Commander
Join Date: Jul 2012
Posts: 323
I am 100% serious with this.

By the end, each one of them had died at least 20 times with a dozen or so injuries on each ship. None of them brought components to fix their ships.

How are these people so bad?

This is KASE mind you.

I am terrible at this game. I have 7 Lv 50 accounts.
Commander
Join Date: Jun 2012
Posts: 321
# 2
07-31-2012, 10:36 AM
It's a combination of not understanding or thinking critically about the game's mechanics and not talking to someone who does undestand the game's mechanics. As a consequence they can't build a worthwhile ship, and half of them probably wouldn't be able to use a worthwhile ship properly if it was given to them. They also probably haven't twigged that "Elite" in "Elite STF" refers to the difficulty level and you get ship injuries.

It again comes back to the difficulty curve issue with the game. Ordinary PvE (particularly on Normal, which most people stay on the whole way through their first character) lets you away with any half assed build, and STFs don't. And you won't realise this unless you've of your own accord sat down and studied every power, skill and ability in the game and concocted a good end level build yourself, or spoken to someone who has experience of STFs. I suppose it wouldn't kill them to read the forums as soon as they go have their first STF in which they die ad infinitum, but obviously a lot of people don't.

I appreciate you can't have Lt. Commanders needing to absolutely max their little Escort or Cruiser straight off the bat, but they could stand to gradually make the storyline missions a little bit harder as you level up. Off the top of my head there's maybe 2 "**** you" hard boss NPC ships (the ISS Molly and IRW Somethingorother from the Hobus mission) and the rest is pretty much as easy at level 45 as it is at level 5.

I don't PuG STFs anymore, but I have been PuGging a few Fleet Events lately. Was in one yesterday with two absolute hodge-podge Escort builds. I think one guy had a Polaron DBB, at least two different types of cannon and turret (phaser and plasma, from the looks of 'em) and some form of mines out the back. The other guy was a vintage skittle boat who had the Klingons tasting the rainbow. I figure I must've been doing at least as much damage as the two of them put together, if not more, just by something as simple as picking weapons that fire the same colour blasts.


Although I have to say, I have seen 700 day vets die repeatedly and not heal themselves in STFs. Someone who's been in the game that long has no excuse for not knowing better.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 3
07-31-2012, 10:58 AM
As the poster above describes and the game desires team play but has solo play for most of its existance so when a player gets to the STFs they are sometimes unprepared for the Team work needed to win and have a subpar vessel design to use.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Commander
Join Date: Jul 2012
Posts: 312
# 4
07-31-2012, 04:38 PM
An hour? One would think that 1 person could destroy the warbird. But never mind. I think that a tutorial of STFs be monitory before playing any of them. It would be interesting to see if PUG teams would get better if that happened.
Kyle
Delta Fleet Command
Captain
Join Date: Jun 2012
Posts: 1,063
# 5
07-31-2012, 04:58 PM
Quote:
Originally Posted by kylesal24 View Post
An hour? One would think that 1 person could destroy the warbird. But never mind. I think that a tutorial of STFs be monitory before playing any of them. It would be interesting to see if PUG teams would get better if that happened.
Kyle
well, most pugs do not fail at the part, where ppl do not know what to do. they just do not know how to do it, and they do not have the means to do it. so a tutorial would not improve things that much (and you cant put a tutorial in the game, which tells you an optimal build, elite tactics, enemy behaviour to different actions etc)
Rihannsu
Join Date: Jun 2012
Posts: 13,989
# 6
07-31-2012, 05:35 PM
Donatra isone of the few bosses in the game with meaningful regen... so good luck killing her if you die alot.
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Lt. Commander
Join Date: Jun 2012
Posts: 146
# 7
07-31-2012, 06:08 PM
Quote:
Originally Posted by kylesal24 View Post
An hour? One would think that 1 person could destroy the warbird. But never mind. I think that a tutorial of STFs be monitory before playing any of them. It would be interesting to see if PUG teams would get better if that happened.
Kyle
Quote:
Originally Posted by markhawkman View Post
Donatra isone of the few bosses in the game with meaningful regen... so good luck killing her if you die alot.
Bingo.

If you are using the "wrong" kind of build, you could probably hammer on donatra forever and never bring down her shields. That, and her shields regenerate while she is cloaked, which is very unfair, especially since sometimes she stays cloaked for a ridiculous amount of time.

Im certain my eng characters could "tank" her roughly forever, but I seriously doubt any of em would stand much of a chance killing her.

As for mandatory tutorials .. youd have to cover literally everything. Its not just telling people to be elsewhere when she fires off the big green HAHAIKILLYOUNOW! gun, people should be able to pick up on that pretty fast. The problem is much more fundamental.

Your typical pugger fails because they didnt skill properly, they are flying the wrong ship, using the wrong weapons, the wrong consoles and the wrong gear, their boff power choices suck, and they dont know how to fly. Then you get to not knowing anything about the actual tactics. Teaching them the tactics, assuming they are even capable of learning (youd think by now they would have realised that at least *something* was wrong...), isnt going to change much.
Commander
Join Date: Jun 2012
Posts: 387
# 8
07-31-2012, 09:36 PM
Composition of pug groups: 60 percent incompetent noobs (think rainbows), 30 percent snobby elitists, 10 percent truly awesome people (you guys, among others). Therefore, 9@ percent of the time it will be hell in an stf.
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Commander
Join Date: Jun 2012
Posts: 399
# 9
08-01-2012, 01:50 AM
Quote:
Originally Posted by dood98998 View Post
Composition of pug groups: 60 percent incompetent noobs (think rainbows), 30 percent snobby elitists, 10 percent truly awesome people (you guys, among others). Therefore, 9@ percent of the time it will be hell in an stf.
I still think I live in a completely different world ...
Really bad PUGs hardly exist for me, and I still don't want to believe it's just because I usually fly an escort there.
Lieutenant
Join Date: Jun 2012
Posts: 81
# 10
08-01-2012, 04:23 AM
Only an hour? It once took me and 2 other players (yes 2 had left). About an hour and a half just for Donatra.

Since I was the only DPS ship and the other 2 were in some rainbow cruisers (as a result we couldn't even bring her shields down) we had to resort to Eject Warp Plasma, Transphasics, Aceton Beams etc... it was a slow and painful process taking out her heath 1% at a time.
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