Don't even think about it. That's just completely absurd.
Look, <whoever makes these decisions now>, I can understand the per-character unlocks for things like bank/inventory/ship slots/costume slots. They add to database bloat, as an IT professional I accept that reason. I can understand the per-character unlocks for limited-time events, its a reason for us to play. But per-character unlocks for a FREAKING CSTORE ITEM?
Madness. Complete and utter madness.
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PS: My show is actually at 0300 GMT these days. I really need to dig up the PSD for that signature and redo it.
EXTREMELY steep. Account unlock would be preferred but if that wasn't doable 250-300 maybe and I'd consider it but that's a lot for just a one shot use.
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I'm not against per character transactions. I'm against per character transactions at per account prices. A per character ship should not be $20. A per character ground item should
not be $7. Reasonable prices would be $5 and $0.50, respectively.
I agree with my friend here. I'm not apposed to buying things from the C-Store, but this is too expensive to be per character.
Whoever thought a 7 buck per character unlock was a good idea was very mistaken. At per character it needs to be much cheaper. Its already more than twice the price of other per-character unlocks like the Melee weapon pack and tribbles.
Originally Posted by kandorous
Looks nice but character unlock only.... Nah.
This sums it up for me! No thanks! These should be account unlocks for this price and reclaimable if discarded.