Survivor of Romulus
Join Date: Jun 2012
Posts: 381
# 11
06-20-2012, 05:31 PM
Career Officer
Join Date: Jun 2012
Posts: 66
# 12
06-20-2012, 05:32 PM
I see bad things happening with this, balance is gonna be thrown threw a loop.

BTW the forum is still a pile.

Last edited by pogmahone70; 06-20-2012 at 05:46 PM.
Captain
Join Date: Jun 2012
Posts: 855
# 13
06-20-2012, 05:36 PM
Quote:
Originally Posted by pwebranflakes View Post
And crafting since there is going to be access from the interior

Cheers,

Brandon =/\=
Oooohhh I see now.

"We want to add more functionality to ship interiors..."
"We want to add things like crafting to ship interiors..."

Evidently, these things quite simply AREN'T POSSIBLE on existing interiors, you need to invent new interiors, which can only be accessed via "dropboxes" or similar devices.
Banned
Join Date: Jun 2012
Posts: 378
# 14
06-20-2012, 05:42 PM
Quote:
Originally Posted by pwebranflakes View Post
And crafting since there is going to be access from the interior

Cheers,

Brandon =/\=
Because it makes perfect sense that some old freighter can craft anything it wants on board, but the newest Federation carrier escort cant...
Career Officer
Join Date: Jun 2012
Posts: 66
# 15
06-20-2012, 05:46 PM
Quote:
Originally Posted by th3gr4ndnagu5 View Post
Because it makes perfect sense that some old freighter can craft anything it wants on board, but the newest Federation carrier escort cant...
lol so true
Career Officer
Join Date: Jun 2012
Posts: 2,618
# 16
06-20-2012, 05:47 PM
I really don't need any more duty officers, even if they have new passive abilities. Can't the duty officers be packaged separately within the reinforcements pack? Like:

Reinforcements Pack:
1. Duty Officer Pack (bound)
2. 1 of the following:
- Gamma Quadrant commodities
- Gamma Quadrant consumable
- Alien Artifact
- Random MkXII console
- Tuffli freighter

Either this or create some sort of "overflow" roster for doffs. Some players in the game really are MAXED OUT on Doffs and would have to trash or sell some just to make room to open a Doff pack. A horrible oversight with the Doff system that has been ignored too long.
@HyperLimited - Join Date: Oct 2009 - My Youtube Stuff - FIX THE UI!

Quote:
Originally Posted by sinn74 View Post
Maybe if the expansion was as great as they claim, people wouldn't be anywhere near Japori. Just sayin'.
Ensign
Join Date: Jun 2012
Posts: 11
# 17
06-20-2012, 05:48 PM
Quote:
Originally Posted by meurik View Post
Oooohhh I see now.

"We want to add more functionality to ship interiors..."
"We want to add things like crafting to ship interiors..."

Evidently, these things quite simply AREN'T POSSIBLE on existing interiors, you need to invent new interiors, which can only be accessed via "dropboxes" or similar devices.
Quote:
Originally Posted by th3gr4ndnagu5 View Post
Because it makes perfect sense that some old freighter can craft anything it wants on board, but the newest Federation carrier escort cant...
Perhaps add these abilities to the regular ships, with bonuses of some sort for using them on the freighter?
Captain
Join Date: Jun 2012
Posts: 516
# 18
06-20-2012, 05:53 PM
neato. scary to see what 5 freighters can do in an STF though.
------------------------------------------------------------------------
http://www.youtube.com/watch?v=rMm_VoKkuco - Needs more female relief ops ensign.

Last edited by sovereignman; 06-20-2012 at 05:56 PM.
Captain
Join Date: Jun 2012
Posts: 855
# 19
06-20-2012, 05:53 PM
Quote:
Originally Posted by rliant1864 View Post
Perhaps add these abilities to the regular ships, with bonuses of some sort for using them on the freighter?
There's no monetary gain to adding these abilities to the regular ships. PWE/Cryptic needs to make money, so they attach the abilities to NEW ships, which you must use real money to get.

Grinding 680'000 Dilithium (current price is 340 Dilithium/point * 2000 pts) for a single C-Store ship, is not really much of an option to "most" people.
Ensign
Join Date: Jun 2012
Posts: 11
# 20
06-20-2012, 05:58 PM
Quote:
Originally Posted by meurik View Post
There's no monetary gain to adding these abilities to the regular ships. PWE/Cryptic needs to make money, so they attach the abilities to NEW ships, which you must use real money to get.

Grinding 680'000 Dilithium (current price is 340 Dilithium/point * 2000 pts) for a single C-Store ship, is not really much of an option to "most" people.
True, but there's monetary gain in not annoying players by placing sought after convenience abilities in C-store ships.

True, some people will pay money for it, but they sure won't be happy about it, and in just the thread for the announcement alone there are two or three people unhappy about it.
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