> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
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Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
General Bug Fixes and Updates for Season 6 including:
The amount of Expertise displayed in Project contribution will now properly reflect the amount of Expertise donated.
The rank dropdown in the ship purchasing UI should drop down appropriately
Adjusted limits on the Dilithium exchange to synch with upcoming Season 6 C-Point to Zen conversion. Dilithium exchange is disabled on Tribble.
Added a 30 minute cooldown to all Season 6 PVE queues
Several new icons replace previous versions: Energy Credits, Expertise, Skill Points and Fleet Credits.
Starbase Incursion: Fixed an issue with the final Captain fight that was calculating captain kills incorrectly
The Gryphon should now be able to use Type 1 windows
Several minor updates to FED and KDF Fleet Starbases Interiors
Starbase Fleet Action: Updated the offensive capabilities of the Siege Dreadnoughts
Reduced damage done by Tholian Web
Nukara - Tholian Event
Addressed an issue where the Medium quest area on the Exterior was not re-spawning Tholians or resetting mission interactions properly
Fixed an issue with the Tholian Reward boxes that was preventing players from receiving weapon rewards
Attempts to fix an issue where several summoned and mission NPCs would burn up in the Demon atmosphere, despite wearing EV suits
Made adjustments to several Tholian patrol groups so that they would no longer collide while patrolling
If you click respawn after defeat while fighting the Tholian Project Leader, you will now spawn outside of the Cave on the transporter pad instead of inside the mountain near the mine elevator.
Made several performance updates to the zone to address reports of lag
Tholians on the exterior surface should no longer take damage from the acid pools
Additional Known Issues
Available, Spent and Spent on this Officer Expertise points do not decrease until a player accepts assigning the points to Bridge Officer Skills
Fleet Rewards ? Fleet Science Skill Boosts are not scaling properly
Fleet Rewards: Space Weapons, Deflectors, and Engines are not displaying proper provisioning costs
EV suit-wearers now properly protect against the atmosphere (or should ), performance updates, proper weapons from those requistions, and several little fixes we all mentioned...
Ugh, a cool down? Theses arent STF's..Let us contribute to the fleet. No one is doing other stuff on tribble..Just the S6 fleet stuff...
this is true on tribble, but what about holodeck? With so many other players?
Plus, a lot of people have been asking for a cap/system/something to help prevent one/few players from donating everything and preventing the rest from contributing much. This is the first step for that, I'm assuming
The cooldown is absolutely pointless, just an added inconvenience.
It does have a point: as a first step toward a system that will prevent a select few fleet members from donating everything, leaving the rest in the dust.
With it, there's a very loose limit on how many you can earn at once. And it's helping prevent exploits like I mentioned above.
Im still not for that, yes, thats a point about fleet members donating to much, but Id rather have a players in the fleet that are doing that. I know 30 minutes isnt a long time, but, like I said, no one is doing anything else on Tribble but S6 pve. We want to test not wait around.