Survivor of Romulus
Join Date: Jun 2012
Posts: 243
# 111
07-11-2012, 10:44 AM
I think there's not going to be an enchanced battle cloak on new BoPs. And while we're at the EBC - the 3-second decloak should be dismissed.
Commander
Join Date: Jun 2012
Posts: 307
# 112
07-11-2012, 09:50 PM
Quote:
Originally Posted by eisenw0lf View Post
No Enhanced Battle Cloak for the Ning'Tao according to the information provided on the fleetyards on tribble. Just the regular battle cloak.
If there's no enhanced cloak, then the hull and shields do kind of suck. It makes little sense, but how many devs actually run a B'rel?

I can still make the Ning Tao work, but it's inherently sub-optimal compared to the B'rel Retrofit or the standard Hegh'ta. It's more like a Tier 4.5 ship rather than a Tier 5.5 or Tier 6, or whatever the Fleet ships are supposed to be.
Nessia (KDF Sci), IKS Aluminum Falcon (B'rel Retrofit)

Hangars for all? Yo dawg, my B'rel needs a hangar, too!
Commander
Join Date: Jun 2012
Posts: 307
# 113
07-11-2012, 10:06 PM
Quote:
Originally Posted by lianthelia View Post
More and more I think about it the Fleet Corsair could be interesting...didn't notice till recently it had a lt cmdr science slot...could be fun and has a slightly better turn rate than the Marauder which is nice too!
I just noticed that as well.

It's no Armitage, and it's not a MVAE, but it has the Sci slots to run something different than a Cruiser & more guns than the Varanus.

If the Ning'tao sucks, then maybe I will try to get the Corsair for myself...
Nessia (KDF Sci), IKS Aluminum Falcon (B'rel Retrofit)

Hangars for all? Yo dawg, my B'rel needs a hangar, too!
Survivor of Romulus
Join Date: Jun 2012
Posts: 972
# 114
07-11-2012, 10:42 PM
looks like im going to give a pass on all the new ships and stick to the kar fi why in hell is there not a kar'fi fleet retro verson.

not going to bother with the vo'quv never liked that as it has no turn rate.



give me my kar'fi !!!!!!!!!!!!!

serously id like a dev or someone to explane why we are not getting a kar'fi.
Empire Veteran
Join Date: Jun 2012
Posts: 2,218
# 115
07-16-2012, 01:24 PM
Quote:
Originally Posted by pissycuta View Post
I didn't read all 11 pages, so if someone said this before i appologise but...

ARE YOU TOTALLY MOCKING US?

Fleet Ning'Tao Bird Of Prey

Commander - Uni
Lt Commander - Uni
Lt Commander - Uni
Lieutenant - Uni

Engineering: 3
Tactical: 3
Science: 3

Weapons
Fore: 4
Aft: 2

Turn: 22
Hull: 16500
Crew: 75
Device Slots: 2
Shield Mod: 0.66

Unless something is terribly wrong with your "spelling" we already know the "typo" on the Heavy Escort Carrier... Are you really going to give the KDF as a state of the art T5+1 ship a bop with the hull of a lvl 20 commander level bop? And with less shields too... because if memory serves me right the bop shield modifier was 0.8... So in essence welcome to the new ships, you get less hull, less shields, but 2 lt. cmdr's? And this is supposed to be on the same line and balance with a Fleet Escort with 34k hull? Or even better to a Jem'Hadar with turn rate of 20 (TWENTY) and 5 tac consoles and 34.5k hull? Really? Same as a Kar'fi Battle Carrier?
What's next? Put lt. uni boff slot on the Toron Shuttle and call it a Tier 7 kdf battle cruiser?

Oh... and on the fun side the HoH'Sus BoP is a hegh'ta with one more console... and it's a T4/5 Fleet ship... so wait 8 months for the very OP ship with an extra 450 hull? Oh or maybe the Vo'Quv for that very OP extra console....
In all possible variations, in all realities, this ship means one thing, and only one possible outcome = a certain death, and a complete failure. There is absolutely no possible way this ship will contribute anything to a solid team dynamic.

The Uni. Lt Cmder slots can only be used for one thing, to try and get this miserable contraption alive long enough to flee. That's it's only value.

Last edited by drkfrontiers; 07-16-2012 at 01:26 PM.
Captain
Join Date: Jul 2012
Posts: 1,273
# 116
07-16-2012, 04:59 PM
Quote:
Originally Posted by drkfrontiers View Post
In all possible variations, in all realities, this ship means one thing, and only one possible outcome = a certain death, and a complete failure. There is absolutely no possible way this ship will contribute anything to a solid team dynamic.

The Uni. Lt Cmder slots can only be used for one thing, to try and get this miserable contraption alive long enough to flee. That's it's only value.
Yeah, with the reduced hull strength and overall toughness of the BoP, you have to devote more to healing/buffing in order to stay alive. I personally have a hard enough time with my tactical toon in a Hegh'ta, and the Ning'Tao is even flimsier than the Hegh'ta.
Commander
Join Date: Jun 2012
Posts: 307
# 117
07-16-2012, 05:54 PM
I have some difficulty in the Hegh'ta, but what it brings is everything but durability.

It sucks in Fleet events when the entire rest of the PUG is on the other side of the map, trying to kill enemies when it has nothing to do with your objectives... but the Hegh'ta can do the job.

In a good group, I think the Norgh/Ning'Tao/Whatever it is will be a great asset. In a bad group, it might be worse than the B'rel, which sucks in the fleet things, IMO, and I love the B'rel.
Nessia (KDF Sci), IKS Aluminum Falcon (B'rel Retrofit)

Hangars for all? Yo dawg, my B'rel needs a hangar, too!
Captain
Join Date: Jul 2012
Posts: 1,273
# 118
07-16-2012, 08:54 PM
Quote:
Originally Posted by catliketyping View Post
I have some difficulty in the Hegh'ta, but what it brings is everything but durability.

It sucks in Fleet events when the entire rest of the PUG is on the other side of the map, trying to kill enemies when it has nothing to do with your objectives... but the Hegh'ta can do the job.

In a good group, I think the Norgh/Ning'Tao/Whatever it is will be a great asset. In a bad group, it might be worse than the B'rel, which sucks in the fleet things, IMO, and I love the B'rel.
The biggest issue with me really is durability. I feel the firepower of my current build works well enough, and I just need to work out a few kinks with my power ratio presets. . .but I'm still rather vulnerable.

I'm carrying two tac teams, TTS 1, HE 2, and EPtS 1 + 2. . .so I'm a tad weak in hull heals (not really willing to sacrifice EPtS 2 for Aux to Struct 1) and I've got that irritating vulnerable period between Tac Team cooldowns, where a strong enemy can shred through my shields (despite frantic manual redistributing to the appropriate shield facing on my part) and severely damage or destroy the ship. Escaping is an option, but I'm not always fast enough. In one of these laughable new BoPs, surviving such situations will be even harder than in a Hegh'ta. Hence, my concerns
Commander
Join Date: Jun 2012
Posts: 307
# 119
07-17-2012, 09:11 AM
I love the starbase blockade thing. frequently, I find myself on my own in my Hegh'ta, saving one or two freighters by myself... tanking and healing the freighters at the same time.

I can't do that in the new bird of prey, in all likelihood... but the Hegh'ta is more capable than I thought it would be.

I think the new Ning Tao / Norgh will be great for me. I will push it hard.

of course, in no win and fleet defense, I tend to run my Negh'var.
Nessia (KDF Sci), IKS Aluminum Falcon (B'rel Retrofit)

Hangars for all? Yo dawg, my B'rel needs a hangar, too!
Empire Veteran
Join Date: Jun 2012
Posts: 1,170
# 120
07-17-2012, 12:46 PM
I?ve been looking at the list of available Fleet versions of the KDF vessels and noticed that none of them have any C-Store versions of them available (correct me if I?m wrong)

So that means that if I want my Fleet Version of the Vo?Quv I?ll need to hand over 20,00 Fleet Marks + $20.00 or equivalent in Dilithium + grind mats for about 4 months to get it and it will only be a per Character unlock on top of that.

Has much has I enjoy the Vo?Quv I?m just not seeing the value in putting so much into getting the Fleet version when it has so little to offer over the standard version.

I?m also not liking the Grind + Pay per Character unlock option that we?re being force feed by PWE\Cryptic.

The whole mechanic is just making Fleet Star Bases seem like a useless cash grab to me now.
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