Nice little tit bit. I still would like a date rather than them just telling us what were going to get when it eventually comes out. I myself would rather not have everything spoiled because they are buying more time with dev blogs. Leave some things for us to discover by ourselves.
Cardiff born, Cardiff bred, when I die I'll be Cardiff dead.
Will this pop up while in STF's because I could see people leaving to help, I wouldn't want to take a penalty because I was forced to leave the stf because some had left to defend their starbases.
Is there any word on when season 6 will be launched?
Executive producer Dan Stahl recently said it'll be out in July (since Tribble testing will still be going on first week of July, my estimate would be mid-to--late July for Holodeck release).
As we haven't gotten fleet starbases on Tribble yet, we don't know how many bugs there'll be to fix and so it's probably a good thing they haven't said that it will absolutely be out on date so-and-so, bugs fixed or not.
Lead Content Designer Scott "Goatshark" Shicoff shares details about the upcoming Starbase Alerts event in this entry of the Season 6 News Dev Blog series.
Please please please tell us how the mission and the queue will work for small fleets.
I am in a very small but very dedicated fleet. We always have 3-4 players on, but can't get a full 5 except once in a blue moon (actually less often than that).
We are concerned that we won't be able to play the mission described here ever.
We are concerned that if we can play the mission, we won't be able to succeed without more players.
If you (or a dev) could address these two issues I (and I imagine many others) would be very grateful.
Thanks in advance. :biggrin:
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}}:-| Lieutenant General 79 of 97
Subscriber since 1-28-2010
YAy I came up with an idea similar to this when I first started playing sto. I'm glad to see new content being added especially with regards to season 6