Ensign
Join Date: Jul 2012
Posts: 17
# 21
07-29-2012, 03:50 AM
A simple Option in which you could choose how NPCs will address you would be better, as most NPCs don't have spoken lines anyway and foundry Missions have text only anyway.

... in some ways, you're even worse than the Borg. At least they tell you about their plans for assimilation. You're more insidious, you assimilate people - and they don't even know it. - Michael Eddington
Captain
Join Date: Jun 2012
Posts: 2,561
# 22
07-29-2012, 05:18 AM
Quote:
Originally Posted by dknight0001 View Post
Wear Captain pips, change your title to captain.

Enjoy being a Captain.
exactly what i do.

You can ignore your rank nearly completely during playing.
I'm in favour with a change to maxlvl of captain...but it is not necessary actually.
Go pro or go home
Lt. Commander
Join Date: Jul 2012
Posts: 126
# 23
07-29-2012, 02:14 PM
Quote:
Originally Posted by Archived Post View Post
I wouldn't mind being an admiral so much if I could put promote my Boff's to Captain and I could assign them to other ships in my inventory. Admirals have the ability to call in other ships, but it would be much cooler if they were my old ships captained by Boff's I developed.
This would be awesome. Also it would be nice way to free up ship slots Oh wait that would cut into ship slot sales..... there went that idea....
Lt. Commander
Join Date: Jun 2012
Posts: 237
# 24
07-29-2012, 07:44 PM
I have to agree. I CRINGE everytime I read "We need your help Admiral". On my characters I generally set "Captain" as the title, though that does not help me at all as I can't see it.

If I were doing it all from scratch, I would not have even had ranks. It would have been level one through fifty and you are always a captain, if you were in the leadership of a fleet, then you could be an admiral.
Cloaking generators break down at first sign of language.
Ensign
Join Date: Jun 2012
Posts: 6
# 25
07-31-2012, 09:20 AM
Quote:
Originally Posted by ktyrrell
A simple Option in which you could choose how NPCs will address you would be better, as most NPCs don't have spoken lines anyway and foundry Missions have text only anyway.
IIRC one of the Devs said this was possible some time ago, but I think it's rather low on their priority.
Lt. Commander
Join Date: Jun 2012
Posts: 164
# 26
08-01-2012, 09:16 AM
I kind of imagine that all of those 7 or so ships in m inventory are still out doing stuff, with my currently unused bridge officers either on board or in command, and that I as an Admiral have the option of freely assuming command of any of these ships at whim.

In that regard Admiral should be a title not a rank, and Fleet Admiral should be restricted to the person in charge of a particular fleet.
Captain
Join Date: Jun 2012
Posts: 2,561
# 27
08-01-2012, 09:49 AM
Quote:
Originally Posted by potasssium View Post
I kind of imagine that all of those 7 or so ships in m inventory are still out doing stuff, with my currently unused bridge officers either on board or in command, and that I as an Admiral have the option of freely assuming command of any of these ships at whim.

In that regard Admiral should be a title not a rank, and Fleet Admiral should be restricted to the person in charge of a particular fleet.
love that idea...if it would be possible to incorporate your unused ships into DOFF missions, to boost the completion time, or add some percentage towards critical success.
assigning a unused BOFF to each ship...giving the ship some extra bonus if it is used in a doff assignment.
Go pro or go home
Lt. Commander
Join Date: Jun 2012
Posts: 164
# 28
08-01-2012, 03:07 PM
Quote:
Originally Posted by baudl View Post
love that idea...if it would be possible to incorporate your unused ships into DOFF missions, to boost the completion time, or add some percentage towards critical success.
assigning a unused BOFF to each ship...giving the ship some extra bonus if it is used in a doff assignment.
Nice I like that idea of incorporating them ino Boff missions. Science could give +5% to science with the exception of those damn bubble ships giving +5% to medical, with Simmiliar stats associated with appropriate crafts.

Certain cruisers giving bonuses to either Engineering or Opperations, with the exception of the Dreadnought giving a bonus tactical.

I am on my iPad so cannot access the game so forget what the two tactical officer type missions are, but escorts would give bonus's to those. The cloaking Defiant would grant an extra +5% bonus on espionage.

An Oddyssey would give a bonus to the diplomatic missions you get from your first officer.

Maybe this rare drop box ships like the Tholians, Cardasian, and Jem Hadar ship give an extra 5% on top, I don't have any of them or care, just think their rarity should be reflected in this regard too.

I would also like to see fleet assignments which let you assign unused ships to star base patrols, but blocked you from switching to the for the duration of the assignment which should be at least 24 or 48 hrs. Bonus % ratings are based on the tier of the ship put on patrol duty and you can earn fleet marks for the mission.
Empire Veteran
Join Date: Jul 2012
Posts: 172
# 29
08-04-2012, 02:38 AM
Quote:
Originally Posted by Archived Post View Post
I actually named my latest toon "Captain <Lastname> so I can convince myself i'm still a captain at 50. I refuse to wear the rank pips higher than captain too, dangit!
Eventhough i have yet to actually start the game, i agree and will do the same!!!!

Where those pips are concerned that is!
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 07:34 PM.