> > > Hi Captains! The team is investigating an issue where some players may be stuck on a loading screen. Thanks for your patience! < < <
We are aware there is a queue to log in at this time.
We're aware of a Skill Points issue some Romulans may be experiencing, as well as players not being able to delete mail, and are working towards a resolution.
Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
If you consider bouncing off of them "crashing", sure.
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@Commadore_Bob; Joined Jul 2009; That post count + 20,000
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Collisions only do damage to your ship or other ships when you are using the Ramming Speed ability. Also, outside of the Starbase Defense missions, Starbases do not have a health bar and thus can not take damage.
If we could actually "crash" into things, Admiral Quinn would have stripped me of my science commission long ago for all those dents I put in the hull of ESD with my Recon Science Vessel... one of the consequences of installing powerful impulse engines into the thing...
If we could actually "crash" into things, Admiral Quinn would have stripped me of my science commission long ago for all those dents I put in the hull of ESD with my Recon Science Vessel... one of the consequences of installing powerful impulse engines into the thing...
My officers keep commenting that if they gave their wives keys to their 'Honda' Odyssey they would do nasty things to our 200,000 dilithium starbase windows
I can hear them spouting Jeremy Clarkson like sermons about "turning the collision detection off" from here.
STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.
Actually I think collision damage would be an interesting addition and it would add a level of realism missing in the game. STO is one of the few MMOs out where you can actually bump into objects, get jostled by pedestrians in a crowd, etc., but the realism ends when your ship hits an object, bounces off a station, comes to a dead stop after flying head first into a planet.
I'm constantly embarrassed by my Odyssey or rather my driving when it coasts long after I've hit stop (The Odyssey most certainly does not stop on a dime) then crashes into ESD, and nothing looks sillier than that huge ship bouncing off of a planet.
The addition of actual damage when colliding would remind pilots that they aren't flying a bumper car, ramming could be a viable last resort battle tactic, and flying too close to a planet will have very fiery consequences.
i think it would be interesting but with as crowded as they made space i would rather not having it in there. some maps are so full of asteroids that we would be slamming into the all the time during fights
The Account formally known as Rayvenwing
Actual Join Date : Feb 2010