Captain
Join Date: Jun 2012
Posts: 4,780
# 11
08-17-2012, 10:17 AM
Quote:
Originally Posted by ferdzso0 View Post
problem is, it is not balanced. yes, the defiant deals a bit more damage than the others, but if you use the others well, you can pretty much gain back on everything. so losing 0,09 shield strength is not enough justification

also, I checked holodeck description, and it states, that it comes with a stronger shield, so in the end hopefully this is just a bug.

and if you think about it the other ships get more sci power engi power AND PLUS the stronger shields and hitpoints, while the defiant only gets a bit more tac power, and a simple hull bump.

any ideas, where I can put a ticket for this? (either for the change in description, or the change in shield strenght). never filed a ticket before, but considering, that I want to buy the ship with loads of ppl, it worths my 5 mins
I think the way they justify the defiant retro ('justify' in their own terms) is the cloak. What it needs is just to turn the ensign tactical boff slot into an engineering. That simple little change would actually go quite far for balancing the defiant with the others.
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Commander
Join Date: Jun 2012
Posts: 348
# 12
08-17-2012, 10:51 AM
i really think that the fleet Defiant is balanced unlike its brethern which are a little bulkier it turns faster and on top of that can keep itself out of danger until needed. also the cloak dishes out a brief damage buff on top of all the other buffs you can lay down while in cloak.

i have flown all 3 VA escorts and i keep coming back to my old favorite the Defiant simply because it outguns them in terms of DPS and since i have cloak if im able to get away i can stealth myself and lose any pusuers unless they get real close to me. the cloak really does balnance the defiant R to the other 2.

The heavy escort carrier is fine but i have seen that even with the spare eng BOFF i feel like i get overwhelmed more often than the other 2 and blow up more it can however do insane burst damage with its console and combining it with torp spread makes even more carnage.

and last MVAE while the MVAM is good cooldown is terrible and you are squishier if not as squishy as a defiant except you deal less DPS sure you have the other 2 sectios but in a huge firefight i have seen them fall quickly to ganged fire and become useless.
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 13
11-23-2012, 03:11 PM
Quote:
Originally Posted by voporak View Post
I think the way they justify the defiant retro ('justify' in their own terms) is the cloak. What it needs is just to turn the ensign tactical boff slot into an engineering. That simple little change would actually go quite far for balancing the defiant with the others.
Uni would be better, this way you can decide for you own which suffers most, shields or hull.
AND it would be more canon looking at DS9 and what kind of officers server aboard the Defiant there.
Captain
Join Date: Aug 2012
Posts: 3,553
# 14
11-23-2012, 04:30 PM
The fleet defiant is a flying nuke. You don't need the tankiness, you can demolish most targets in under 10 seconds. Most players in one salvo. Yes, you're a little squishy shield-wise, but what does that matter when you can strip a shield facing off of ANY ship with one or two salvos, and then slaughter said target's hull?

The fleet defiant is already powerful enough. Don't buff it's shields just cuz you think it is too squishy.
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