Cryptic Studios Team
Join Date: Jun 2012
Posts: 61
General:
  • The audio timing for gravity well has been improved.
  • Unique Doffs should now display the gold rarity border.
  • Localized guild event times should now be more accurate.

Content:
  • Starbase Fleet Defense (20 player)
  • Awards 3 times as many fleet tokens as before in order to bring it in line with the reward structure of other Fleet Mark missions.
  • No-win scenario:
  • Fleet mark rewards updated.
  • Early stages grant slightly more marks.
  • The reward amount increases rapidly at higher waves, especially after wave 5.
  • Removed bio-neural warhead platform from wave 4.
  • Later waves have appropriately fewer launchers.

Systems:
  • There is now a CXP to Fleet Mark exchange on your Fleet Starbase!
  • The console is located in Ops for both factions
  • Rate: 10,000 CXP grants 75 Fleet Marks
  • 100 on Critical Success
  • These are now available to players that have more than 110,000 CXP in a single category
Career Officer
Join Date: Jun 2012
Posts: 730
# 2
08-03-2012, 03:51 PM
Now just to get that doff downgrader in game...
Fleet holding costs | Accolade Points: 18020 (Fed Engineer), 16400 (KDF Tactical)
Subscribe to Accolade thread | Join channel Accolades | Idea: Mail Revamp
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Fed Fleet: Section 31 (level 20) | KDF Fleet: Klingon Intelligence (level 20)
Career Officer
Join Date: Jun 2012
Posts: 103
# 3
08-03-2012, 04:03 PM
Quote:
Originally Posted by farktoid5000 View Post
General:
  • The audio timing for gravity well has been improved.
  • Unique Doffs should now display the gold rarity border.
  • Localized guild event times should now be more accurate.

Content:
  • Starbase Fleet Defense (20 player)
  • Awards 3 times as many fleet tokens as before in order to bring it in line with the reward structure of other Fleet Mark missions.
  • No-win scenario:
  • Fleet mark rewards updated.
  • Early stages grant slightly more marks.
  • The reward amount increases rapidly at higher waves, especially after wave 5.
  • Removed bio-neural warhead platform from wave 4.
  • Later waves have appropriately fewer launchers.

Systems:
  • There is now a CXP to Fleet Mark exchange on your Fleet Starbase!
  • The console is located in Ops for both factions
  • Rate: 10,000 CXP grants 75 Fleet Marks
  • 100 on Critical Success
  • These are now available to players that have more than 110,000 CXP in a single category
I approve of these changes. They may stay.
This thread needs more dancing girls.

Master using it and you can have this!

Be black on the right side. Add properly colored Cheron to the game today!
Career Officer
Join Date: Jun 2012
Posts: 735
# 4
08-03-2012, 04:19 PM
Quote:
Originally Posted by phyrexianhero View Post
Now just to get that doff downgrader in game...
tell me about it... white sensors doffs are selling for 1 mill+ on the exchange! And almost never dropping from recruitment missions or doff packs! And my fleet is still 15 short! (ok, we COULD dump 20mill into the exch and get it done, but who's to say we won't just get another mission just as expensive tomorrow? :/ I won't ruin myself to get the base to T2, and then get stuck.
Career Officer
Join Date: Jun 2012
Posts: 987
# 5
08-03-2012, 04:20 PM
Quote:
Originally Posted by farktoid5000 View Post
  • Starbase Fleet Defense (20 player)
  • Awards 3 times as many fleet tokens as before in order to bring it in line with the reward structure of other Fleet Mark missions.
  • There is now a CXP to Fleet Mark exchange on your Fleet Starbase!
  • The console is located in Ops for both factions
  • Rate: 10,000 CXP grants 75 Fleet Marks
  • 100 on Critical Success
  • These are now available to players that have more than 110,000 CXP in a single category
Woot.

/10char
Lt. Commander
Join Date: Jun 2012
Posts: 132
# 6
08-03-2012, 04:25 PM
I've been a little busy..... Has the Aug 2nd patch gone live yet?

If not, will both this and that go live at the same time?

....Or will we need to wait till those are ready to go with them and the others? (yes, last question was intentionally obtuse )
Starfleet Veteran
Join Date: Jun 2012
Posts: 49
# 7
08-03-2012, 04:30 PM
Some Limited Account bind on character item testing: (what I had in inventory that had not been equiped)

MK XI and MK XII Very Rare Phased Tetryon cannons and beam arrays - Bind on Character

MK XI Very Rare Polaron Cannons - Bind on Account

MK XI Rare Disruptor TAC consoles - Bind on Character

MK X and XI ground weapons - Bind on Account


Was really hoping the new Phased Tetryon space weapons would be be Account bound - oversight or as intended?
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,231
# 8
08-03-2012, 04:31 PM
Quote:
Originally Posted by farktoid5000 View Post
General:
Systems:
  • There is now a CXP to Fleet Mark exchange on your Fleet Starbase!
  • The console is located in Ops for both factions
  • Rate: 10,000 CXP grants 75 Fleet Marks
  • 100 on Critical Success
  • These are now available to players that have more than 110,000 CXP in a single category
Hooray! Projects are going to tick over a bit quicker now
Federation Bushrangers
Federation & Imperial Bushrangers
Looking for an Australian/New Zealand fleet?
Sign up here:
www.bushrangers.net
Lt. Commander
Join Date: Jun 2012
Posts: 132
# 9
08-03-2012, 04:40 PM
Quote:
Originally Posted by jkstocbr View Post
Hooray! Projects are going to tick over a bit quicker now
Seriously! There is a lot of WIN in both of these patcheseseses!!! Going to make Fleet Bases a lot more practical for smaller fleets.
Career Officer
Join Date: Jun 2012
Posts: 495
# 10
08-03-2012, 05:23 PM
Hey Zero! What about purchasing some account bank slots. Looks like it's still not hooked up yet as the Buy More Slots button brings up an empty window. Just dying to throw money at you guys for more slots!!!!
1hr of work @NYS Min Wage 7.25 = 725 Zen
725 x 102 (or current exchange rate) DL = 73950 DL <- can you earn that per hour in game?

Join Date: Sep 2009 - I want my changeling lava lamp!
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