Starfleet Veteran
Join Date: Jun 2012
Posts: 352
# 21
07-27-2012, 08:45 PM
I don't even know what to say to this anymore...
Formerly: Ally_of_the_Force/Now: A Ticked Off Customer
Member Since 10-2009/Murdered 6-2012
NO TO ARC!!!
4 Year Veteran
Career Officer
Join Date: Jun 2012
Posts: 2,216
# 22
07-27-2012, 09:04 PM
Great time to start playing STO? Ha! That's a good one, Mr. Stahl! Very funny!

...

...Wait, you weren't joking?
@HyperLimited
Join Date: Oct 2009 - My Youtube Stuff
Empire Veteran
Join Date: Jun 2012
Posts: 2,770
# 23
07-27-2012, 09:51 PM
Quote:
Originally Posted by hypl View Post
Great time to start playing STO? Ha! That's a good one, Mr. Stahl! Very funny!

...

...Wait, you weren't joking?
If i was selling beach front property in south dakota... I would be saying its a great time to buy too!
Career Officer
Join Date: Jun 2012
Posts: 719
# 24
07-27-2012, 10:46 PM
There are things regarding season six, I really want to applaud, (the new defend starbase missions, the new Tholian missions, un-restricting the Deferi Invasion mission).

I'll even go so far as to say that I appreciate the way some aspects of the Tholian lock box has been handled.
I liked the Mirror universe ships, the awesome Tholian warfare doffs.
I like the fact that If you are unlucky enough to get the Tholian web weaver ship, you can save crystals to work towards obtaining a Recluse carrier. BUT I AM NOT HAPPY WITH THE COST !
The actual lobi to real world cost to get the recluse carrier in the lobi store, hundreds of dollars... REALLY !?

Which brings me to my growing concerns about the fleecing of the playerbase.

The latest Zen store offering, those really cool environmental suits, come right to the top of my mind. 700 Zen, for one character per account, not account - wide, is pure ludicrousness !

Star bases......... the grind to spend more money, so you and only 5 of your fleetmates can get the fleet ships at a time, then the bar gets raised.... insanity. 4 fleet ship modules? !!!

The company needs to make money, but the real world cost to get some of this cool new content, is getting seriously out of hand, and the value is going DOWN, (no longer account wide, non reclaimable).
The spending requirements to partake in all of this "fun" is starting to get out of my personal paygrade.

Now before anyone points out the obvious, that you don't actually NEED these things to enjoy the rest of the game, I want to point out that all this new content requires a Zen purchase, (a lot of them!) from SOMEONE.

These things like the lock box ships and such are designed to be FUN and add to the enjoyment of the game, and that the reality is, a growing portion of the players are going to keep missing out unless they spend HUGE sums of money. To me, that's a sad state.
"And at Warp 10, we're going nowhere mighty fast."-Scotty
Captain
Join Date: Jun 2012
Posts: 855
# 25
07-27-2012, 11:03 PM
State of the GAME? More like State of the FLUFF; cause that's all this was. Nothing but fluff.

No word as to what problems are currently plaguing the game, such as:
- Inability to log in for some players
- Broken Exchange
- Broken Foundry (admitted half-broken, since missions are now playable, but not editable)
- Revamped DOff UI which NOBODY asked for
- Overpriced and ridiculous "Combat EV suits"

And that's just for starters... It is absolutely NOT a great time to play STO. Pre-F2P, the "State of the Game" was in a far better state than it is today. All they've managed to do to improve the game, is to streamline the leveling process, and adding Fleet Starbases. They completely failed to utilize the PVP aspects of Fleet Starbases, such as having Fleet vs Fleet "Starbase Incursions", or "Starbase Defenses".

At this point, all Cryptic knows how to do, is to squeeze as much cash out of it's players as it can, before the well runs dry. Once Neverwinter is launched, STO will quietly end up in obscurity, and they'll start squeezing people for cash via Neverwinter instead.

Sorry to say this, but at this point, Daniel Stahl MUST be replaced as Executive Producer. Not saying Stephen D'Angelo was an improvement, but Mr Stahl is certainly not a good EP anymore. His decisions are ultimately HURTING STO, more than it's helping.
Commander
Join Date: Jun 2012
Posts: 262
# 26
07-28-2012, 12:23 AM
Read the article and just shook my head.
I can't say nothing to this PR fluff anymore.
Cryptic's shamefull history with the KDF

http://www.stowiki.org/User:Peregrin...ryptic_Studios
Empire Veteran
Join Date: Jun 2012
Posts: 1,707
# 27
07-28-2012, 12:46 AM
Quote:
Originally Posted by meurik View Post
State of the GAME? More like State of the FLUFF; cause that's all this was. Nothing but fluff.

No word as to what problems are currently plaguing the game, such as:
- Inability to log in for some players
- Broken Exchange
- Broken Foundry (admitted half-broken, since missions are now playable, but not editable)
- Revamped DOff UI which NOBODY asked for
- Overpriced and ridiculous "Combat EV suits"

And that's just for starters... It is absolutely NOT a great time to play STO. Pre-F2P, the "State of the Game" was in a far better state than it is today. All they've managed to do to improve the game, is to streamline the leveling process, and adding Fleet Starbases. They completely failed to utilize the PVP aspects of Fleet Starbases, such as having Fleet vs Fleet "Starbase Incursions", or "Starbase Defenses".

At this point, all Cryptic knows how to do, is to squeeze as much cash out of it's players as it can, before the well runs dry. Once Neverwinter is launched, STO will quietly end up in obscurity, and they'll start squeezing people for cash via Neverwinter instead.

Sorry to say this, but at this point, Daniel Stahl MUST be replaced as Executive Producer. Not saying Stephen D'Angelo was an improvement, but Mr Stahl is certainly not a good EP anymore. His decisions are ultimately HURTING STO, more than it's helping.
*buzz* Wrong.

PWE needs to go. Even Atari could be brought back, but anything to get out of this squeeze-dry phase.

Blaming the branches is not dealing with the root of the issue.
Was named Trek17, but still an author.
Starfleet Veteran
Join Date: Jun 2012
Posts: 609
# 28
07-28-2012, 12:55 AM
Quote:
Originally Posted by trek21 View Post
*buzz* Wrong.

PWE needs to go. Even Atari could be brought back, but anything to get out of this squeeze-dry phase.

Blaming the branches is not dealing with the root of the issue.
Fairly certain Daniel Stahl is the mastermind behind these gouge boxes and other gouge style methods of gameplay.

| Join Date: January 2009 | Computer | Fleet: Broken Wings |
Empire Veteran
Join Date: Jun 2012
Posts: 1,707
# 29
07-28-2012, 12:57 AM
Quote:
Originally Posted by mewi View Post
Fairly certain Daniel Stahl is the mastermind behind these gouge boxes and other gouge style methods of gameplay.
But without proof, that assumption means very little...

Plus, we only got them after PWE took over, and Dstahl was around long before that. So I'm sarcastically saying 'uh-huh, sure'.
Was named Trek17, but still an author.
Captain
Join Date: Jun 2012
Posts: 855
# 30
07-28-2012, 01:35 AM
Quote:
Originally Posted by trek21 View Post
*buzz* Wrong.

PWE needs to go. Even Atari could be brought back, but anything to get out of this squeeze-dry phase.

Blaming the branches is not dealing with the root of the issue.
Quote:
Originally Posted by trek21 View Post
But without proof, that assumption means very little...

Plus, we only got them after PWE took over, and Dstahl was around long before that. So I'm sarcastically saying 'uh-huh, sure'.
Perhaps so. Perhaps PWE is to blame for all our troubles. But as Executive Producer, Mr Stahl certainly is able to voice his own opinions, if he feels the game is headed in the wrong direction. Clearly, he agrees with PWE, which makes him just as much a part of the problem.

- I blame Atari, they let the game falter until Cryptic was virtually bankrupt
- I blame Stephen D'Angelo, who started the whole lockbox scheme (Jem Hadar Winter event?!?)
- I blame Free-to-play, which allowed the game to degenerate into a cash-grabbing pay-to-win cesspool.
- I blame Perfect World, for trying to plunder our wallets, cash-grabbing and pushing us as far as they can, until they can't push any further.
- I blame Daniel Stahl, who willingly/reluctantly agrees with all of the above incidents.

Suffice it to say, the blame can be shared among many factors. But STO under it's current leadership (Daniel Stahl), is certainly not improving. Season 6 has been full of negative feedback, from the get go. Broken Foundry since launch, broken Exchange, broken Mailing system, overpriced EV suits, overpriced Fleet Ship Modules, punishing long-time players (Vice Admiral token invalid, Emblem ships invalid for discounts)

Need I go on?
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 01:26 AM.