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Join Date: Jul 2012
Posts: 81
# 18
08-08-2012, 11:54 AM
Originally Posted by drogyn1701 View Post
I hope he is still working on it. The way I envision it, it could be great. I had in mind a non-Trek example, thinking how through that whole awesome sequence in Battlestar Galactica where they jump the ship into the atmosphere and launch their fighters as its plummeting toward the ground then jump out into orbit at the last minute, and through the whole thing Commander Adama doesn't so much as look out a window.

I did a very very small version in my latest mission, where I have the player fight a small battle from their bridge, and I did face the two challenges you outlined. I got around the second issue by setting on an auxiliary bridge which I designed. The story is your ship gets hit and some hull breaches form on the main bridge and forcefields are down, so you have to evacuate. I got around the first issue by completely ignoring the away team and using a relief crew to fill out the bridge positions. I figure in a crisis where seconds count you might just have them stay at their stations when you make it down to the auxiliary bridge.

It would be much easier if we could just set a map to be player-only. But I don't anticipate them giving us that any time soon.

And thanks Johnny, it's players like you that make the whole thing worthwhile for us authors.
Yeah I am still working on the dialog. Haven't got the Foundry to do much yet.

Basically it takes place aboard the U.S.S. Evening Star. It is called "Night Watch" where you get requested to take over as acting Captain. I have you going other places on the ship but as you know we are limited on ship maps. So I was building some... until some JERK shut the Foundry down again.

The idea is you need to do things mostly from the bridge and work with a crew you are unfamiliar with while their Captain is away on a covert mission. I got this idea watching a re-run of STNG "Chain of Command".

So drogyn1701, as you see great minds do think alike.

Last edited by blargskull; 08-08-2012 at 11:55 AM. Reason: add quote

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