Prev Previous Post   Next Post Next
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
05-14-2009, 04:19 PM
Quote:
Originally Posted by Bounder View Post
Well, the shields should wrap above and below the ship, not just be in an arc around the horizontal plane.

I would imagine with that set up, facing directly towards an enemy vessel would take most fire on the foreward shield, but if you angled to where your ship's underside or top is towards the enemy fire, maybe there is a chance that the fire hits any of the shields, weighted by the actual angle, since all 4 shields would intersect in the center area top and bottom.

Agreed that 6 shields would represent that better, but I'm just speculating in hopes that we are not forced to fight only in 2d when in space, can't wait to see how it is actually working.

Hoping that z axis makes a difference in combat though, yeah.
I look at it like slicing a round Cheese into four equal slices -- as you said, the forward shield would cover the 'forward top-center-bottom' angles.
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:01 AM.