Commander
Join Date: Jun 2012
Posts: 321
# 11
08-14-2012, 10:57 AM
Okay, stick with the Advanced Escort, it's a higher tier ship than the Tactical Escort Refit, therefore it has more hull, more BOff abilities, more weapons and more console slots. You can get a Tactical Escort Retrofit which can only be used by Vice Admirals. It uses the Defiant skin and has comparable stats to the Advanced Escort. If anything it's a bit better than it. It can also equip your Quad Phaser Cannons on it if you really want them, use the Sao Paolo skin on it, and it comes with a cloaking device.

But it costs $25, so we'll work with the Advanced Escort for the moment.

Since you can't use your Quad Phaser Cannon on it, replace it with another AntiProton Dual Heavy Cannon. If you don't have the salvage to get MkXII Borg items at the moment, then don't. See what you can find in your price range on the exchange. The important thing is to have the type of weapon (of a reasonable Mark) you're going to use in the build.

To be honest, you wouldn't want both the Quad Cannon and AntiProtons anyway, since the Quads are phaser weapons. You want all of your weapons to be the one energy type, so you can boost them with energy type consoles (ie. Anti-Proton Mag Regulator). Speaking of Anti-Proton Mag Regulators, run 4 of them. Trust me, it's worth it.

As tenkari says, take turrets as your aft weapons. You will almost always be attacking a target in front of you. Especially in STFs.

As I said earlier, I'm really not a fan of the Assimilated Shield Array. It has very low capacity and the bonus regeneration it gives isn't worth it since the regeneration effect only occurs every 6 seconds. That's a long time in battle in this game because the Borg dish out a lot of spike damage. A Covariant Shield with Plasma resist is better until you can get a MACO Shield, imo.

You might also want to invest in at least one Field Generator. It's a Science Console that increases your shield capacity. One of those would be a better choice than your existing Science consoles (and I think you'll get a third Sci console slot in the Advanced Escort anyway). It can only be crafted, bought with dilithium, or bought on the exchange from someone else who crafted it. Between not having one of those (I use two of them, but I appreciate not everyone will be able to afford this) and using the Borg Shield, you're probably going into battle with 3-4000 less shield capacity per facing than my Escort.

Lastly, play the mission "Assimilated". It'll give you an Assimilated Universal Console, which is part of the Borg set. That way you can remove the Borg Shield and still get the 2 and 3 piece bonuses from the Borg set which provide automatic healing. It also gives you a few system buffs, increase Auxilliary Power and a Critical Hit bonus.


A proc is an effect that a piece of a equipment (or an equipment set) has that automatically triggers under certain circumstances, or has a random chance of triggering. Examples would be the effects of different energy types (subsystem disable for phasers, reduced damage resistance from disruptors). That may not be the precise MMO definition, but in effect its what it does in this game at least. The [Borg] equpiment has a proc that causes it to do 1000 radiation damage to Borg targets. It's helpful, so pick up [Borg] weapons as you get Salvage, but there's no need to grind Normals until you have a full set of them.

Last edited by skhc; 08-14-2012 at 11:15 AM.
Lt. Commander
Join Date: Jul 2012
Posts: 132
# 12
08-14-2012, 11:09 AM
ah okay thanks guys, you've been a great help, thank you for being so detailed aswell, in most forum communties people just throw things @ you and expect you to understand but you guys didnt so thanks for that.

i will try all of this, also yeah i remember the the universal console, other thank give me lovely flashing green lights on my ship i didnt really understand what it did in the long term until now haha.


if i have any other questions ill be sure to post on this thread if you'll be willing to help.

erm as for lobi crystals and "earning" them as it the producer said on the monthly ask cryptic does anyone have any further information about this? >.< i really want the recluse carrier lol
Captain
Join Date: Jun 2012
Posts: 1,041
# 13
08-14-2012, 11:25 AM
you might want to join a fleet with interest in STFs (well, basically it would have been enough to say join a fleet, because most of them are interested in stfs ). it is much better, if you have some help ingame, while playing the actual missions

also, if you cannot buy the [borg] weapons yet, dont worry, they count for less than 300 DPS
Lt. Commander
Join Date: Jul 2012
Posts: 132
# 14
08-14-2012, 11:45 AM
Quote:
Originally Posted by ferdzso0 View Post
you might want to join a fleet with interest in STFs (well, basically it would have been enough to say join a fleet, because most of them are interested in stfs ). it is much better, if you have some help ingame, while playing the actual missions

also, if you cannot buy the [borg] weapons yet, dont worry, they count for less than 300 DPS
oh im already in a fleet that does Elite STF's but i just wanted to make sure i dont let them down if i play with them because really if you dont have a good team you will fail lol

i had a terrible team once in normal, they just kept shooting the nanite transformer and didnt bother with the nanite generators so i had to do it all myself lol then when i finished that by myself they still kept shooting it while the nanite spheres and probes were healing it lmao.
Commander
Join Date: Jun 2012
Posts: 286
# 15
08-14-2012, 12:52 PM
Also note that when you do go boom, check your ships' status for damage as you should be carrying all 3 repair components. If you don't repair every time, you will be nearly useless and draw ire from your team.
Prime Minister Nayrok: Do not relax your security for an instant, Captain. He is extremely violent, and very cunning, as you already know.
Jean-Luc Picard: A matter of internal security: the age-old cry of the oppressor. The Hunted [3.11]
Lt. Commander
Join Date: Jul 2012
Posts: 132
# 16
08-14-2012, 01:04 PM
Quote:
Originally Posted by defcon1776 View Post
Also note that when you do go boom, check your ships' status for damage as you should be carrying all 3 repair components. If you don't repair every time, you will be nearly useless and draw ire from your team.
ah yes, thankyou for reminding me, as ive seen people who play elite take a ton of regenerators (for ground) i thought as much that i would need to take the component pieces as well (for space).
Starfleet Veteran
Join Date: Jun 2012
Posts: 132
# 17
08-14-2012, 01:16 PM
Quote:
Originally Posted by xenification View Post
okay, well i have the tactical escort refit (captains level) & the Advanced escort (lower half admiral)

tbh like you said the advanced escort seems to be better, been using it for the last few hours, i used the tactical escort for the quad phasers tbh like you guys said.

anyway this is my consoles/shield/weapons etc.


Fore Weapons:
Quad Cannon Phasers
Dual Anti-Proton Cannons Mk XI [borg]
Dual Heavy Anti-Proton Cannons MK XI [borg]
Quantum Torpedo launcher MK XI [CrtH]x3

Deflector:
Assimilated deflector array


Impulse:
Assimilated Sub-transwarp Engines

Shields:
Assimilated Regenerative shield array

Aft Weapons:
Anti-Proton Beam Array Mk XI [Borg]
Transphasic Torpedo Launcher Mk XI

Engineering Consoles:
RCS Accelerator Mk X 32.5% flight turn rate
Ablative Hull Armor Mk XI

Science Consoles:
Shield Emitter Array Mk X
Countermeasure Systems Mk X

Tactical:
Sub-space Jumper
Prefire Chamber Mk XI
Anti-Proton Mag Regulator Mk XI



hope this helped.
A few things jump out at me right a way.....

Mixed weapon types are not a great idea, switch to all phasers to get the maximum benefit of quad cannons. Go with all phaser consoles and ditch the prefire chamber. I'd store the jumper console until you get another ship with more console room. Same goes for torpedoes go with either quantums or photons, but don't use a console slot for torpedos as cannons are your bread and butter.

Engineering consoles should focus on increasing resistances so switch the RCS to something that will increase your resistances.

Replace Countermeasure with another shield console.

Your equipment seems good to me Retro Borg gear is a solid choice. Nice job.

Not sure what your power settings are but give full power to weapons, experiment with the other systems to see what works for you. Some people set shields high while others put extra power to engines, its up to you to see which is better for you.

Not sure where your skill points are placed,BOFFS, or skills you are usingso can not comment on those, but based on your current ship this should help alot in STF missions, good Lucian's blow em away!
"Live Long and Prosper but always carry a fully charged phaser, just in case!". Arrr'ow

Co-Leader of Serenity's Grasp
Lt. Commander
Join Date: Jul 2012
Posts: 132
# 18
08-15-2012, 07:24 AM
Quote:
Originally Posted by startrekron View Post
A few things jump out at me right a way.....

Mixed weapon types are not a great idea, switch to all phasers to get the maximum benefit of quad cannons. Go with all phaser consoles and ditch the prefire chamber. I'd store the jumper console until you get another ship with more console room. Same goes for torpedoes go with either quantums or photons, but don't use a console slot for torpedos as cannons are your bread and butter.

Engineering consoles should focus on increasing resistances so switch the RCS to something that will increase your resistances.

Replace Countermeasure with another shield console.

Your equipment seems good to me Retro Borg gear is a solid choice. Nice job.

Not sure what your power settings are but give full power to weapons, experiment with the other systems to see what works for you. Some people set shields high while others put extra power to engines, its up to you to see which is better for you.

Not sure where your skill points are placed,BOFFS, or skills you are usingso can not comment on those, but based on your current ship this should help alot in STF missions, good Lucian's blow em away!
yeah in terms of power settings i have no clue how to balance them for certain things like weapons+shields or something like that like i said im still in the learning process of all this so i can get the maximum benifit of it haha
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