Career Officer
Join Date: Jun 2012
Posts: 66
# 761
08-07-2012, 06:12 PM
KAGE

On a good team, we kill the mission. Finish the option with almost 5 mins to spare. Finish the boss off,everyone grabs their loot. I give a well deserved "gg" to the team and one player responds, "FU". I'm totally puzzled, this rude player explains that we moved through the mission to fast and we didn't share any of the optional loot with her. Obviously, she doesn't understand the roll system, I didn't get anything either. Thanks for the kind words. I guess next time I will have to remember to "slow down" for "special" players.

Last edited by walkincrow; 08-07-2012 at 06:17 PM.
Lt. Commander
Join Date: Jun 2012
Posts: 227
# 762
08-07-2012, 07:59 PM
Quote:
Originally Posted by walkincrow View Post
KAGE

On a good team, we kill the mission. Finish the option with almost 5 mins to spare. Finish the boss off,everyone grabs their loot. I give a well deserved "gg" to the team and one player responds, "FU". I'm totally puzzled, this rude player explains that we moved through the mission to fast and we didn't share any of the optional loot with her. Obviously, she doesn't understand the roll system, I didn't get anything either. Thanks for the kind words. I guess next time I will have to remember to "slow down" for "special" players.
That's funny, but I've had that to from people who don't understand it, or those that get mad when I wind up getting the 2 rare salvage pieces from the optional bag. Of course they haven't been paying attention and don't realize that I've passed on every single drop so they can keep equiping their skittle boats with Mk X crap.
Ensign
Join Date: Jun 2012
Posts: 7
# 763
08-08-2012, 07:10 PM
This has happened twice now. IGN, we get to the last room, baddies are bad and don't do well. One person drops, then another.

We're left with two people who have an idea what they should be doing... and one who has no clue and is totally unresponsive. Doesn't appear to notice a thing we say in chat. This one is going into the middle, shooting at whatever, and not budging until he dies.

It's now impossible to finish the mission. It's like being trapped in an endless nightmare. We get leaver penalties for leaving, but we don't seem to have any other options.
Lt. Commander
Join Date: Jun 2012
Posts: 227
# 764
08-08-2012, 10:35 PM
Again tonight on KAS normal, I just don't know what it is about this STF that breeds stupidity on teams. We warp in, someone is map loading so I mention we should wait till full team is there, but no, Klingon and Oddy just run off to attack the cube. I should have known we were in deep trouble when it took 4 ships almost 5-6 minutes to bring the cube down. Not sure how the others on the team were spec'd but one was a skittle boat Gal-X which just screamed clueless and we had no DPS what so ever other than my disruptor boat Excelsior which is more of a tank.

Anyways, so we finally blow the cube. Guy in the Oddy says he will guard the gate and do probes. So we start on one transformer, but the next thing I know Gal-X is flying off on his own doing god knows what and before I know it I'm the only one left at the Transformer we started on and the gates are spewing probes. Oddy guy flies over to "help" me while the other 3 inexplicably went over to the other side of the map to do that gate....

The best part is while the guy in the Oddy(our guard for probes...) flies over to "help" he jets right past two probes w/o even firing a shot and just lets them go right in the vortex. Then I look over and the gate the other 3 people went to, 2 probes just making a break for it untouched. Needless to say within 2 minutes of blowing the cube we had 4 probes already in towards mission failure. I took the leavers penalty, there was no way on earth we were going to finish it and it was time to log for the night anyways.
Ensign
Join Date: Aug 2012
Posts: 1
# 765 Khitomer Accord Ground
08-10-2012, 01:03 AM
Today I queued up for Khitomer Accord Ground and entered into the middle of it. When I spawned, two people were dead and the other two were hanging on for dear life. I come in and two guys are happy to have me, and I work with them to quickly clear the drones around the two dead ones. We heal them up, and continue on.

It was uneventful until we reached the room with the power nodes, where repeatedly the same two kept splitting off and dying. Then the horde would turn and kill the other two who weren't equipped well, and I kept running around sniping and finally after clearing most of the drones, healed up everyone. The response? Two people were nice and one of them went immediately to the small room, but I notice the other two had pretty much maxed out in terms of injuries.

I ask them if they're okay and they kept telling me to STFU. And then dying. And then I run to heal them. And then one of them challenges me to PvP. With 6 criticals, 10 majors, and plenty of minors. Right you will take me (without injuries, with advanced fleet PSG, Mk XII MACO shield, and two Mk XII antiborg weapons) down in PvP.

Finally the boss room. Again the two of them get two shots off and die, while the three of us keep retreating down the hall sniping all the way, returning to heal them. I offer help to the two of them after we finally complete the mission, and basically I offered to trade (well, give is a better word) them regenerators to treat their injuries. All I get is curses and screw you and whatnot.

Trying to be a good sport, I say "good luck in future stfs, but honestly other people might not be as accomodating of so many injuries" and I get curses and all to send me on my way.

Of course we missed the optional.
I don't know what we can do about this. :/
Commander
Join Date: Jun 2012
Posts: 387
# 766
08-10-2012, 04:02 AM
Quote:
Originally Posted by arastia View Post
Today I queued up for Khitomer Accord Ground and entered into the middle of it. When I spawned, two people were dead and the other two were hanging on for dear life. I come in and two guys are happy to have me, and I work with them to quickly clear the drones around the two dead ones. We heal them up, and continue on.

It was uneventful until we reached the room with the power nodes, where repeatedly the same two kept splitting off and dying. Then the horde would turn and kill the other two who weren't equipped well, and I kept running around sniping and finally after clearing most of the drones, healed up everyone. The response? Two people were nice and one of them went immediately to the small room, but I notice the other two had pretty much maxed out in terms of injuries.

I ask them if they're okay and they kept telling me to STFU. And then dying. And then I run to heal them. And then one of them challenges me to PvP. With 6 criticals, 10 majors, and plenty of minors. Right you will take me (without injuries, with advanced fleet PSG, Mk XII MACO shield, and two Mk XII antiborg weapons) down in PvP.

Finally the boss room. Again the two of them get two shots off and die, while the three of us keep retreating down the hall sniping all the way, returning to heal them. I offer help to the two of them after we finally complete the mission, and basically I offered to trade (well, give is a better word) them regenerators to treat their injuries. All I get is curses and screw you and whatnot.

Trying to be a good sport, I say "good luck in future stfs, but honestly other people might not be as accomodating of so many injuries" and I get curses and all to send me on my way.

Of course we missed the optional.
I don't know what we can do about this. :/
Here's a suggestion: how about if no one on your ignore list could be placed in an stf with you? (Just think about it, no explanation is neccesary)
When in doubt, (hehe) c4!
This sig dedicated to the many random objects the Mythbusters crew has blow to smitherines
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 767 Oh No!
08-10-2012, 02:10 PM
There I was....

Federation Fleet Alert.

My fleet is trying to build a few Marks.

Two of us join a FFE PuG.

We go in, I look around and say 'Hi'

Everyone says 'Hi'

Good sign right?

So the battle starts.

My fleetmate and I stick together and we're killing left and right in round one.

Round one is over all is well.

Two starts.

Two of the three that are not in my fleet die right away.

Then the third dies.

Oh Goody....

So my fleetmate and I are just having a ball killing stuff by ourselves.

Round two is still going.

The three ships that dies respawn and two of them die almost immediatly.

Then the third dies.

I see my fleetmate is down to 10% but he suddlenly jumps back to 100%.

Round two is still going.

The three ships that dies respawn and two of them die almost immediatly.

Then the third dies.

They respawn and die again, and again, and again.

We lost in round two.

The thing is....

All three of the other ships were VA with over 4000 accolade. My fleetmate is a VA with 1700 accolade. I have 12000 accolade.

The other three should have been equiped well enough to survive a simple FFE. None of them were fluying oddys, none of them had technicolor beams. They were simply poorly built ships. You would think that with 4000 accolade they would know better.

BUT NOOOOOOO........
Rihannsu
Join Date: Jun 2012
Posts: 14,348
# 768
08-10-2012, 02:15 PM
i really wonder when stuff like that happens... Are they trying? Or are they intentionally dying?
HAIL HYDRA!

-=-=-=-=-=-=-=-=-=-
I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 769 They might as well....
08-10-2012, 09:18 PM
They might as well be dieing on purpose.

The problem is that their ships are so poorly built that they can't help but die. They certainly can't do much damage to the enemy either.

Fortunatly out of the 5 or 6 Fleet adventures I ran today only a couple missions were a loss.

But the purpose of this thread is to make those who are flying the death traps who might accidentally READ this thread realize that they need to FIX IT!
Commander
Join Date: Jul 2012
Posts: 427
# 770
08-11-2012, 10:18 AM
Infected Space Elite, last night. Finished it (took forever) but lost the optional early. As in, as soon as the first set of generators was popped.

The generators weren't a problem... except everyone wanted to shoot at the same one. Nanite spheres everywhere as the last gen goes down. I know from running it before that if you get enough DPS on the transformer, you can take it down even with those stupid spheres hanging around. (I don't think we had enough though.)

Everyone goes off to shoot nanite spheres. And then regular spheres. By the time they finish with the regular spheres (which didn't shoot at them until attacked anyway), more nanite spheres. I think it took almost twenty minutes to clear one side.

Other side is a rinse and repeat of the last one. No one learned from their mistakes. One guy (who I suspect wasn't really helping much) called everyone noobs and left.

We did better once he was gone though; the gate went within a couple of minutes, and the tactical cube didn't take nearly as long as I thought it would with only four people.

Also, I find it really awful that - even flying an escort - I got swatted by spheres people dragged over. So not only did they drag over spheres instead of killing them... they let their teammates die for it.

(I can solo the spheres in ISE in my escort... if I see them before they take my shields down!)
Demons run when a good man goes to war.
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