Goal: This ship is designed to do everything. 4k min DPS, tank tac cubes, heal friendlies in no-win, blockade, and fleet action, and succeed.
Power setup: 100 weapons, 45 shield, 25 engines, 30 aux
Fore weapons:
3 antiproton cannon
1 antiproton dual beam bank
rear weapons:
4 AP turret
BOff setup
DOff setup:
2x beam energy weapons officers
1x exocomp
2x tac team conn officer
Consoles:
ENG: 3x neutronium 1x borg
SCI: 1x Chevron Sep 2x Field Gen
TAC: 3x Antiproton damage boost
Strategy: I would keep chevron sep going 99% of the time, docking the saucer only when I desperately need the extra hull and shields. This will give me a substantial DPS and turn boost.
The 3 cannons + both cannon rapid fire will give this ship a boost to single-target sustained DPS, the Dual Beam Banks + Beam overload would give spike single-target DPS.
Any advice or criticism would be appreciated