Republic Veteran
Join Date: Jun 2012
Posts: 799
# 1 Bio-Neural Warheads in SB24 FA
07-17-2012, 06:31 PM
So yeah, the Negh'Wars in Starbase 24 Fleet Action also have bio-Neural Warheads now, that's a bit over the top at lvls <10.
Rihannsu
Join Date: Jun 2012
Posts: 14,382
# 2
07-17-2012, 06:33 PM
quite true. You're doomed. Go level some more.

I don't think these missions were balanced with low-level players in mind.
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Captain
Join Date: Jun 2012
Posts: 745
# 3
07-17-2012, 06:35 PM
Quote:
Originally Posted by aexrael View Post
So yeah, the Negh'Wars in Starbase 24 Fleet Action also have bio-Neural Warheads now, that's a bit over the top at lvls <10.
The bio-neurals are a bit overdone, IMHO.
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Captain
Join Date: Jun 2012
Posts: 1,063
# 4
07-17-2012, 06:45 PM
I think Cryptic heard how we hated the invisible torpedo salvos of the borg in STFs, so they added a torpedo, that we can see, to another faction... nice idea. not
Captain
Join Date: Jul 2012
Posts: 1,273
# 5
07-17-2012, 06:48 PM
Quote:
Originally Posted by ferdzso0 View Post
I think Cryptic heard how we hated the invisible torpedo salvos of the borg in STFs, so they added a torpedo, that we can see, to another faction... nice idea. not
Yeah, a new torpedo with shields and the ability to shoot back at you (at least, in no-win). Brilliant move, Cryptic. You couldn't have just kept it at 'make them re-route shields faster', which is all we really needed in terms of difficulty increase.
Career Officer
Join Date: Jun 2012
Posts: 437
# 6
07-18-2012, 01:56 PM
AI Klings were messed up across the game. Everywhere.

Thanks Cryptic.
Starfleet Veteran
Join Date: Jun 2012
Posts: 18
# 7
07-18-2012, 04:06 PM
Quote:
Originally Posted by travelingmaster View Post
Yeah, a new torpedo with shields and the ability to shoot back at you (at least, in no-win). Brilliant move, Cryptic. You couldn't have just kept it at 'make them re-route shields faster', which is all we really needed in terms of difficulty increase.
Another fantastic idea from Gozer................




NOT!
Commander
Join Date: Jun 2012
Posts: 387
# 8
07-18-2012, 06:01 PM
Quote:
Originally Posted by jounar1701 View Post
Another fantastic idea from Gozer................




NOT!
Well, seeing as gozer is leaving now, we might actually see some acessable (not gated) (not fleet only) content! Seriously, I thought it would be good for them to give the NPC's player abilities, but they didn't. They just told gozer to do whatever he wanted and went back to planning the next lockbox scandal
When in doubt, (hehe) c4!
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
Empire Veteran
Join Date: Jun 2012
Posts: 279
# 9
07-18-2012, 06:58 PM
on the bright side my fleet support and photonic fleets shoot bio neurals and isometric charges also
Lieutenant
Join Date: Jul 2012
Posts: 85
# 10
07-18-2012, 07:50 PM
Would have been funny if they gave some of them photonic fleet and photonic ships started spawning other photonic ships :p....
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