> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
If someone with one of the foreign [to me] language options does an emote, it's written in their language on my end. For example, if a German player does, say, the snake dance I will see the following:
[timestamp] [Local] character@handle: Ssssssssss!
[timestamp] character@handle tanzt den Schlangentanz mit Stammgast.
Likewise, with ship winning messages and the like they'll sometimes be in another language as they fly by.
Shouldn't text be translated based on the client's language choice? In other words, if I do an emote, it should be English on my screen and German on the screen of someone using that language, French on another player's screen if that's what they're using, etc. As it is now it appears to just push whatever language setting the player is using to everyone, and that seems a little backwards.
This is quite a minor thing, though, in the grand scheme.