Quote:
Originally Posted by thissler
Just stop. Diminishing returns has a specific meaning and that's not it.
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I think what he meant to say is that, compared to the previous amount of damage you did, the percentile change is less. An example:
Say you deal 100 damage. You add a console that lets you deal +10 damage. That means you now deal 110 damage, which is 10% more than you did before you added that console.
If you now add a second console, that will add another +10 to your damage, making it 120 damage. However, compared to 110 damage previously, suddenly you're not adding +10% to your damage, but rather +9.1%.
The idea behind this is that because each console adds a fixed amount, rather than multiplying the previous amount, your damage is increased with a smaller percentage of the amount you had before. I think it stems from World of ********, where players upgrade single pieces of equipment rather than all at once, and dps increases are often measured in % boosts.
It is a form of diminishing returns, but mostly due to the way of looking at it. I totally agree with you that you don't get an additional penalty for adding more consoles.