Captain
Join Date: Jun 2012
Posts: 1,438
It?s a nice feature that we can join both Space and Ground Fleet STF with toons below level 10, but is it really necessary to put them in the same pool as the VA50 crowd?

While the stats and level might be adjusted upwards, a "white" lvl 8 Miranda still doesn?t scratch any shields in there. Pretty frustrating for both the lvl 8 and the lvl 50 in there.
Career Officer
Join Date: Jun 2012
Posts: 4,214
# 2
07-13-2012, 07:16 AM
Realistic in a Trek-sense though.

I mean, with Starbases under attack for example, you'd want to throw anything that can fire phasers/tetryons/antiprotons etc etc at the attackers.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Captain
Join Date: Jun 2012
Posts: 1,438
# 3
07-13-2012, 07:54 AM
That would be fine if an infinite number of ships were able to join. But since the Fleet STFs are limited it creates a problem. 5 Mirandas won?t even be able to penetrate the shields on a single Negh?Var, so they might as well sit there and let the timer run out.

The Fleet STFs should either be subdivided by level ranges as SB24 and the Mirror Event are or limited to 44+ like normal Borg STFs
Ensign
Join Date: Jul 2012
Posts: 23
# 4
07-13-2012, 07:59 AM
The thing about those lower level ships is their purpose changes, and the player has to change with it. It is all about the targets you choose your maneuverability you bring to the battle. Those lower level ships should be focused on the smaller fighters and light cruisers, and when those targets are unavailable they should be able to get themselves onto the weak/open shields of the slower/larger ships because they have the speed and turn rate to do so. Yes the escorts will dish out the damage better, but they should not be the ones taking care of fighters and light cruisers, their DPS is needed for the meatier targets to take them down quick. If your tanks are doing their job you will only have to worry about aoe abilities like BFAW and TS. There is not fleet in the real world or in star trek cannon that is full of only the Heavy Cruisers or Battleships/Carriers.

I have not been involved in any fleet battles but it would have been cool to have certain things you would want to have your lower class ships do (besides what I mentioned earlier). For example, your starbase weapons had a malfuction, you need several ships to fly next to the Starbase and perfrom a few repair scans on it to bring the weapons back online. You wouldn't want your escorts handling that because they are the damage the tanks need behind them to win in combat.
Captain
Join Date: Jun 2012
Posts: 1,438
# 5
07-13-2012, 08:25 AM
Quote:
I have not been involved in any fleet battles ...
Then please create a new toon, take your Miranda into one of the new fleet STFs and see how frustrating it is if you can?t even down a Bird of Prey and will struggle with a plasma torp or neural warhead.

Remember that new toons don?t have any space skills whatsoever. You?ll have HY1 from the Tac Boff which you get from the tutorial and that?s it.

It?s even worse than people who used to take shuttlecraft or runabouts into normal Borg STFs. At least they had their VA space skills and access to RA/VA-level equipment.
Rihannsu
Join Date: Jun 2012
Posts: 939
# 6
07-13-2012, 10:48 AM
This sounds like more a individual fleet management issue than one the devs should tackle.

Perhaps your fleet should get together and decide on a minimum allowed rank to participate in the fleet missions?
Ensign
Join Date: Jun 2012
Posts: 13
# 7
07-13-2012, 01:11 PM
Quote:
Originally Posted by pyryck View Post
This sounds like more a individual fleet management issue than one the devs should tackle.

Perhaps your fleet should get together and decide on a minimum allowed rank to participate in the fleet missions?
/headdesk

Gonna go out on a limb here and say the point ran over you at flank speed.

But lets throw the suggestion into the pot:

Sorry new guy. I know we said we'd help you and all when you joined. But look, we really only wanted you to go out there and farm dilithium and data samples for us so us 1337p33p5 dont have to. What do you mean you want to do the fun stuff with the rest of the fleet? Get your aluminum can of a light cruiser there and farm like theres no tomorrow. Because if you don't reach your quota, there wont be.
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 8
07-13-2012, 02:31 PM
You can dent the neg
its not easy but you can (I took my level 8 tac in a centaur into this today)
the big problem is the bigger ships are so much more powerful you rarely get the kill

I was flying cover on the base itself with two other "little guys"
we took down three big ships between us and a lot of small stuff

(7 fleet merits)
Rihannsu
Join Date: Jun 2012
Posts: 939
# 9
07-13-2012, 03:24 PM
Quote:
Originally Posted by ravenknight816 View Post
/headdesk

Gonna go out on a limb here and say the point ran over you at flank speed.

But lets throw the suggestion into the pot:

Sorry new guy. I know we said we'd help you and all when you joined. But look, we really only wanted you to go out there and farm dilithium and data samples for us so us 1337p33p5 dont have to. What do you mean you want to do the fun stuff with the rest of the fleet? Get your aluminum can of a light cruiser there and farm like theres no tomorrow. Because if you don't reach your quota, there wont be.
My suggestion was based on a fleetie wanting the devs to separate out the lower tier ships into their own defend the SB missions because the ships and captains lack any sort of "serious-uber-VA-skills-or-abilities" to handle the fight at 44+.

These "fleet-centric" missions are intended to foster some camaraderie amongst fleet members by working together to defend the base. These missions are "bring-what-you-got-at-the-moment" types of fights and not the walled-off-uber-only-VA-skills-required STFs. You learn to work together with what you have available at the moment you go into the mission. If all you have is 20 LT's in Miranda's then you bring them to the fight and let'em try.

This also gives the fleet an opportunity to see how well the "new guys" in the fleet can handle themselves in a big furball of a fight including tactics, following orders/directions and how much they press on in spite of the adversity thrown at them.

If a fleet doesn't want an LT6 in a Miranda to help defend the starbase, then that is a fleet management issue and not a dev or game play issue.
Lieutenant
Join Date: Jul 2012
Posts: 85
# 10
07-13-2012, 03:38 PM
But the majority of people do not seem to be joining via their fleet, their just joining via the public queue. So them helping their fleet being tested has nmothing to do with it. hey're just making life harder on all the rest of us joes that are puging it.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 08:17 AM.