Lt. Commander
Join Date: Jun 2012
Posts: 230
# 21
08-04-2012, 01:22 AM
I made a minor change and renamed the Fleet Escort to Patrol Escort.
Career Officer
Join Date: Jun 2012
Posts: 514
# 22
08-04-2012, 06:37 PM
Flow Cap is always good to spec 6 or 9 in, it affects Tet/Pol proc, Tet glider, and not to forget the BFI Doffs.
Commander
Join Date: Jul 2012
Posts: 290
# 23
08-04-2012, 08:43 PM
Quote:
Originally Posted by fakehilbert View Post
You find all these endless build threads too complicated? You are overwhelmed by contradictory advice from other players? You don't want to have to consider tons of different aspects? You simply want a build that works?
Check. Check. Check. Check.

Quote:
Here is the solution: The Hilbert Guide - A cookie cutter approach to PVP (alternate link without URL shortener)

[snip]

Just a simple "build this and fly it".
Thank you! Just what I was looking for. A simple, short-and-to-the-point build guide.

Now, my question is: could the Advanced Escort (AE) be adapted for PvP? Can I fit the AE with the PE build? I'm an AE pilot and I wouldn't want to shell out another 120K Dil for the Patrol Escort unless absolutely necessary.

I chose the Star Cruiser upon making it to VA50 (I'm F2P) and I got tired of repeatedly having my butt handed to me in PvP. So I went and grinded real hard to buy and outfit an AE, only to quickly find out that this didn't change my predicament one bit. In fact, it only made it worse. At least in my Star Cruiser I could tank my way out of a jam for at least a couple of minutes before getting popped, whereas in the AE I only last a few SECONDS. I can't even begin to describe how frustrating this is.

I've tried several different builds I've found here in the forums (sans the overpowered P2W stuff, of course) and yet the situation doesn't change: I suck at PvP. And my current build is not too different from the ones you describe here, so please understand if I'm not too eager to jump into yet another ship-purchase-and-fitting endeavour.

Anyway, thanks for this guide. Great job!
Husker - RugBurn
Zaan - Mel'Kor - Zarek
Lt. Commander
Join Date: Jun 2012
Posts: 230
# 24
08-05-2012, 12:37 AM
Quote:
Originally Posted by maltinpolar View Post
Now, my question is: could the Advanced Escort (AE) be adapted for PvP? Can I fit the AE with the PE build?
Yes.

One way of doing it:

Tac: Keep the BO seating from the Patrol Escort
Eng: EPtS1 / EPtS2 (put both into tray 7)
Sci: ST1 / TSS2 (just like PE) and HE1 (unlike AtSIF1 on the PE, don't put this into tray 7)

A really important ingredient of these builds are the 3 borg set elements (console, deflector, engine). If you don't have them already, get them. The healing you receive from the set bonus is incredibly useful.
Commander
Join Date: Jul 2012
Posts: 290
# 25
08-06-2012, 10:35 AM
Quote:
Originally Posted by fakehilbert View Post

Tac: Keep the BO seating from the Patrol Escort
Eng: EPtS1 / EPtS2 (put both into tray 7)
Sci: ST1 / TSS2 (just like PE) and HE1 (unlike AtSIF1 on the PE, don't put this into tray 7)
Gotcha, boff skills set. Now working on the consoles and keybinds. About the keybind file: I see "FirePhasers" there. My current build is all tetryon, both weapons and tac consoles. All I did was change my aft beams for turrets as per your specs. Q: how can I modify the file for tetryon weapons?

Quote:
A really important ingredient of these builds are the 3 borg set elements (console, deflector, engine). If you don't have them already, get them. The healing you receive from the set bonus is incredibly useful.
Yeah, I got the borg set. Will have to go back to STFs (ugh...) to get the MACO shield.

Again, thanks!
Husker - RugBurn
Zaan - Mel'Kor - Zarek
Lt. Commander
Join Date: Jun 2012
Posts: 230
# 26
08-06-2012, 10:47 AM
Quote:
Originally Posted by maltinpolar View Post
Gotcha, boff skills set. Now working on the consoles and keybinds. About the keybind file: I see "FirePhasers" there. My current build is all tetryon, both weapons and tac consoles. All I did was change my aft beams for turrets as per your specs. Q: how can I modify the file for tetryon weapons?
The command is called "GenSendMessage HUD_Root FirePhasers" and this simply means that it fires all energy weapons. It is not actually related to the particular energy type. So it is not necessary to modify it.

For consoles: I suppose you could drop one armor console and get a second field generator.
Rihannsu
Join Date: Jun 2012
Posts: 308
# 27
08-06-2012, 11:23 AM
thanks for the wonderful guide, I use a modified version of it and thanks for teaching me the keybinds.
-Spells

|| Open Door Policy ||
| Dues Ex Mechina |
Fleet Leader

Commander
Join Date: Jul 2012
Posts: 290
# 28
08-06-2012, 12:46 PM
Quote:
Originally Posted by fakehilbert View Post
The command is called "GenSendMessage HUD_Root FirePhasers" and this simply means that it fires all energy weapons. It is not actually related to the particular energy type. So it is not necessary to modify it.
Roger that.

Quote:
For consoles: I suppose you could drop one armor console and get a second field generator.
Armor? Not sure I follow. You mean drop one armor and get the RCS? Wouldn't that make me even more vulnerable?

Oh, and I don't even have one field generator. This is my current console build:

Eng: Neutronium Alloy Mk XI + Monotanium Alloy Mk XII
Sci: Biofunction Monitor Mk XII + Power Insulator Mk XII + Emitter Array Mk XII (Yeah, don't ask.)
Tac: Prefire Chamber Mk XII + 2 Tetryon Pulse Generator Mk XII + Borg Universal Module

I'm thinking working on the sci consoles first, then gradually switch the rest depending on how it all works out. The field gens alone cost a small fortune, and as you can see I've already spent a lot of dough. All my cannons -and now turrets too- are purple Mk XI [Acc]xX or [CrtD]xX too. You can imagine why I'm so frustrated with PvP.

Again, thanks for your time and patience. I really do appreciate it.
Husker - RugBurn
Zaan - Mel'Kor - Zarek
Lt. Commander
Join Date: Jun 2012
Posts: 230
# 29
08-06-2012, 01:01 PM
Quote:
Originally Posted by maltinpolar View Post
Armor? Not sure I follow. You mean drop one armor and get the RCS? Wouldn't that make me even more vulnerable?
I meant in comparison to the guide's PE layout.


The first thing you should work on is to get 4 tactical consoles that match your energy type. You can also buy field generators in the dilithium store for ~11k dil.
Commander
Join Date: Jul 2012
Posts: 290
# 30 Finally some progress
08-10-2012, 08:35 PM
I followed your indications to the letter.

In the course of one evening, I went from this (old build) to this (new build).

The keybinds work like magic. It's unbelievable.

Mancom, I can't thank you enough!!
Husker - RugBurn
Zaan - Mel'Kor - Zarek
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