We will be bringing the Tribble server down for maintenance to apply a new update.
Resolved an issue with targeting arcs that, most noticeably, caused Beam: Fire at Will not to work as intended.
Added new NPC floaty icons for Lobi stores, Fleet Weapons Stores, and Bar/Chef contacts on player starbases.
Updated the icon for the EV suit obtained as a reward in the Tholian Invasion.
Updated the French and German translations.
Resolved an issue that prevented the Available Expertise and Spent Expertise from properly updating when a bridge officer skill is changed.
Updated Special Projects:
They now award 5 xp per category.
These projects have a completion time of 30 minutes.
All Operational Assets and Boosts that have a requirement for purchase now also have an error message that lists the requirement if a player tries to purchase one before the starbase has unlocked the prerequisites.
Fleet Science Boosts now properly scale from +1 to +10 as they increase in tier.
Corrected Fleet engine, deflector, and space weapon stores to use the appropriate requisition provisioning instead of Operational Assets.
Weapons and Engines require Engineering Personal Requisition Provisions.
Shields and Deflectors require Science Personal Requisition Provisions.
Updated the text for Military Tier 1 so that it is more informative.
The Tholians are no longer quite so jittery.
All mission items can now be discarded.
Vanity pets cannot be summoned in hazardous environments.
The Duty Officer summoned assistants still die in the fire; a resolution is in progress.
The mission debrief for the easy interior now includes information about career-based hints.
It's no longer possible to get multiple Zone-wide missions of the same type.
Only one Kill Tholians and/or one Collect Ore.
There's a new intermediary step between the interior boss fight room and the other floors.
It's worth noting that on the intermediary step, floor 3, a force field will go up when the mission for that room is running, but it doesn't stop you from using the door.
This is working as intended.
It is possible to cause the Tholian Project Leader to stop attacking you.
Doing so will result in your being prompted to leave the area.
You will not receive mission credit if you defeat the Project Leader in this fashion.