Prev Previous Post   Next Post Next
Cryptic Studios Team
Join Date: Jun 2012
Posts: 369
Here are the release notes for the Foundry again.

We have re-enabled the editor, but for now, reviews remain disabled. We want to give the authors a chance to fine tune their missions with the new features.

  • Resolved issues with purchasing additional Foundry project slots.
  • There are some projects that will need to be edited before they can be republished, but most of them will auto-republish just fine.
    • It is no longer possible to use multiple maps inside a "Complete All".
      • Projects with this will go through the auto-republish, but the associated Unfinished Tasks must be resolved before an author can manually republish.
  • Projects with the following issues will not auto-republish:
    • We resolved an issue that incorrectly allowed "Whole Map" to be used as a valid "Leave From" selection on Cryptic maps.
    • Note that it's still a valid selection for custom maps.
    • A few projects have NPC Groups associated with "Kill" objectives that are not "Enemy" allegiance -- this is not working as intended and will now correctly result in an Unfinished Task.
  • Multi-select has been added!
    • Left-click now defaults to multi-select.
      • This is changeable in the Map menu.
    • Middle-click and space+left-click pan the map.
  • There are additional behaviors available for contacts and NPC groups.
    • Have fun!
  • The controls in the costume editor have been updated.
  • Image previews for ground objects and contacts are now in 3D.
    • It's a known issue that some of the image previews are cropped incorrectly for contacts.
  • Mission flow has been changed.
    • ;
    • Rather than having map transitions created automatically, an author needs to manually place them.
    • All objectives must be placed on a map.
    • Maps cannot be placed inside Complete Alls.
  • Added the ability to have no interact time for interact objectives.
  • The name displayed in the reticle for interact objects is now labeled with the actual name specified for that object in the map editor.
    • Authors will probably want to rename the objects and contacts they've placed, since players will now see what used to be a private name.
  • The preview image for some of the alien artifacts no longer includes a bounding cylinder.
  • The backdrop Template "Interior Sky Starfleet 01" now works with the Utopia Planitia map.
  • Updated the Utopia Planitia Foundry Map template.
  • Removed the glass doors.
    • Replaced the abominable starship with a single Nova class.
    • Added the Utopia Planitia backdrop template to the Foundry.
  • Dialog popups can no longer be set to "Objective Complete".
    • This unintended feature never actually functioned as expected.
    • Authors can use "Component Complete" instead".
  • You can now put titles over people's portraits in dialogue boxes.
  • Text input boxes that have a character limit now display the character limit.
  • The map object limit has been raised to 475, and the building limit has been increased to 64.
  • You can now sort your map objects by type, name, usage and unfinished task.
  • Unfinished Tasks in the Story tab now say Story instead of Mission.
  • The doors to the ready rooms on the Prometheus and Olympic bridges are now open.
  • The following custom costumes have been updated to display correctly:
    • Corsair Flight Deck Carrier
    • Dacoit Flight Deck Carrier
    • Phalanx Science Vessel
    • Draguas Support Vessel
  • Added new maps to use as templates:
    • Ground:
      • Bajor
      • Bortas Bridge
      • Coliseum
      • Earth Spacedock -- newer version
      • Cardassian Galor Bridge
      • Defiant Bridge 02
      • Defiant Ship Interior
      • Ferengi D'Kora Bridge
      • Drozana Station -- 23rd Century
      • Facility 4028
      • Hfihar
      • Jem'Hadar Bridge
      • Nopada Desert
      • Odyssey Bridge
      • Orith
  • Space:
    • Mercury
    • Venus
    • Mars
    • Jupiter
    • Saturn
    • Uranus
    • Neptune
    • Pluto
    • Sol System -- newer version
  • Added new backdrops:
    • Bajor Ground at Sunset
    • Bortas Bridge
    • Brea Ground
    • Earth Spacedock -- newer version
    • Hfihar Ground
    • Mars
    • Nopada Desert Day
    • Nopada Desert Night
    • Orith Ground
    • Sol System -- newer version
  • Added the following items to the Detail objects.
    • Starfleet Coffin Torpedo 01
    • Military Turret 01
    • Horta Egg Pile 01
    • Single Horta Egg
    • Mining Cart 01-03
    • Coliseum Weapon Rack 01-03
    • Coliseum Lights 01-04
    • Glass War Map
    • Space Station Hatch 01
    • Glass - Panel - Defiant Class Schematic - Ventral
    • Glass - Panel - Defiant Class Schematic - Dorsal
    • Glass - Panel - Defiant Class Schematic - Fore/Aft
    • Glass - Panel - Defiant Class Schematic - Starboard
    • Glass - Panel - Odyssey Class Schematic - Ventral
    • Glass - Panel - Odyssey Class Schematic - Dorsal
    • Glass - Panel - Odyssey Class Schematic - Fore/Aft
    • Glass - Panel - Odyssey Class Schematic - Starboard
    • Glass - Panel - Starfleet Corps of Engineers
    • Glass - Panel - Fleet Modernization Program
    • Glass - Panel - Starfleet Applied Sciences
    • Glass - Panel - Starfleet Starship Design
    • Glass - Panel - Utopia Planitia 01
    • Shelf - Glass - Black 01-02
    • Banner - Utopia Planitia 01-02
    • Banner - Odyssey Class Ship
    • Banner - Starfleet Starship Design
    • Banner - Romulan Civilian
    • Banner - Starfleet Tactical Command
    • Banner - Starfleet Applied Sciences
    • Banner - Starfleet Corps of Engineers
    • Banner - Dervish Class Starship
    • Banner - Prometheus Starship
    • Banner - Galaxy Class Starship
    • Banner - Excalibur Class Starship
    • Banner - Luna Class Starship
    • Banner - Intrepid Starship
    • Statue - Romulan 01

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 07:55 PM.