 0.23
Inertia rating: 25
Power Bonus: +15 Weapons

Turn rate of 16 is slower than the Defiant(I think the Saber is smaller, but I digress), but faster than the other escorts. The impulse and modifier you gave it makes it faster than a BOP. I am still deciding on what I think about that. The Inertia rate is just above most cruisers, and much slower than science ships. I think that should be bumped up to match other escrots.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
06-17-2012, 02:37 PM
personally , id tweak the stats a little bit to keep it from just being a ' federation BoP'
we already stole the carrier , lets not steal that too
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