Lt. Commander
Join Date: Jun 2012
Posts: 243
# 21
07-14-2012, 08:34 AM
I am baffled as to why breaking the exchange and wrecking the camera tech are required of every new season's rollout.
_____________________________________________


I used to be able to play STO, but then Season 9 happened. | Join Date: Dec 2009
1000 Paper Cuts for Star Trek Online
Lt. Commander
Join Date: Jun 2012
Posts: 180
# 22
07-14-2012, 08:43 AM
bleaugh, disregard, misread
_______
equal parts cynical and helpful
Banned
Join Date: Jun 2012
Posts: 217
# 23
07-14-2012, 08:47 AM
Yup, this, exchange, foundry...how much stuff must we break...I should rephrase that...how much does Cryptic need to break?
Lt. Commander
Join Date: Jun 2012
Posts: 243
# 24
07-14-2012, 09:07 AM
Quote:
Originally Posted by nyiad View Post
Yup, this, exchange, foundry...how much stuff must we break...I should rephrase that...how much does Cryptic need to break?
There used to be a guy on these forums that had a signature line which was something along the lines of "if it's not broke, for god's sake, don't smash it with a hammer until it is." This latest fiasco seems to be an example of that.
_____________________________________________


I used to be able to play STO, but then Season 9 happened. | Join Date: Dec 2009
1000 Paper Cuts for Star Trek Online
Career Officer
Join Date: Jun 2012
Posts: 883
# 25
07-14-2012, 09:50 AM
Yeah my zoom keeps getting reset to right up close to the ship. I then have to rezoom back out again which is really annoying!

Also on the ground my scroll wheel zooms me in and out when before it would not. I cannot see any option to disable the mouse zoom? I find that annoying as I prefer to have the + & - keys set to zoom...

Does anyone else notice you no longer have the option to turn off the stupid ship winner messages now?
Captain
Join Date: Jun 2012
Posts: 11,103
# 26
07-14-2012, 11:47 AM
I haven't noticed any problems with my Dready...
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
Survivor of Romulus
Join Date: Jun 2012
Posts: 129
# 27
07-14-2012, 02:56 PM
Quote:
Originally Posted by darkenzedd View Post
Does anyone else notice you no longer have the option to turn off the stupid ship winner messages now?
An off-topic aside: The option still exists, it's just been moved without notice. (And the setting apparently reset to 'on' for everyone.) Go to the mini-map dropdown (arrow) and there's a new menu item -- "Notification Settings," I think it is. You'll see a number of things you can turn on/off there. The one for the lockboxes is something like "Gameplay announcements." Something like that. (Hover the mouse -- the tooltips identify it clearly.)

As far as zoom goes, there are a number of actual issues here, it seems. One being that the maximum "zoom-in" keeps getting changed every other patch. In general, I'd like to see it simply set to let us zoom in as close as possible without clipping the camera into the ship.

Another issue is simply that it would be nice to retain the players' chosen zoom levels through some sort of variable for ground and space. Yes, we can always adjust this with the mouse-wheel (or keyboard) zoom. It's just an annoyance, but it would be a nice "quality of life" enhancement.

Then there's a third, possibly "less related" issue I've seen mentioned in this topic -- that of the zoom-level in the warp-out/in cutscenes. It seems some new angles have been added that are extremely zoomed -- one actually places the camera so far forward that my ship is almost entirely out-of-view, focusing entirely on the 'warp path' where the FX are about to occur. If you've got an Intrepid/Discovery class ship, this renders the nifty nacelle animations off-screen and makes the whole 'dramatic pause' they put in to allow for these animations completely useless.
Live long, and prosper.
Career Officer
Join Date: Jun 2012
Posts: 109
# 28
07-14-2012, 03:10 PM
yeah i keep on ending up on the backside of my Aquarius escort whenever i go to a new zone also has anyone had an issue with recalling there Aquarius after its been destroyed or is it just me??
Ketan Merious
Captain, U.S.S Transcendent
Explorers Fleet, Senior Member
We want an Odyssey variant give us it
Rihannsu
Join Date: Jun 2012
Posts: 338
# 29
07-20-2012, 12:35 AM
Bump.

The camera zoom is still not working right for maybe half of the ships. Off the top of my head, you can no longer zoom in as close to the Recon Science Vessel, the Deep Space Science Vessel, the Varanus Support Vessel, and others I'm sure. At least it still works right for my beloved Indefatigable (a T5 Defiant)! Last time something like this happened the devs responded and fixed the issue pretty quickly. I am sure they have lots of other things to do right now but I'm hoping this doesn't get forgotten, hence the bump.

Most players it seems don't notice or don't care, but those who do REALLY want this fixed!!! Thankee.
Lt. Commander
Join Date: Jul 2012
Posts: 178
# 30
07-20-2012, 12:46 AM
The camera zoom levels seem fine to me on all my characters and ships. The only issue that bothers me is the set zoom level not saving between map/zone transitions. I had my impulse set to the mouse wheel with a fast zoom rate set to ctrl+mouse wheel and a slow zoom rate set to alt+mouse wheel, so I'm able to easily readjust the zoom level. Just a minor annoyance for me really. Now I just use one zoom rate level with multiple settings for impulse speed.

The min/max zoom levels seem much better now though, than they were when they first changed it some time ago. Or.. maybe I just got used to it. Dunno, I don't have anything to relate to how it was anymore to remind myself.

Quote:
Alt+wheelminus "AdjustCamDistance 5"
Alt+wheelplus "AdjustCamDistance -5"

Shift+wheelminus "throttleadjust -.01"
Shift+wheelplus "throttleadjust .01"

Control+wheelminus "throttleadjust -.05"
Control+wheelplus "throttleadjust .05"

Wheelminus "throttleadjust -.1"
Wheelplus "throttleadjust .1"

[ Raptr ] [ @zebular | Join Date: Dec 2007 | @Captain_Ralubez ] [ BIOs ]

Last edited by zebular; 07-20-2012 at 12:52 AM.
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