Career Officer
Join Date: Jul 2012
Posts: 59
# 31
08-26-2012, 09:29 PM
The way I have it in my head is that some time after ST: Nemesis (2379) the federation switched to early Sierra-like uniforms (Star Trek Countdown/Early Cryptic-STO). I also think that refits like the Excalibur and Discovery-classes were designed between 2379 and 2409 (obviously).

By 2409 we have the refined Sierra-1 design, which with most of the Sierra series I've come to think of as the primary officer-grade field uniform (I would love love love to see a modified jacket version). The Antares uniforms are more ergonomic and made for engineering or lower grade officers/crewmen. (My chief engineer wears a modified Antares.)

Starting with the Odessey there's a new wave of technology and design, introduced in 2409. (Everything else we'd been playing with to that point was older technology created in the past thirty years.) Newer ships like the Odessey, Exeter, Venture, and so on are the way modern Starfleet is headed. Along with these new technologies we have new uniforms.

I believe the Jupiter-Veteran unlocks are the new standard for Officer uniforms, slowly being phased in startin with the Enterprise-F and other Odessey ship crews. The other Jupiter uniforms are also the new standard as well for varying assignments and duties.

I'll update this post tomorrow with some screenshots of what I consider to be "2409 Starfleet-standard".
Career Officer
Join Date: Jun 2012
Posts: 995
# 32
08-27-2012, 07:50 PM
Quote:
Originally Posted by shaunkl View Post
I'll update this post tomorrow with some screenshots of what I consider to be "2409 Starfleet-standard".
What happened?

Here is the version of Sierra 1 that I am using for now:

Command/Tactical
Engineering/Operations/Security
Science/Medical

I like the division colors on the gut region, it reminds me of the TNG uniforms, the show I grew up watching. This is why I continued with the split bottom pants as well. With the division color on the shoulders, I found the rank too hard to read especially for Engineering/Operations/Security. I stuck with the plain Combadge as well, it matches the Combadge for the M.A.C.O. suit.

Quote:
Originally Posted by macronius View Post
This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
Captain
Join Date: Jun 2012
Posts: 973
# 33
08-29-2012, 07:25 AM
I never really like the three colors as a general unifier, so I have variations for each BOFF depending on their dept and role.
Career Officer
Join Date: Jun 2012
Posts: 591
# 34
08-29-2012, 11:38 AM
Personally I like to think of the Alternate Future uniform as the "official" uniform. Also to the person asking about why green is even included? Probably a throwback to TOS where the captains and flag officers wore green dress uniforms instead of their normal duty colors like everybody else.
Lieutenant
Join Date: Aug 2012
Posts: 99
# 35
08-30-2012, 01:56 AM
Quote:
Originally Posted by rickeyredshirt View Post
I like the division colors on the gut region, it reminds me of the TNG uniforms, the show I grew up watching. This is why I continued with the split bottom pants as well. With the division color on the shoulders, I found the rank too hard to read especially for Engineering/Operations/Security. I stuck with the plain Combadge as well, it matches the Combadge for the M.A.C.O. suit.
That's about what I use for my senior officers' uniform actually, the only differences are the shoulders (white on a dark division-colored background) and the combadge (alternate future). For my lower-ranked officers I use Sierra 3.
Starfleet Veteran
Join Date: Jun 2012
Posts: 64
# 36
08-30-2012, 07:59 AM
Quote:
Originally Posted by dwapook View Post
I'm going with the no official uniform lore.. I assume that somewhere along the way the federation came to the decision that allowing outward appearance of individuality to shine would be of benefit to them.. That it would psychologically motivate someone to dwelve deeper into their core existence and extrapolate on their strengths..

Perhaps a strongly imposed mentality by one of the more recently joined federation member races.
ORRRRRRRRRR . . . maybe this newfound branch of individuality being allowed to blossom was just another way to set themselves apart from the Borg in these Borg-centric times?
Captain
Join Date: Aug 2012
Posts: 2,462
# 37
08-30-2012, 09:38 AM
Quote:
Originally Posted by rickeyredshirt View Post
What happened?

Here is the version of Sierra 1 that I am using for now:

Command/Tactical
Engineering/Operations/Security
Science/Medical

I like the division colors on the gut region, it reminds me of the TNG uniforms, the show I grew up watching. This is why I continued with the split bottom pants as well. With the division color on the shoulders, I found the rank too hard to read especially for Engineering/Operations/Security. I stuck with the plain Combadge as well, it matches the Combadge for the M.A.C.O. suit.
I'm using the same uniform and color pattern on most of my Characters and their BO's.
I never liked the Voy/DS9/TNG Movie uniform color sceme very much, just too dark and dull.
Since this game is set in the future, i found it logical to use either the Antares or Sierra or Jupiter uniforms.
I am really glad that there is the option to make these uniforms appear matte, i never liked that plastic look they have.

Sometimes i use the Academy uniforms, they look really nice IMO. But they look not handy or practical enough for a everydays use IMO. (I especially dislike that stripe that reflects the light different than the rest of the uniform, it looks just stupid.)

Personally i think the Academy Uniform should be the standart uniform in the game. They should have just removed that stripe and made it a bit shorter, so a Belt doesn't look weired on it.
(Its like most of Cryptics "better" designs, there are always some little details, that makes it look bad.)


EDIT:
I am thinking about getting the "Racing uniform", and give it the TNG color sceme.
(Upper part Racing uniform, lower Body Academy trousers with division stripe)
Unlike the Academy uniform it looks very practical but still good and like a believeable (futur) Trek Uniform.




Live long and prosper.

-> -> -> STO players unite and say NO to ARC <- <- <-
A alternative Odyssey Ship Model / A 25th century Ambassador refit.

Last edited by yreodred; 08-30-2012 at 11:02 AM.
Ensign
Join Date: Sep 2012
Posts: 3
# 38
06-01-2013, 08:14 PM
Quote:
Originally Posted by kobayashlmaru View Post
My opinion on this is not a popular one. But here goes.

In the early days of the game the dev's stated that they had a preference toward the TOS episodes. TOS uniforms followed a general standardization but allowed their individual starbases, ships, etc. to use their own insignia and presumable their own uniform standard as well. Combine that with the clear "captains discretion" shown on some episodes of TNG, DS9, VOY, Generations, especially when visiting a different command like when Sisko goes to SFA.

Take that along with the uniform transition per the Path to 2409, I don't think it's unheard of that Starfleet would move away from the military-esque standardized uniforms to a more relaxed, non-military, uniform policy as long as it conformed with some sort of general guidelines that Starfleet imposes.

So in other words, individual captains and commands can have their own uniform code.
Agreed. Star Trek has always tried to convey that Starfleet is not a militaristic organization, but a diplomatic one. So having their uniforms continue to be inspired by real life militaries seems to fly in the face of that.
Captain
Join Date: Sep 2012
Posts: 1,749
# 39
06-02-2013, 12:00 PM
Quote:
Originally Posted by therogueknight View Post
Agreed. Star Trek has always tried to convey that Starfleet is not a militaristic organization, but a diplomatic one. So having their uniforms continue to be inspired by real life militaries seems to fly in the face of that.
Non military, well yes. But it still is strict with a chain of command and organized in a military fashion. I don't mind all the customizing cuz its fun and The movie generations had 2 kinds of uniforms at the same time. I am mostly ok with the in game uniforms I cant see leather uniforms being realistic though. Enterprise shows that uniform evolved from jump suit coveralls. I think that makes sense.
Play more STO Foundry! (You can thank me later.)

A TIME TO SEARCH: ENTER MY FOUNDRY MISSION at the RISA SYSTEM in the SIRIUS SECTOR
Career Officer
Join Date: Jul 2012
Posts: 59
# 40
06-03-2013, 10:11 AM
Sorry I've been away so long. I won't let you down again.
I had completely forgotten that I was going to put up those pictures, almost a year ago.
Here's what I have:

The way I see it is similar to the coexistence of the TNG and DS9 uniforms. Jupiter Veteran is what's worn within Federation space and on flagships. Odyssey Basic is for field operations on the frontier or on dedicated exploration vessels.

The Jupiter Veteran is based on what the crew of the Enterprise-F wears and the Odyssey Basic is based on what "Vulcan Phaser Lady" wears in the new LoR+ promotional art.
Number one on my wishlist: New FED transporter effect
Number two: 22nd Century Excursion Jackets
Number three: Handheld communicator animation for non-combadge uniforms
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