Starfleet Veteran
Join Date: Jun 2012
Posts: 42
# 21 Second Wave
07-16-2012, 01:35 AM
I have had the same problem and tried 4 times yesterday with a Fed Character. I doubled checked everything - all was correct but after the Loriss cutscene the first mission box reverts to 'go to DS9' but I still have the 'Flee Circus' box with 'Warp to Bayor.' A 'Contact DS9 Button' flashes up briefly and disappears. You cannot report it and you can wait for ever. In one attempt I flew around while waiting and the 'Dreadnought' fleet appeared from the 'Worm Hole.'
I have done this mission many times without a problem, the day before I did it with my KDF character and had the same problem on the first attempt but it went through the second time ever though I failed two of the conference objectives and lost two of the 4 Fed shipments in the escape sequence. I need the Jem'Hadar ground set for this Character so I hope it is resolved soon!
Starfleet Veteran
Join Date: Jun 2012
Posts: 92
# 22
07-16-2012, 05:03 AM
I played this mission 6 times already and once I warp to bajor, it doesn't even recognize that I completed the mission. The only thing I can think of is towards the end where everyone battles the jem'hadar ships, there's one ship that I can never save, I think it's the fletcher. Does this have anything to do with it? I've tried hailing after I'm told to warp to bajor, but it won't let me. There is no red alert and everything seems fine. Has anyone figured out how to bypass this bug? I am very frustrated and all I want is the jem'hadar polaron full auto rifle!
Starfleet Veteran
Join Date: Jun 2012
Posts: 42
Quote:
Originally Posted by thor759 View Post
I have had the same problem and tried 4 times yesterday with a Fed Character. I doubled checked everything - all was correct but after the Loriss cutscene the first mission box reverts to 'go to DS9' but I still have the 'Flee Circus' box with 'Warp to Bayor.' A 'Contact DS9 Button' flashes up briefly and disappears. You cannot report it and you can wait for ever. In one attempt I flew around while waiting and the 'Dreadnought' fleet appeared from the 'Worm Hole.'
I have done this mission many times without a problem, the day before I did it with my KDF character and had the same problem on the first attempt but it went through the second time ever though I failed two of the conference objectives and lost two of the 4 Fed shipments in the escape sequence. I need the Jem'Hadar ground set for this Character so I hope it is resolved soon!
Just ran it again with the same result - there is no way I can finish this mission which is very frustrating, I ran 'Of Bajor' first with no problems to check functionality. As a 'Systems Analyst' there is a definite issue here - the question is where, on the server or in the download files on my pc? It would be interesting to know if any Level 50 Character has completed it successfully since 'Season 6' went live?
Starfleet Veteran
Join Date: Jun 2012
Posts: 92
# 24
07-16-2012, 02:27 PM
Quote:
Originally Posted by thor759 View Post
Just ran it again with the same result - there is no way I can finish this mission which is very frustrating, I ran 'Of Bajor' first with no problems to check functionality. As a 'Systems Analyst' there is a definite issue here - the question is where, on the server or in the download files on my pc? It would be interesting to know if any Level 50 Character has completed it successfully since 'Season 6' went live?
I know how you feel, I played it a total of 8 times and it has the same result. I warp to bajor and nothing happens, as if I never played that mission. This is very frustrating, I wrote a ticket, but who knows if they'll get to it. This sucks, and all I want is the jemhadar rifle!!
Career Officer
Join Date: Jun 2012
Posts: 182
# 25
07-16-2012, 04:30 PM
Quote:
Originally Posted by thor759 View Post
It would be interesting to know if any Level 50 Character has completed it successfully since 'Season 6' went live?
I'll give it a spin and report back.
Career Officer
Join Date: Jun 2012
Posts: 182
# 26
07-16-2012, 05:16 PM
Quote:
Originally Posted by deyvad View Post
I'll give it a spin and report back.
Bugged.

Wouldn't let me complete the mission without warping to Bajor, and once at Bajor it's as if I hadn't done nothing at DS9 and need to start it all over.
Career Officer
Join Date: Jun 2012
Posts: 6
# 27
07-16-2012, 08:02 PM
I've had similar problems, I waited until the Red Alert was gone to talk to my Ops person and then had the "Warp to Bajor" option pop up. What I noticed was that my actual mission tracker had popped back to showing "Disarm Diplomats - Go to Deep Space 9" before I had even accepted the Warp to Bajor. Something is definitely not right.
Lieutenant
Join Date: Jun 2012
Posts: 95
# 28
07-16-2012, 08:24 PM
It's definitely broken, and not for all characters - even those on the same account. It's also not broken for just level 50 characters, but all levels.

If you have a character that can't complete it solo, it seems to complete if you do it in a group. While that's definitely only a stopgap measure and the mission needs to be fixed, at least it allows you to finish the mission and get an upgraded rifle/pistol/whatever.

So, again, if its bugged solo, (until they fix it) try it in a group.
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(Formerly Destinii until the 'Great PWE Forum Shakeup of 2012')
Starfleet Veteran
Join Date: Jun 2012
Posts: 92
# 29
07-16-2012, 10:49 PM
Quote:
Originally Posted by shantavi View Post
It's definitely broken, and not for all characters - even those on the same account. It's also not broken for just level 50 characters, but all levels.

If you have a character that can't complete it solo, it seems to complete if you do it in a group. While that's definitely only a stopgap measure and the mission needs to be fixed, at least it allows you to finish the mission and get an upgraded rifle/pistol/whatever.

So, again, if its bugged solo, (until they fix it) try it in a group.
Thanks, I think I will try it in a group, and hopefully receive the item I want.
Career Officer
Join Date: Jul 2012
Posts: 6
# 30
07-17-2012, 12:26 AM
This bug seems to be related to the very first main mission objective, "Disarming Diplomats". That one objective does not complete, so the game cannot move you on to the next part in your mission log. It still goes through the motions, of course, so you keep going through and listening to the talk, but it's not giving you any credit. I haven't found a way around it myself... but I'll have to try that group work around.
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