Remember that terrible ripping sound bug that cropped up with Logitech gaming headsets when Bajor was released? Well, it's baa-ack. I was testing on Tribble and it popped up as soon as zoning into a Fleet Blockade. It also started once enemies spawned in the Starbase Defense. I bugged it, but I want to make sure this gets squished before going live. It makes the game unplayable and you have to quit the client to get it to stop.
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Please don't take out Object with Dialog. There are important things that can't be done with out it. Object with Dialog can have a failure option where an Interact + a Popup Dialog does not. It allows you to have a puzzle which the player can repeatedly attempt to solve until they find the correct solution. This was a big improvement in functionality to the foundry. It's not redundant.
Object with Dialog =/= Interact + Popup Dialog
My thoughts exactly.
I was just thinking that my Foundry mission might become possible with the change to object dialogs. Changing things back guaranties my mission will not work (due to trigger restrictions). I suppose in all fairness, I wouldn't be spending enough time here to finish it anyways. :frown: